|Effect = Damaging {{col|P|hits}} against enemies that are {{col|G4|poisoned}} or {{col|Pi2|bleeding}} inflicts {{KW|Vul}}.<br><br>Adds {{Col|G|+4}} to unarmed {{KW|Dex}} scaling and adds {{Col|G|60}} to {{Col|G|140}} to unarmed damage. <span style="color:#82838e">[Unarmed damage is body damage.]</span>
|Effect = {{KW|Vul}} additionally increases {{KW|PoisonN}} and {{KW|Bleed}} Damage taken by {{Col|G|+100%}}.