Deprived: Difference between revisions

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  |ClassCritDamage = 200
  |ClassCritDamage = 200
  |ClassSpeed = 7
  |ClassSpeed = 7
  |ClassAbility = {{Eff|0341D8|Cursed Gifts}}<br>You encounter {{Col|G|more}} {{Col|Le|cursed}} [[File:IconCurse.png|17px|link=]] room rewards but {{Col|Le|cursed}} [[File:IconCurse.png|17px|link=]] room rewards always upgrade to the higher tier if possible.
  |ClassAbility = {{Eff|0341D8|Cursed Might}}<br> Gain {{col|G|10%}} increased stats from {{KW|Str}}, {{KW|Dex}} and {{KW|Int}} per {{KW|Curse}} on you.
  |ClassStartItems = [[File:Club.png|25px|link=[[Club]]]][[Club]]<br>[[File:Plank Shield.png|25px|link=[[Plank Shield]]]][[Plank Shield]]
  |ClassStartItems = [[File:Club.png|25px|link=[[Club]]]][[Club]]<br>[[File:Plank Shield.png|25px|link=[[Plank Shield]]]][[Plank Shield]]
  |ClassUnlock = Defeat [[Bosses#Floor_10|Death]] while having 5 or more {{KW|Curse}}.
  |ClassUnlock = Defeat [[Bosses#Floor_10|Death]] while having 5 or more {{KW|Curse}}.
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==History==
==History==
==={{0.2.4}}===
* Changed ability from "You encounter {{Col|G|more}} {{Col|Le|cursed}} [[File:IconCurse.png|17px|link=]] room rewards but {{Col|Le|cursed}} [[File:IconCurse.png|17px|link=]] room rewards always upgrade to the higher tier if possible." to "Gain {{col|G|10%}} increased stats from {{KW|Str}}, {{KW|Dex}} and {{KW|Int}} per {{KW|Curse}} on you."
{{ClassList}}
{{ClassList}}

Latest revision as of 03:46, 7 April 2024


In-Game Description

A barbaric hobo who abandoned civilization to seek a home surrounded by nature.

Details

Deprived is a playable class in Tiny Rogues.

Tips

Trivia

History

[v0.2.4]:

  • Changed ability from "You encounter more cursed room rewards but cursed room rewards always upgrade to the higher tier if possible." to "Gain 10% increased stats from strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats., dexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. and intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. per Curse Curse increases cursed hit chance. Cursed hits roll damage 1 additional time, taking the lower roll and define a chance to trigger certain effects on hit. on you."


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