Template:KW/Clack: Difference between revisions

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(Created page with "Clack is a stackable damage over time status effect that deals {{Col|G|50%}} of infliction damage as {{KW|StrikeN}} damage {{Col|G|2}} times per second. Stacks last {{Col|G|4}} seconds decaying at the same time. Stacks up to {{Col|G|5}} times. <noinclude>Category:Keywords</noinclude>")
 
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Clack is a stackable damage over time status effect that deals {{Col|G|50%}} of infliction damage as {{KW|StrikeN}} damage {{Col|G|2}} times per second. Stacks last {{Col|G|4}} seconds decaying at the same time. Stacks up to {{Col|G|5}} times. <noinclude>[[Category:Keywords]]</noinclude>
Clack is a stackable damage over time status effect that deals {{Col|G|50%}} of infliction damage as {{Col|Br|striking}} damage {{Col|G|2}} times per second. Stacks last {{Col|G|4}} seconds decaying at the same time. Stacks up to {{Col|G|5}} times. <noinclude>[[Category:Keywords]]</noinclude>

Latest revision as of 12:17, 6 January 2024

Clack is a stackable damage over time status effect that deals 50% of infliction damage as striking damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times.