Boots: Difference between revisions
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{{Boots/Menu}} | |||
{{Boots}} | =List of Boots= | ||
{|class="wikitable sortable" style="width: 100%;" | |||
!class=unsortable style="width:1%;"| !!style="width:1%;"|Name!!class=unsortable style="width:90%;"|Effect!!Attunement!!Rarity | |||
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{{#cargo_query: | |||
tables=Equipment_Infobox | |||
|fields=_pageName,Effect,Attunement,Rarity | |||
|format=template | |||
|template=EquipTable | |||
|where=Equipment_Type = "Boots" | |||
|order by=Rarity ASC | |||
|group by=_pageID | |||
|limit = 250 | |||
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Latest revision as of 15:36, 14 January 2024
List of Boots
Name | Effect | Attunement | Rarity | |
---|---|---|---|---|
Iron Greaves | +1/1 armor | 1 | 1 Common | |
House Slippers | +1/1 heart | 1 | 1 Common | |
Apprentice Boots | +60% Damage -10% Damage per level |
1 | 1 Common | |
Phantom Steps | +0.25 seconds of Invincibility after Dash | 1 | 1 Common | |
Leather Boots | +10% Movement Speed | 0 | 1 Common | |
Jester Boots | +35% Stamina Recovery Speed | 1 | 1 Common | |
Geta | On Dash, gain HasteHaste is a stackable buff that grants 5% increased movement speed per stack. Stacks last 4 seconds decaying at the same time. Up to 2 stacks.. | 1 | 1 Common | |
Tabi | +20% Movement Speed while near a wall | 1 | 1 Common | |
Wool Shoes | +1 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). | 0 | 1 Common | |
Winged Boots | On Dash, gain SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds.. | 1 | 2 Uncommon | |
Rogue Boots | On Dash, gain StealthStealth is a buff that grants +10% critical hit chance and lasts 8 seconds.. | 1 | 2 Uncommon | |
Angel Boots | +5% Movement Speed per point of Good you have | 1 | 2 Uncommon | |
Anti Gravity Boots | You are immune to push and pull effects. | 1 | 2 Uncommon | |
Arcane Slippers | When you recover Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you also recover 1 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed).. | 1 | 2 Uncommon | |
Ballet Shoes | On Dash, grants +10 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. for 4 seconds. [Buff] | 1 | 2 Uncommon | |
Crystal Greaves | On Dash, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a CrystalNova that deals 150 to 400 Crystal Damage. |
1 | 2 Uncommon | |
Devil Boots | +5% Movement Speed per point of Evil you have | 1 | 2 Uncommon | |
Dynamo Treads | +25% Tick SpeedTick Speed modifies the rate of any effect with a [Tick] tag. | 1 | 2 Uncommon | |
Mage Treads | +1/1 Mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. | 0 | 2 Uncommon | |
Hide Boots | +0.25% Movement Speed per point of unused Equip Load Capacity. | 1 | 2 Uncommon | |
Flippers | If you have at least 30 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats.: ↳ +0.5 seconds of invincibility after dash |
1 | 2 Uncommon | |
Explorer Boots | +45 Equip Load Capacity | 1 | 2 Uncommon | |
Red Heels | On Dash, inflicts CharmCharm x1.25 Damage Taken at Far Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] to all Enemies. |
1 | 2 Uncommon | |
Roller Skates | +35% Orbital Speed | 1 | 2 Uncommon | |
Roots Boots | +100% Stamina Recovery Speed while Standing Still | 1 | 2 Uncommon | |
Running Shoes | +10% Movement Speed per Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). you have | 1 | 2 Uncommon | |
Sprinting Shoes | x2.00 value of Movement Speed Modifiers | 1 | 2 Uncommon | |
Scarab Greaves | +1/1 armor | 1 | 3 Rare | |
Captain Boots | Modifiers to your Movement Speed also apply to Companion Damage at 200% value. | 1 | 3 Rare | |
Clockwork Boots | Modifiers to your Movement Speed also apply to Tick Speed. | 1 | 3 Rare | |
Clogs | On Dash, maximize all your Tally Effects. | 1 | 3 Rare | |
Elusive Boots | +1/1 Evade Evades refresh after 5 combat encounters without taking damage or evading. | 1 | 3 Rare | |
Peg Leg | +0.25% Movement Speed per Gold you have | 1 | 3 Rare | |
Parsec Boots | +5% Movement Speed per IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. Trait you have | 1 | 3 Rare | |
Nimbus Cloud | You count as Standing Still. | 1 | 3 Rare | |
Magi-Tech Boots | +5% Movement Speed per Mana ContainerMana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. you have | 1 | 3 Rare | |
Lightning Boots | On Dash, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a Lightning StrikeShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]Chain Lightning Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% Inflicts: Shock [Trigger] [Lightning] [Elemental] on all Enemies that deals 125 to 375 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage. |
1 | 3 Rare | |
Ice Skates | Modifiers to Movement Speed also apply to ChillChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment] Effect. |
1 | 3 Rare | |
Hercules Boots | +125 Equip Load Capacity | 1 | 3 Rare | |
Sandstorm Steps | Every 1 second, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. SandTwisters that deal 250 to 350 PhysicalWound, Striking, Slashing and Thrusting are considered physical damage. Damage. [Tick] |
1 | 3 Rare | |
Snow Boots | +0.25% Movement Speed per point of Equip Load on you | 1 | 3 Rare | |
Socks with Sandals | On Dash, inflicts IntimidateIntimidate x1.25 Melee Damage Taken Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] to all Enemies. |
1 | 3 Rare | |
Wander Boots | +2 Stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). | 1 | 3 Rare | |
Wrapped Boots | On Dash, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a KickKnives Damage Scaling: 0/40 : 0/40 : 0/40 Added Damage Effectiveness: 100% Inflicts: Bleed [Trigger] [Physical] that deals 500 to 750 strikingAll striking damage is physical damage. Damage. |
1 | 3 Rare | |
Architect's Boots | On Skill Used, grants +40% Movement Speed for 8 seconds. [Buff] | 1 | 4 Epic | |
Dragonscale Greaves | +1/1 Suppression Suppression prevents one hit of damage taken only during boss fights. Refreshes each floor. On Dash, gain Combat BraveryCombat Bravery x1.20 Melee Damage Duration: 8 seconds Max Stacks: 1 [Emotion] [Buff]. |
1 | 4 Epic | |
Merlin's Boots | Modifiers to your Movement Speed also apply to Magic Damage. | 1 | 4 Epic | |
Knife Shoes | On Dash, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. Knives that deal 400 to 650 thrustingAll thrusting damage is physical damage. Damage and inflict BleedBleed Damage: 105 to 150 Physical Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
1 | 4 Epic | |
Helsing's Boots | Modifiers to your Movement Speed also apply to Ranged Damage. | 1 | 4 Epic | |
Goliath Greaves | +20 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. | 1 | 4 Epic | |
Flip Flops | Your Attacks alternate between dealing guaranteed Lucky Hits Lucky Hits have x2.00 chance for Hit Effects to happen. and cursed hits Cursed Hits have x0.50 chance for Hit Effects to happen.. | 1 | 4 Epic | |
Rocket Boots | On Dash gain Speed BoostSpeed Boost is a stackable buff that grants 10% increased movement speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. . | 1 | 4 Epic | |
Sin Treads | +10% Movement Speed per Curse Cursed Hits have x0.50 chance for Hit Effects to happen. you have (Up to 100%) |
1 | 4 Epic | |
Wildling Boots | +40% Movement Speed while you have RageRage +4% Attack Speed Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] or FuryFury is a stackable emotion buff that grants 4% increased damage per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. |
1 | 4 Epic | |
Conduit Greaves | Every 0.5 seconds triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. a ChainLightning that deals 130 to 385 LightningShock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment]All lightning damage is elemental damage and inflicts Shock. Damage. [Tick] |
1 | 5 Legendary | |
Inferno Treads | Every 0.25 seconds triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. FireRain that deals 210 to 310 FireBurn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick]All fire damage is elemental damage and inflicts Burn. Damage. [Tick] |
1 | 5 Legendary | |
Hermes Sandals | +100% Movement Speed | 1 | 5 Legendary | |
Clown Shoes | On inflicting TauntTaunt x1.35 Damage Taken at Close Range Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff], grants SwiftnessSwiftness +20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Buff]. |
0 | 6 Set | |
Demolition Boots | +25% ExplosionExplosion damage persists through the armor threshold. Damage. | 0 | 6 Set | |
Elven Boots | If you haven't taken damage in this room: ↳ +20% Movement Speed |
3 | 6 Set | |
Ice Climbers | +25% ColdChill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment]All cold damage is elemental damage and inflicts Chill. Damage |
0 | 6 Set | |
Galewind Steps | +10% Movement Speed | 0 | 6 Set | |
Rhythm Anklets | +10% Skill Damage | 0 | 6 Set | |
Rubber Boots | +25% Stamina Recovery Speed | 0 | 6 Set | |
Sheriff Boots | +20% Lucky Hit Chance Lucky Hits have x2.00 chance for Hit Effects to happen. with Guns and Cannons | 0 | 6 Set | |
War Boots | +50% Close Range Hits at Close Range deal x1.20 Damage. Threshold | 0 | 6 Set |