Hand Of Blood: Difference between revisions
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{{Equipment Infobox | {{Equipment Infobox | ||
|Equipment_Type = Accessory | |Equipment_Type = Accessory | ||
|Effect = | |Effect = Modifiers to your Attack Speed {{Col|G|also}} apply to your {{KW|Bleed}} Tick Speed. | ||
|Equip_Load = 0 | |Equip_Load = 0 | ||
|Attunement = 1 | |Attunement = 1 | ||
|Rarity = | |Rarity = 3 | ||
}} | }} | ||
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==History== | ==History== | ||
==={{0.2.4}}=== | |||
*Effect changed from "On {{KW|Bleed}} tick, inflict a stack of {{KW|Hemorrhage}}" to "Your % modifiers to attack speed also apply to {{KW|Bleed}} tick speed at the same value" | |||
==={{0.2.0 v4}}=== | ==={{0.2.0 v4}}=== | ||
* All equipment has been reworked. | * All equipment has been reworked. |
Latest revision as of 18:39, 17 August 2024
Details
Hand Of Blood is an equipment in Tiny Rogues.
Tips
Trivia
History
[0.2.4]:
- Effect changed from "On BleedBleed
Damage: 105 to 150 Physical
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Tick] tick, inflict a stack of HemorrhageHemorrhage is a stackable debuff that makes the target take 10% more damage to health per stack. Stacks last 8 seconds decaying at the same time. Up to 5 stacks." to "Your % modifiers to attack speed also apply to BleedBleed
Damage: 105 to 150 Physical
Damage Scaling:
0/40 : 0/40 : 0/40
Maximum Stacks: 1
Tick Speed: 2
Duration: 8 seconds
[Damage Over Time] [Ailment] [Tick] tick speed at the same value"
[v0.2.0 v4]:
- All equipment has been reworked.