Traits: Difference between revisions
From Tiny Rogues Wiki
No edit summary |
No edit summary |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
Most traits are placed in the pool with no special conditions, however some require conditions for the trait to appear. For example Shield based traits will not appear until you are wearing a shield. There are also certain class only traits such as the [[Super Hero]], [[Esper]] and [[Cyborg]]. | Most traits are placed in the pool with no special conditions, however some require conditions for the trait to appear. For example Shield based traits will not appear until you are wearing a shield. There are also certain class only traits such as the [[Super Hero]], [[Esper]] and [[Cyborg]]. | ||
== {{col|Melee|Strength Traits}}== | |||
{|class="wikitable sortable" style="width: 100%;" | |||
!class=unsortable style="width:1%;"| !!style="width:10%;"|Name!!class=unsortable style="width:40%;"|Description!!style="width:5%;"|Conditions!!style="width:5%;"|Type | |||
|- | |||
|[[File:Adrenaline.png]]||{{col|Melee|Adrenaline}}||On taking damage or on {{KW|DefyDeath}}, gain {{KW|Adrenaline}}. | |||
|???||Strength | |||
|- | |||
|[[File:Ancestral Aid.png]]||{{col|Melee|Ancestral Aid}}||Grants 2 Ancestral Spirit companions. <br><br>{{col|Gr|APS:}} {{col|G|2.00}}<br>{{col|Gr|DMG:}} {{col|Br|142 to 312}} {{KW|SlashN}}<br>{{col|Gr|Grants:}} {{col|G|10%}} increased {{KW|MeleeN}} attack speed||???||Strength | |||
|- | |||
|[[File:Arrogance.png]]||{{col|Melee|Arrogance}}||When you {{KW|Taunt}} or {{KW|Charm}} an enemy, gain {{KW|Arrogance}}. {{col|Gr|[1 second cooldown]}}||???||Strength | |||
|- | |||
|[[File:Attack Of Opportunity.png]]||{{col|Melee|Attack of Opportunity}}||After having not attacked for {{col|G|2.5}} seconds, your next attack grants you {{KW|Opportunity}}.||???||Strength | |||
|- | |||
|[[File:Barbarism.png]]||{{col|Melee|Barbarism}}||Each point of {{KW|Str}} additionally grants {{KW|Crit|5}} multiplier.||???||Strength | |||
|- | |||
|[[File:Battle Rush.png]]||{{col|Melee|Battle Rush}}||On {{KW|CombatStart}}, gain {{col|G|full stacks}} of {{KW|BattleRush}}. {{col|Lb|Periodically}} {{col|P|trigger}} your on {{KW|CombatStart}} effects, including this one, every {{col|G|10}} seconds.||???||Strength | |||
|- | |||
|[[File:Beef.png]]||{{col|Melee|Beef}}||Gain {{col|G|100%}} increased stats from {{KW|Str}}, but gain no stats from {{KW|Dex}} or {{KW|Int}}.||???||Strength | |||
|- | |||
|[[File:Berserking.png]]||{{col|Melee|Berserking}}||When you deal a {{KW|Crit}} or a {{KW|Ruthless}}, gain {{KW|Berserk}}. {{col|Gr|[1 second cooldown]}}||???||Strength | |||
|- | |||
|[[File:Blessed Hammer.png]]||{{col|Melee|Blessed Hammer}}||On {{KW|NonTrigger}} {{KW|LH}}, {{KW|trigger}} a blessed hammer that deals {{KW|Radiant}} and returns to you. {{col|Gr|[0.20 seconds cooldown]}} | |||
|???||Strength | |||
|- | |||
|[[File:Bloody Knuckles.png]]||{{col|Melee|Bloody Knuckles}}||Your {{col|P|hits}} with {{KW|Body}} inflict {{KW|Bleed}} and {{col|P|trigger}} your on damage taking effects. {{col|Gr|[0.25 seconds cooldown.]}}||???||Strength | |||
|- | |||
|[[File:Blunt Trauma.png]]||{{col|Melee|Blunt Trauma}}||<span style ="text-transform:capitalize">{{KW|StrikeN}}</span> and {{KW|Body}} inflict {{KW|Instability}} and {{KW|Trigger}} a shockwave, that deals {{KW|StrikeN}} damage. | |||
|???||Strength | |||
|- | |||
|[[File:Bone Crusher.png]]||{{col|Melee|Bone Crusher}}||Dealing a {{KW|Crush}} grants you 5 bone splinters. {{col|P|Primary attacks}} consume {{col|G|one}} {{KW|BoneSplinter}} to trigger a bone spear that deals {{KW|Thrust}}. {{col|Gr|[0.1 seconds cooldown]}}||???||Strength | |||
|- | |||
|[[File:Boozer.png]]||{{col|Melee|Boozer}}||{{col|P|Booze buff}} effects are {{col|G|permanent}} and have {{col|G|100%}} increased effect. {{col|Gr|(Going over your tipsiness limit removes the next oldest booze effect instead of hurting you.)}}||???||Strength | |||
|- | |||
|[[File:Brawler.png]]||{{col|Melee|Brawler}}||Grants {{col|G|+10}} {{KW|Power}} per actor in the room. {{col|Gr|(up to +100)}}<br>{{col|Gr|(Actors are you, your companions and enemies.)}}||???||Strength | |||
|- | |||
|[[File:Close Combat.png]]||{{col|Melee|Close Combat}}||On the tally of {{col|G|5}} {{col|P|primary attack hits}} at {{KW|CloseRange}}, {{col|G2|mark}} the enemy with {{col|Melee|Fighter's Mark}}.||???||Strength | |||
|- | |||
|[[File:Fire and Blood.png]]||{{col|Melee|Fire and Blood}}||You can stack {{KW|Burn}} and {{KW|Bleed}} up to {{col|G|10}} stacks but {{KW|Burn}} and {{KW|Bleed}} deal {{col|R|50%}} less damage.||???||Strength | |||
|- | |||
|[[File:Focused Might.png]]||{{col|Melee|Focused Might}}||After not attacking for {{col|G|1}} second, stock up on {{col|G|1}} guaranteed {{KW|LeH}} with {{col|P|primary attacks}}. Up to a maximum of {{col|G|10}}.||???||Strength | |||
|- | |||
|[[File:Goat Force.png]]||{{col|Melee|Goat Force}}||On dash, {{KW|trigger}} an ancestral goat to charge at the nearest enemy dealing {{KW|Strike}} and dealing a guaranteed {{KW|Ruthless}}. {{col|Gr|[1 second cooldown]}}||???||Strength | |||
|- | |||
|[[File:Heavy Draw.png]]||{{col|Melee|Heavy Draw}}||Half your {{KW|Str}} also counts towards {{KW|Dex}} damage scaling from {{col|G2|ranged}} {{col|P|weapons}}.||???||Strength | |||
|- | |||
|[[File:Holy Fire.png]]||{{col|Melee|Holy Fire}}||When an enemy takes {{KW|Radiant}} from you or your {{KW|Companions}}, gain {{KW|HolyFire}}.||???||Strength | |||
|- | |||
|[[File:Natural Burden.png]]||{{col|Melee|Natural Burden}}||You gain no {{col|G|more}} stats from {{KW|Str}}, {{KW|Dex}} or {{KW|Int}} but the penalties from exceeding your equip load capacity are {{col|G|reversed}}.||???||Strength | |||
|- | |||
|[[File:Overwhelming Presence.png]]||{{col|Melee|Overwhelming Presence}}||Grants {{col|G|0.5%}} increased effects of {{col|P|buffs}} per equip load capacity above 100. {{col|Gr|(up to 100)}}||???||Strength | |||
|- | |||
|[[File:Pack Mentality.png]]||{{col|Melee|Pack Mentality}}||Damage rolls {{col|R|twice}} and takes the lower value but you can have {{col|G|+1}} maximum {{KW|Companion}}.||???||Strength | |||
|- | |||
|[[File:Pointy End.png]]||{{col|Melee|Pointy End}}||<span style ="text-transform:capitalize">{{KW|Thrust}}</span> from you and your {{KW|Companions}} inflicts a stack of {{KW|Puncture}} with {{col|G|100%}} increased effect.||???||Strength | |||
|- | |||
|[[File:Power is Power.png]]||{{col|Melee|Power is Power}}||<span style ="text-transform:capitalize">{{KW|Power}}</span> also increases effect of {{col|P|debuffs}} you inflict. {{col|Gr|(up to 100%)}}||Power||Strength | |||
|- | |||
|[[File:Rage.png]]||{{col|Melee|Rage}}||{{col|P|Hits}} with {{col|P|primary attacks}} grant a stack of {{KW|Rage}}. {{col|Melee|Melee}} attacks grant an additional stack.||???||Strength | |||
|- | |||
|[[File:Razors Edge.png]]||{{col|Melee|Razors Edge}}||<span style ="text-transform:capitalize">{{KW|Slash}}</span> from you and your {{KW|Companions}} inflicts a stack of {{KW|Rupture}}.||???||Strength | |||
|- | |||
|[[File:Resolute Technique.png]]||{{col|Melee|Resolute Technique}}||Your {{KW|Crit}} chance is 0%, but you gain {{KW|Crush|100}} chance.||???||Strength | |||
|- | |||
|[[File:Savage Wounds.png]]||{{col|Melee|Savage Wounds}}||Your {{col|P|hits}} against {{col|R|bleeding}} enemies inflict {{KW|Vul}}.||???||Strength | |||
|- | |||
|[[File:Shield Bash.png]]||{{col|Melee|Shield Bash}}||On the tally of {{col|G|5}} {{col|Melee|melee}} attacks, while wearing a shield, shield bash the nearest enemy dealing {{KW|Strike}} and dealing a guaranteed {{KW|Crush}}.||Have any shield equipped||Strength | |||
|- | |||
|[[File:Steady Strikes.png]]||{{col|Melee|Steady Strikes}}||Your attack speed is always your weapon's base attack speed but % modifiers to attack speed instead apply to base {{col|P|weapon}} damage at {{col|G|200%}} of their value.||???||Strength | |||
|- | |||
|[[File:Tempest Kick.png]]||{{col|Melee|Tempest Kick}}||On the tally of {{col|G|8}} {{col|Melee|melee}} attacks kick the nearest enemy dealing {{col|Br|striking body}} damage and recover {{col|G|1}} {{KW|Stamina}}. ||???||Strength | |||
|- | |||
|[[File:Testudo.png]]||{{col|Melee|Testudo}}||Reduce global tally threshold requirements by {{col|G|1}}. Additionally, reduce global tally requirements further per maximum point of {{KW|Block}} you have. {{col|Gr|(up to -2)}}||???||Strength | |||
|- | |||
|[[File:Titan Grip.png]]||{{col|Melee|Titan Grip}}||{{KW|2H}} {{col|Melee|melee}} weapons count as one-handed and allow for wearing an offhand item.||???||Strength | |||
|- | |||
|[[File:Unforgiving.png]]||{{col|Melee|Unforgiving}}||Grants {{col|G|100%}} increased {{col|P|ailment}} duration and makes {{col|P|ailments}} inflicted by non crits have {{col|G|100%}} increased effect.||???||Strength | |||
|- | |||
|[[File:War Cry.png]]||{{col|Melee|War Cry}}||On {{KW|CombatStart}} and on taking damage, perform a war cry that {{KW|Taunt}}{{col|Ta|s}} all enemies in the room. | |||
|???||Strength | |||
|- | |||
|} | |||
== {{col|G2|Dexterity Traits}} == | == {{col|G2|Dexterity Traits}} == | ||
{|class="wikitable sortable" style="width: 100%;" | {|class="wikitable sortable" style="width: 100%;" | ||
!class=unsortable style="width:1%;"| !!style="width: | !class=unsortable style="width:1%;"| !!style="width:10%;"|Name!!class=unsortable style="width:40%;"|Description!!style="width:5%;"|Conditions!!style="width:5%;"|Type | ||
|- | |- | ||
|[[File:Advanced Ballistics.png]]||{{col|G2|Advanced Ballistics}}||All {{col|G2|ranged}} damage is always considered to be at {{KW|CloseRange}}.||???||Dexterity | |[[File:Advanced Ballistics.png]]||{{col|G2|Advanced Ballistics}}||All {{col|G2|ranged}} damage is always considered to be at {{KW|CloseRange}}.||???||Dexterity | ||
Line 12: | Line 94: | ||
|[[File:Agility.png]]||{{col|G2|Agility}}||Your % modifiers to movement speed also apply to attack speed.||???||Dexterity | |[[File:Agility.png]]||{{col|G2|Agility}}||Your % modifiers to movement speed also apply to attack speed.||???||Dexterity | ||
|- | |- | ||
|[[File:Alacrity.png]]||{{col|G2|Alacrity}}||Gain | |[[File:Alacrity.png]]||{{col|G2|Alacrity}}||Gain {{col|G|5% more}} attack speed per {{KW|Dex}} scaling tier of your equipped {{col|P|weapon}}.||???||Dexterity | ||
|- | |- | ||
|[[File:Ascetics Discipline.png]]||{{col|G2|Ascetic's Discipline}}||On dash, {{col|G2|mark}} the nearest enemy with {{KW|AscMark}}. ||???||Dexterity | |[[File:Ascetics Discipline.png]]||{{col|G2|Ascetic's Discipline}}||On dash, {{col|G2|mark}} the nearest enemy with {{KW|AscMark}}. ||???||Dexterity | ||
Line 72: | Line 154: | ||
|[[File:Step of the Wind.png]]||{{col|G2|Step of the Wind}}||On dash, gain full stacks of {{KW|Tailwind}} and {{col|P|trigger}} your on {{KW|CombatStart}} effects. {{col|Gr|[0.5 seconds cooldown]}}||???||Dexterity | |[[File:Step of the Wind.png]]||{{col|G2|Step of the Wind}}||On dash, gain full stacks of {{KW|Tailwind}} and {{col|P|trigger}} your on {{KW|CombatStart}} effects. {{col|Gr|[0.5 seconds cooldown]}}||???||Dexterity | ||
|- | |- | ||
|[[File:Swagger.png]]||{{col|G2|Swagger}}||On the tally of {{col|G|5}} {{col|P|primary attacks}}, your next {{col|P|primary attack}} deals a guaranteed {{KW|Crit}} | |[[File:Swagger.png]]||{{col|G2|Swagger}}||On the tally of {{col|G|5}} {{col|P|primary attacks}}, your next {{col|P|primary attack}} deals a guaranteed {{KW|Crit}}. <br> On the tally of {{col|G|10}} {{col|P|primary attacks}}, your next {{col|P|primary attack triggers}} your on dash effects.||???||Dexterity | ||
|- | |- | ||
|[[File:Transcendence.png]]||{{col|G2|Transcendence}}||{{col|P|Infusion buff}} effects are {{col|G|permanent}}. {{col|Gr|(Note: Rerolling with an Obsidian Die will remove active infusions)}}||???||Dexterity | |[[File:Transcendence.png]]||{{col|G2|Transcendence}}||{{col|P|Infusion buff}} effects are {{col|G|permanent}}. {{col|Gr|(Note: Rerolling with an Obsidian Die will remove active infusions)}}||???||Dexterity | ||
Line 84: | Line 166: | ||
== {{col|B|Intelligence Traits}} == | == {{col|B|Intelligence Traits}} == | ||
{|class="wikitable sortable" style="width: 100%;" | {|class="wikitable sortable" style="width: 100%;" | ||
!class=unsortable style="width:1%;"| !!style="width: | !class=unsortable style="width:1%;"| !!style="width:10%;"|Name!!class=unsortable style="width:40%;"|Description!!style="width:5%;"|Conditions!!style="width:5%;"|Type | ||
|- | |- | ||
|[[File:Anatomical Knowledge.png]]||{{col|B|Anatomical Knowledge}}||Your {{KW|Crits}} gain {{KW|Crit|150}} multiplier against {{col|Melee|bleeding}} enemies.||???||Intelligence | |[[File:Anatomical Knowledge.png]]||{{col|B|Anatomical Knowledge}}||Your {{KW|Crits}} gain {{KW|Crit|150}} multiplier against {{col|Melee|bleeding}} enemies.||???||Intelligence | ||
Line 106: | Line 188: | ||
|???||Intelligence | |???||Intelligence | ||
|- | |- | ||
|[[File:Dominance.png]]||{{col|B|Dominance}}||Each point of {{KW|Int}} additionally grants {{col|G|+2 | |[[File:Dominance.png]]||{{col|B|Dominance}}||Each point of {{KW|Int}} additionally grants {{col|G|+2%}} increased effect of {{col|B|buffs}} and {{col|G|+2.5%}} increased aura radius.||???||Intelligence | ||
|- | |- | ||
|[[File:Dreamer.png]]||{{col|B|Dreamer}}||Each point of {{KW|Mana}} additionally grants {{col|G|10%}} more top end damage to {{col|B|mana-draining}} {{col|P|weapons}}.||???||Intelligence | |[[File:Dreamer.png]]||{{col|B|Dreamer}}||Each point of {{KW|Mana}} additionally grants {{col|G|10%}} more top end damage to {{col|B|mana-draining}} {{col|P|weapons}}.||???||Intelligence | ||
Line 124: | Line 206: | ||
|[[File:Ice Conjuration.png]]||{{col|B|Ice Conjuration}}||On {{KW|NonTrigger}} {{KW|LH}}, {{KW|trigger}} a barrage of 3 ice shard projectiles dealing {{KW|Cold}} each. {{col|Gr|[0.1 seconds cooldown]}}||???||Intelligence | |[[File:Ice Conjuration.png]]||{{col|B|Ice Conjuration}}||On {{KW|NonTrigger}} {{KW|LH}}, {{KW|trigger}} a barrage of 3 ice shard projectiles dealing {{KW|Cold}} each. {{col|Gr|[0.1 seconds cooldown]}}||???||Intelligence | ||
|- | |- | ||
|[[File:Ignition Burst.png]]||{{col|B|Ignition Burst}}||{{col|R|Explosion}} damage inflicts {{KW|Burn}} and {{KW|Burn}} damage dealt additionally is based on {{col|R|explosion}} {{col|P|infliction damage}}. {{KW|Power}} also increases {{KW|Burn}}.||???||Intelligence | |[[File:Ignition Burst.png]]||{{col|B|Ignition Burst}}||{{col|R|Explosion}} damage inflicts {{KW|Burn}} and {{KW|Burn}} damage dealt additionally is based on {{col|R|explosion}} {{col|P|infliction damage}}.<span style ="text-transform:capitalize"> {{KW|Power}}</span> also increases {{KW|Burn}}.||???||Intelligence | ||
|- | |- | ||
|[[File:Influence.png]]||{{col|B|Influence}}||You and your {{KW|Companions}} gain {{col|G|25%}} increased attack speed per aura you have.||???||Intelligence | |[[File:Influence.png]]||{{col|B|Influence}}||You and your {{KW|Companions}} gain {{col|G|25%}} increased attack speed per aura you have.||???||Intelligence | ||
Line 142: | Line 224: | ||
|[[File:Natures Boon.png]]||{{col|B|Nature's Boon}}||While you have {{KW|ManaFlux}}, your attacks {{KW|Trigger}} leafs that deal {{KW|Nature}} and inflict {{KW|Nettles}},. {{col|Gr|[0.1 seconds cooldown]}}||???||Intelligence | |[[File:Natures Boon.png]]||{{col|B|Nature's Boon}}||While you have {{KW|ManaFlux}}, your attacks {{KW|Trigger}} leafs that deal {{KW|Nature}} and inflict {{KW|Nettles}},. {{col|Gr|[0.1 seconds cooldown]}}||???||Intelligence | ||
|- | |- | ||
|[[File:Pocket Magic.png]]||{{col|B|Pocket Magic}}||<span style ="text-transform:capitalize">{{KW|Crits}}</span> with {{KW|MeleeN}} and {{KW|RangedN}} attacks {{col|P|trigger}} the attack of a non-channeling {{KW|MagicN}} {{col|P|weapon}} in your first inventory slot. {{col|Gr|[0.2 seconds cooldown]}}||???||Intelligence | |[[File:Pocket Magic.png]]||{{col|B|Pocket Magic}}||<span style ="text-transform:capitalize">{{KW|Crits}}</span> with {{KW|MeleeN}} and {{KW|RangedN}} attacks {{col|P|trigger}} the attack of a non-channeling and non-totemic {{KW|MagicN}} {{col|P|weapon}} in your first inventory slot. {{col|Gr|[0.2 seconds cooldown]}}||???||Intelligence | ||
|- | |- | ||
|[[File:Poison Aura.png]]||{{col|B|Poison Aura}}||Grants you an aura that inflicts {{KW|Poison}} and {{col|P|debuffs}} enemies to take {{KW|PoisonDMG}} from you and your {{KW|Companions}}.||???||Intelligence | |[[File:Poison Aura.png]]||{{col|B|Poison Aura}}||Grants you an aura that inflicts {{KW|Poison}} and {{col|P|debuffs}} enemies to take {{KW|PoisonDMG}} from you and your {{KW|Companions}}.||???||Intelligence | ||
Line 159: | Line 241: | ||
|- | |- | ||
|[[File:Wildfire.png]]||{{col|B|Wildfire}}||<span style ="text-transform:capitalize">{{KW|Lightning}}</span> from you and your {{KW|Companions}} inflicts {{KW|Fragility}} to {{col|R|burning}} enemies.||???||Intelligence | |[[File:Wildfire.png]]||{{col|B|Wildfire}}||<span style ="text-transform:capitalize">{{KW|Lightning}}</span> from you and your {{KW|Companions}} inflicts {{KW|Fragility}} to {{col|R|burning}} enemies.||???||Intelligence | ||
|- | |- | ||
|} | |} | ||
Line 246: | Line 246: | ||
== {{col|R|[[Super Hero]] Traits}}== | == {{col|R|[[Super Hero]] Traits}}== | ||
{|class="wikitable sortable" style="width: 100%;" | {|class="wikitable sortable" style="width: 100%;" | ||
!class=unsortable style="width:1%;"| !!style="width: | !class=unsortable style="width:1%;"| !!style="width:10%;"|Name!!class=unsortable style="width:40%;"|Description!!style="width:5%;"|Conditions!!style="width:5%;"|Type | ||
|- | |- | ||
|[[File:Super Durability.png]]||{{col|R|Super Durability}}||Gain {{col|G|+5}} maximum inherent {{KW|Armor}}.||Super Hero only trait||Super Power | |[[File:Super Durability.png]]||{{col|R|Super Durability}}||Gain {{col|G|+5}} maximum inherent {{KW|Armor}}.||Super Hero only trait||Super Power | ||
Line 267: | Line 267: | ||
|- | |- | ||
|} | |} | ||
== {{col|Esp|[[Esper]] Traits}} == | == {{col|Esp|[[Esper]] Traits}} == | ||
{|class="wikitable sortable" style="width: 100%;" | {|class="wikitable sortable" style="width: 100%;" | ||
!class=unsortable style="width:1%;"| !!style="width: | !class=unsortable style="width:1%;"| !!style="width:10%;"|Name!!class=unsortable style="width:40%;"|Description!!style="width:5%;"|Conditions!!style="width:5%;"|Type | ||
|- | |- | ||
|[[File:Entropy Manipulation.png]]||{{col|Esp|Entropy Manipulation}}||You gain {{KW|Luck|1}} at level {{col|G|2}}, {{col|G|4}} and {{col|G|6}}. {{col|Gr|[This works in retrospect.]}}||Esper only trait||Psychic Ability | |[[File:Entropy Manipulation.png]]||{{col|Esp|Entropy Manipulation}}||You gain {{KW|Luck|1}} at level {{col|G|2}}, {{col|G|4}} and {{col|G|6}}. {{col|Gr|[This works in retrospect.]}}||Esper only trait||Psychic Ability | ||
Line 295: | Line 296: | ||
== {{col|Gr|[[Cyborg]] Traits}}== | == {{col|Gr|[[Cyborg]] Traits}}== | ||
{|class="wikitable sortable" style="width: 100%;" | {|class="wikitable sortable" style="width: 100%;" | ||
!class=unsortable style="width:1%;"| !!style="width: | !class=unsortable style="width:1%;"| !!style="width:10%;"|Name!!class=unsortable style="width:40%;"|Description!!style="width:5%;"|Conditions!!style="width:5%;"|Type | ||
|- | |- | ||
|[[File:Computation Speed Augment.png]]||{{col|Gr|Computation Speed Augment}}||Each point of {{KW|Int}} grants {{KW|Crit|5}} multiplier.||Cyborg only trait||Cybernetic Augment | |[[File:Computation Speed Augment.png]]||{{col|Gr|Computation Speed Augment}}||Each point of {{KW|Int}} grants {{KW|Crit|5}} multiplier.||Cyborg only trait||Cybernetic Augment |
Latest revision as of 11:31, 26 May 2024
Traits are special buffs that players can choose from a random pool upon leveling up, up to a maximum of 6 different traits per run. You can use Ethereal Dice to reroll traits or Obsidian Dice to change a trait into a random one and you may also find Tomes with random traits that allow you replace a current trait with the Tome trait.
Most traits are placed in the pool with no special conditions, however some require conditions for the trait to appear. For example Shield based traits will not appear until you are wearing a shield. There are also certain class only traits such as the Super Hero, Esper and Cyborg.
Strength Traits
Dexterity Traits
Intelligence Traits
Super Hero Traits