Status Effects
From Tiny Rogues Wiki
Status Effects
Ailments
Icon | Description | Sources |
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Bleed Bleed Damage: 105 to 150 Physical Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
Category:Bleed |
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Burn Burn Damage: 90 to 125 Fire Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] |
Category:Burn |
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Chill Chill -20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Ailment] |
Category:Chill |
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Corruption Corruption x1.25 Dark Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Corruption |
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Diffusion Diffusion is a stackable energy ailment that consumes all stacks to deal 100% of accumulated energy infliction damage as energy damage upon reaching 4 stacks. A stack lasts 4 seconds. |
Category:Diffusion |
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Disintegration Red Disintegration is a stackable energy damage over time ailment that deals 25% of energy infliction damage as energy damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. |
Category:Disintegration |
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Frostbite Frostbite x1.25 Cold Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Frostbite |
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Glitter Glitter +5% Damage Taken from Lucky Hits ![]() Duration: 4 seconds Max Stacks: 10 [Ailment] |
Category:Glitter |
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Gloom Gloom +10% Damage Taken from Cursed Hits ![]() Duration: 4 seconds Max Stacks: 10 [Ailment] |
Category:Gloom |
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Judgement Judgement x1.25 Radiant Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Judgement |
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Necrosis Necrosis Damage: 150 to 225 Necrotic Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: 1 Tick Speed: 2 Duration: 8 seconds [Damage Over Time] [Ailment] [Tick] |
Category:Necrosis |
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Nettles Nettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. |
Category:Nettles |
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Poison Poison Damage: 10 to 20 Poison Damage Scaling: 0/40 : 0/40 : 0/40 Maximum Stacks: infinite Tick Speed: 2 Duration: 4 seconds [Damage Over Time] [Ailment] [Elemental] [Tick] |
Category:Poison |
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Rupture Rupture is a stackable physical ailment that increases physical damage taken from hits by 10% per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. |
Category:Rupture |
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Scorch Scorch x1.25 Fire Damage Taken Duration: 4 seconds Max Stacks: 1 [Ailment] |
Category:Scorch |
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Shock Shock x1.04 Damage Taken Duration: 4 seconds Maximum Stacks: 5 [Ailment] |
Category:Shock |
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Toxic Toxic is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 20 times. |
Category:Toxic |
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Zap Zap is a lightning damage over time ailment that deals 100% of lightning infliction damage as lightning damage 3 times per second. Lasts 1 second. |
Category:Zap |
Infusions
Icon | Description | Sources |
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Blue Spice Blue Spice is a cold infusion buff that permanently grants 15 to 35 cold damage. |
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Cold Infusion Temporary Fresh Crystal Pine Resin is a cold infusion buff that grants 45 to 60 cold damage and lasts 20 rooms. Crystal Pine Resin is a cold infusion buff that grants 15 to 35 cold damage and lasts 10 rooms. |
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Red Spice Red Spice is a fire infusion buff that permanently grants 10 to 40 fire damage. |
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Fire Infusion Temporary Fresh Charcoal Pine Resin is a fire infusion buff that grants 30 to 70 fire damage and lasts 20 rooms. Charcoal Pine Resin is a fire infusion buff that grants 10 to 40 fire damage and lasts 10 rooms. |
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Yellow Spice Yellow Spice is a lightning infusion buff that permanently grants 5 to 50 lightning damage. |
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Lightning Infusion Temporary Fresh Gold Pine Resin is a lightning infusion buff that grants 5 to 100 lightning damage and lasts 20 rooms. Gold Pine Resin is a lightning infusion buff that grants 5 to 50 lightning damage and lasts 10 rooms. |
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Maple Pine Resin Maple Pine Resin is a nature infusion buff that grants 15 to 35 nature damage and lasts 10 rooms. |
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Minor Cold Infusion +10 to 15 All cold damage is elemental damage and inflicts Chill. |
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Minor Fire Infusion +5 to 20 All fire damage is elemental damage and inflicts Burn. |
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Minor Lightning Infusion +5 to 30 All lightning damage is elemental damage and inflicts Shock. |
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Minor Poison Infusion +10 to 15 All poison damage is elemental damage and inflicts Poison. |
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Green Spice Green Spice is a poison infusion buff that permanently grants 20 to 30 poison damage. |
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Spore Pine Resin Spore Pine Resin is a poison infusion buff that grants 25 to 30 poison damage and lasts 10 rooms. |
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Holy Water Holy Water is a radiant infusion buff that grants 25 to 50 radiant damage and lasts 10 rooms. |
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Fairy Pine Resin Fairy Pine Resin is a infusion buff that makes weapons drain 0.2 mana ![]() |
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Consumables
Icon | Description | Sources |
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Dexterity Growth Dexterity Growth is a status effect that uses a stack to increase dexterity gained from a pickup by 1. |
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Fish Bones Fish Bones Power is a buff that grants 20% increased damage dealt to bosses and lasts 1 room. |
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Frost Flounder Frost Flounder Power is a buff that grants 20% increased cold damage and lasts 1 room. |
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Oceans Bounty Oceans Bounty is a buff that grants 10% increased damage, 5% increased attack speed and 5% increased movement speed and lasts 20 rooms. |
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Strength Growth Strength Growth is a status effect that uses a stack to increase strength gained from a pickup by 1. |
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Rainbow Trout Rainbow Trout Power is a buff that grants 20% increased elemental damage and lasts 1 room. |
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Shellfish Surge Shellfish Surge is a buff that grants +5% critical hit ![]() ![]() ![]() |
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Summoned Storm Summoned Storm is a status effect that periodically triggers a lightning strike that deals 5 to 500 lightning damage 4 times per second. Lasts 10 rooms. |
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Swordfish Swordfish Power is a buff that grants 20% increased physical damage and lasts 1 room. |
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Intelligence Growth Intelligence Growth is a status effect that uses a stack to increase intelligence gained from a pickup by 1. |
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Marks
Icon | Description | Sources |
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Ascetics Mark Ascentic's Mark is a mark that guarantees 5 crushing hits ![]() |
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Fighters Mark Fighter's Mark is a mark that guarantees 10 ruthless hits ![]() |
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Hunters Mark Hunter's Mark is a mark that guarantees 20 lucky hits ![]() |
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Rogues Mark Rogue's Mark is a mark that guarantees 10 critical hits ![]() |
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Potions
Icon | Description | Sources |
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Agility Potion Agility Potion is a potion buff that increases movement speed by 20% and lasts 10 rooms. |
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Berserker Potion Berserker Potion is a potion buff that increases attack speed by 10% and lasts 10 rooms. Tooltip in-game is currently bugged v0.2.3 |
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Treasure Potion Treasure Potion is a potion buff that grants 25% magic find ![]() |
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Gulp Potion Gulp Potion is a potion buff that grants 50% faster flask drink speed and lasts 10 rooms. |
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Lethality Potion Lethality Potion is a potion buff that grants 75% critical hit ![]() |
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Luck Potion Luck Potion is a potion buff that grants +1 luck and lasts 10 rooms. |
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Mana Potion Mana Potion is a potion buff that grants +15% mana drain refund and lasts 10 rooms. Mana Elixir is a potion buff that grants +20% mana drain refund and lasts forever. (Uses the same icon) |
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Mundane Potion Mundane Potion is a potion buff that does nothing and lasts 10 rooms. |
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Power Potion Power Potion is a potion buff that grants +20 power and lasts 10 rooms. |
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Retaliation Potion Retaliation Potion is a potion buff that grants +4 seconds of invincibility after taking damage and lasts 10 rooms. |
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Stamina Potion Stamina Potion is a potion buff that grants 30% faster stamina ![]() |
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Recovery Potion Recovery Potion is a potion buff that recovers 1/2 heart ![]() |
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Inferno Potion Inferno Potion is a potion buff that grants an inferno orbital that deals fire damage and inflicts burn. Lasts 10 rooms. Icon in-game is currently bugged and shows the potion where the buff should be v0.2.3 |
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Unknown 32 May be the intended icon for Retaliation Potion? |
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Bartering Potion Bartering Potion is a potion buff that adds +3 gold ![]() |
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Wrath Potion Wrath Potion is a potion buff that grants +10% critical hit ![]() |
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Booze
Icon | Description | Sources |
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Beer Beer is a stackable booze buff that grants 10% increased damage and adds +1 tipsiness per stack. |
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Champagne Champagne is a stackable booze buff that grants 10% increased companion ![]() |
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Mead Mead is a stackable booze buff that grants 10% increased melee attack speed and adds +1 tipsiness per stack. |
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Rum Rum is a stackable booze buff that grants +5% lucky hit ![]() |
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Sake Sake is a stackable booze buff that grants +5% melee critical strike ![]() |
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Tequila Tequila is a stackable booze buff that grants +25% critical hit ![]() |
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Whiskey Whiskey is a stackable booze buff that grants 5% increased attack speed and adds +1 tipsiness per stack. |
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Wine Wine is a stackable booze buff that grants 25% increased damage over time and adds +1 tipsiness per stack. |
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Tipsiness Displays the amount of booze buffs you can have active at once, with the default maximum being 3 stacks. You gain 1 Tipsiness stack for each Booze item you drink, with stacks lasting 10 rooms. Going over the maximum Tipsiness removes the oldest booze buff. Max Tipsiness stacks can be increased by {{Col|G|1} for each ![]() ![]() |
Drinking any Booze item. |
Enemy
Icon | Description | Obtained From: |
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Webbed Webbed is a status effect that gives you 50% less movement speed. |
Web Enchantment, Spider Queen |
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Poison Poison is a status effect that reduces the amount of Hearts ![]() |
Enemy Poison Projectiles |
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Wither Wither is a stackable status effect that reduces movement speed by -1% per stack. Stacks last 0.3 seconds decaying one after another. Up to 25 stacks. |
Skull Lord? |
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Petrified Petrified is a status effect that slows Stamina ![]() ![]() |
Serpent Basilisk |
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Imminent Death Imminent Death is a status effect that will kill you upon reaching 3 stacks. |
Grandfather Clock |
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Binding Chains Binding Chains is a status effect that makes you unable to dash and lasts 7.5 seconds. |
Amon |
Weapon
Icon | Description | Sources |
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Archon Archon is a stackable status effect that grants +3 intelligence per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
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Aurora Aurora is a radiant damage over time status effect that deals 250% of radiant infliction damage as radiant damage 2 times per second for 10 seconds. |
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Locust Locustis a status effect that spawns up to 3 beetle when the affected target dies. Each stack lasts 4 seconds. |
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Bola Bola is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 100% of accumulated infliction damage as explosion damage. Up to 5 stacks. |
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Cha-Cha-Cha Cha-Cha-Cha is a stackable buff that grants 20% increased periodical rate per stack. Stacks last 4 seconds decaying one after another. Up to 3 stacks. |
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Chrono Shift Chrono Shift is a debuff that reduces movement speed by up to 30% and lasts 4 seconds. |
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Clack Clack is a stackable damage over time status effect that deals 50% of infliction damage as striking damage 2 times per second. Stacks last 4 seconds decaying at the same time. Stacks up to 5 times. |
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DNA Alteration DNA Alteration is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 0.5 seconds. |
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Drain Drain is a debuff that reduces movement speed by up to 25% and lasts 4 seconds. |
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En Garde En Garde is a buff that grants 20% increased attack speed and lasts 8 seconds. |
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Grapple Grapple is a debuff that makes the target take 30% more damage and move 30% slower and lasts 1 second. |
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Haunt Haunt is a status effect that spawns up to 1 ghost when the affected target dies. Lasts 10 seconds. |
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Invigorate Invigorate is a buff that grants 25% increased movement speed and lasts 25% seconds. |
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Limit Break Limit Break is a status effect that grants +100% critical hit ![]() ![]() ![]() |
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Limited Power Limited Power is a stackable status effect that grants +10 power per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
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Paper Bomb Paper Bomb is a stackable status effect that after not refreshing it for 1 seconds, consumes all stacks to deal 200% of accumulated infliction damage as explosion damage. Up to 5 stacks. |
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Piranha Bites Piranha Bites is a status effect that deals 200% of infliction damage as thrusting damage 2 times per second for 4 seconds. |
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Shiver Shiver is a cold damage over time status effect that deals 400% of cold infliction damage as cold damage 2 times per second for 10 seconds. |
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Shriek Shriek is a physical damage over time status effect that deals 100% of physical infliction damage as wound damage 2 times per second for 8 seconds. |
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Silver Bolt Silver Bolt is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 3 stacks. A stack lasts 4 seconds. |
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Snow Brand Snow Brand is a cold damage over time status effect that deals 100% of cold infliction damage as fire damage 2 times per second. Lasts 4 seconds. |
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Sugar Rush Sugar Rush is a stackable buff that grants 10% increased attack and movement speed per stack. Stacks last 1 second decaying one after another. Up to 5 stacks. |
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Supersonic Supersonic is a status effect that doubles the attack speed of this weapon and lasts 4 seconds. |
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Virus Virus is a damage over time status effect that deals 100% of infliction damage as energy damage 1 time per second for 8 seconds. |
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Auras
Icon | Description | Sources |
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Corruption Aura Template:KW/CorruptAura/b |
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Burn Aura Inflicts Burn to enemies in radius, 4 times per second. Assumes 250 infliction damage. |
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Holy Aura Template:KW/Holy Aura/b |
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Shock Aura Inflicts Shock to enemies in radius, 5 times per second. |
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Poison Aura Inflicts Poison to enemies in radius, 5 times per second. Assumes 250 infliction damage. |
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Emotions
Icon | Description | Sources |
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Acceptance Acceptance is a status effect that grants 100% increased effects of emotion buffs and lasts 4 seconds. |
Bard song |
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Arrogance Arrogance is a emotion buff that grants 100% increased damage with non-crits and lasts 8 seconds. |
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Berserk Berserk x1.30 Attack Speed x1.30 Movement Speed Duration: 10 seconds Max Stacks: 1 [Emotion] [Buff] |
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Charm Charm x1.25 Damage Taken at Far Range ![]() Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Bard song, Category:Charm |
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Concentration Concentration is a buff that grants 100% increased effects of infusion buffs and lasts 1 room. Concentration is lost when you take damage. |
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Confusion Confusion is a status effect that doubles the effect of debuffs on the target and lasts 8 seconds. |
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Demon Rage Demon Rage is a buff that grants 100% increased attack speed with the Demon Blade and lasts 4 seconds. |
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Empathy Empathy is an emotion buff that grants 100% increased stats granted by companions and lasts 4 seconds. |
Bard song |
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Fear Fear +50% to Damage Taken Roll Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
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Fury Fury +4% Attack Damage Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] |
Bard song |
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Glee Glee is an emotion buff that grants 20% increased movement speed and lasts 4 seconds. |
Bard song |
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Horror Horror is a emotion debuff that adds +200% to minimum damage taken roll and counts as Fear and lasts 8 seconds. |
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Hunger Hunger is a buff that grants +300% critical hit❗ multiplier with The Hungry Blade and lasts 4 seconds. |
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Intimidate Intimidate x1.25 Melee Damage Taken Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
Bard song, Category:Intimidate |
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Joy Joy is an emotion buff that grants +20% lucky hit ![]() |
Bard song |
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Pride Pride is an emotion buff that grants 100% increased effects of status effects inflicted by auras and lasts 4 seconds. |
Bard song |
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Rage Rage +4% Attack Speed Duration: 4 seconds Max Stacks: 10 [Emotion] [Buff] |
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Raised Morale Morale is a stackable buff that permanently grants +10 power per stack. Stacks up to 10 times. Stacks halve when you take damage. |
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Taunt Taunt x1.35 Damage Taken at Close Range ![]() Duration: 8 seconds Max Stacks: 1 [Emotion] [Debuff] |
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Trigger Mania Trigger Mania is an emotion buff that grants 1% increased attack speed. Stacks last 1 second decaying one after another. Up to 10 stacks. |
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Events
Icon | Description | Sources |
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Architect's Game Upon reaching 3 stacks, grants Architect's Power |
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Architect Power 1 100% more attack speed [8s] |
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Architect Power 2 Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. E.g.: On lucky hit, trigger...Trigger damage scales with each point of EXP, up to 7x damage at level 6. multiple random damaging effects, 8 times per second. [3s] |
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Architect Power 3 +100% Critical Hit ![]() ![]() ![]() |
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Dexterity Growth Gain +1 DexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. from pickups. [x5] |
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Intelligence Growth Gain +1 IntelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. from pickups. [x5] |
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Strength Growth Gain +1 StrengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. from pickups. [x5] |
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Dragon Fever 100% increased damage [10 rooms] |
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Fairy Blessing On entering a floor, if you don't have a Soul Heart ![]() |
Fairy Spring event |
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Moonlight's Path 50% reduced chance of Curse ![]() ![]() |
Sin Goddess event |
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Relaxed 25% increased Stamina ![]() ![]() |
Oasis event |
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Sunlight's Path Permanently prevents Curse ![]() ![]() |
Sunlight Altar event |
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Wart Reduces the chance of Luck ![]() ![]() ![]() Chance For: ↳Upgrading Room Reward ↳Win in Arcade ↳Extra Trait offered ↳Roll lowest price in Shop Grants Lucky Hit Chance ![]() |
Frog Princess event |
Guarentee
Icon | Description | Obtained From: |
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Generic
Icon | Description | Sources |
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Adrenaline Adrenaline is a buff that grants 100% increased damage and lasts 1 room. |
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Ambush Ambush is a buff that grants 20% increased damage and 10% increased movement speed and lasts 8 seconds. |
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Armor Break On reaching 5 stacks of Armor Break on a normal enemy or 10 stacks on a boss enemy, fully break the target's armor ![]() |
Category:Armor Break |
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Atonement Atonement is a buff that grants 100% increased attack speed and lasts 4 seconds. |
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Attack of Opportunity Opportunity is a buff that grants 20% more attack speed. Bonus doubles for melee weapons and lasts 8 seconds. |
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Battle Rush Battle Rush is a stackable buff that grants 3% increased damage and movement speed per stack. Stacks last 1 second decaying one after another, up to 10 stacks. |
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Blood Rush Blood Rush is a status effect that grants +100% critical hit ![]() ![]() ![]() |
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Bone Splinter Bone Splinter is a stackable status effect that consumes one stack on primary attack to launch a bone spear projectile. |
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Cactus Prickles Cactus Prickles is a stackable debuff that adds +5 to 10 to physical damage taken per stack. Stacks last 2 seconds decaying one after another. Up to 10 stacks. |
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Cheap Shot Cheap Shot is a buff that 100% increased trigger damage and lasts 4 seconds. |
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Cold Elementalist Cold Elementalist is a buff that grants 100% increased cold damage and lasts 4 seconds. |
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Combat Prowess Template:KW/Combat Prowess |
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Companion Sign Companion Sign is a debuff that makes the target take 50% increased damage from companions ![]() |
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Corrosion Corrosion is a stackable debuff that makes the target take 20% more damage to armor per stack. Stacks last 8 seconds decaying at the same time. Up to 5 stacks. |
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Crystal Surge Crystal Surge is a buff that grants 100% increased primary attack damage and lasts 8 seconds. |
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Doom Doom is a stackable status effect that consumes all stacks to deal 100% of accumulated infliction damage as wound damage upon reaching 2 stacks. A stack lasts 4 seconds. |
Category:Doom |
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Drizzle Drizzle is a buff that grants 25% increased stamina ![]() |
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Elemental Balance Cold Cold Balance is a buff that grants 100% increased cold damage and lasts 4 seconds. |
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Elemental Balance Fire Fire Balance is a buff that grants 100% increased fire damage and lasts 4 seconds. |
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Elemental Balance Lightning Lightning Balance is a buff that grants 100% increased lightning damage and lasts 4 seconds. |
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Fatigue Fatigue is a debuff that reduces movement speed by up to 25% and increases damage taken from critical hits❗ by 50% and lasts 4 seconds. |
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Fire Elementalist Fire Elementalist is a buff that grants 100% increased fire damage and lasts 4 seconds. |
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Focus Focus is a buff that grants 25% increased attack speed and lasts 1 room. |
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Fragility Fragility x1.30 Damage Over Time Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] |
Category:Fragility |
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Harmony Harmony is a buff that grants 40% more attack speed. |
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Haste Haste +10% Movement Speed +10% Attack Speed Duration: 4 seconds Max Stacks: 1 [Buff] |
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Hemorrage Hemorrhage is a stackable debuff that makes the target take 10% more damage to health per stack. Stacks last 8 seconds decaying at the same time. Up to 5 stacks. |
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Hex Hex is a status effect that doubles the effect of debuffs and lasts 4 seconds. |
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Holy Fire Holy Fire is a fire buff that grants +75 to 150 fire damage and lasts 8 seconds. |
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Instability Instability x1.40 Top End Damage Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] |
Category:Instability |
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Ki Boost Ki-Boost is a buff that grants 50% increased attack speed and lasts 8 seconds. |
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Ki-Charge Ki-Charge is a stackable buff that adds +5 to +10 damage to body damage and 2% increased movement speed per stack. Up to 10 stacks. |
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Ki-Flow Ki-Flow is a stackable buff that grants 20% more attack speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. |
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Lightning Elementalist Lightning Elementalist is a buff that grants 100% increased lightning damage and lasts 4 seconds. |
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Mana Flux Mana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds. |
Category:Mana Flux |
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Momentum Momentum is a stackable buff that grants 5% increased movement speed per stack. Stacks up to 5 times. Momentum is lost when you take damage. |
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Poison Elementalist Poison Elementalist is a buff that grants 100% increased poison damage and lasts 4 seconds. |
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Power Flow Power Flow is a stackable status effect that grants +5 power per stack. Stacks last 1.1 seconds decaying one after another. Up to 10 stacks. |
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Puncture Puncture is a stackable debuff that adds physical and nature damage taken per stack. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. |
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Pursuit Pursuit is a buff that grants 20% increased attack- and 10% movement speed and lasts 8 seconds. |
File:Bounty Hunter Boots.pngBounty Hunter Boots |
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Resolve Resolve is a buff that grants 30% increased primary attack damage and lasts 4 seconds. |
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Retribution Retribution is a stackable status effect that after not refreshing for 2 seconds, consumes all stacks to deal 100% of accumulated infliction damage as slashing damage and inflicts Bleed. Up to 10 stacks. |
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Revenant Revenant is a buff that grants 100% increased attack speed and lasts 1 room. |
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Rhythm Rhythm is a buff that reduces all tally requirements by 1 and lasts 4 seconds. |
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Satellite Support Satellite Support is a stackable buff that grants 20% increased damage per stack. Stacks last 5 seconds decaying at the same time. Up to 5 stacks. |
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Second Wind Second Wind is a buff that grants 50% increased attack-, movement- and orbital speed and lasts 1 room. |
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Speed Boost Speed Boost +100% Movement Speed Duration: 8 seconds Max Stacks: 1 Stacks decay one after another. [Buff] |
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Stamina Surge Stamina Surge is a buff that grants +1 stamina ![]() |
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Stealth Stealth +10% Critical Hit Chance ![]() Duration: 8 seconds Max Stacks: 1 [Buff] |
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Sticky Goo Sticky Goo is a debuff that reduces movement speed by up to 25% and lasts 4 seconds. |
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Swiftness Swiftness +20% Movement Speed Duration: 8 seconds Max Stacks: 1 [Buff] |
Category:Swiftness |
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Tailwind Tailwind x1.05 Attack Speed x1.05 Movement Speed x1.05 Orbital Speed x1.05 Tick Speed Duration: 8 seconds Max Stacks: 4 [Buff] |
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Tiny Dancer Tiny Dancer is a buff that grants +10 dexterity and lasts 4 seconds. |
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Volt Surge Volt Surge is a stackable buff that adds 10% to minimum lightning damage roll per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. |
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Vulnerability Vulnerability x1.20 Damage Taken Duration: 4 seconds Max Stacks: 1 [Hex] [Debuff] |
Category:Vulnerability |
Removed/Unused Status Effects
Icon | Description | style="width:18%;"Sources |
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Tropical Fish +0.5s to bonus invincibility time after dash. |
no longer in the game |
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Kelp Effect ??? |
now just grants +1 stanmina Kelp |
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Goldfish Effect ??? |
now grants gold Goldfish |
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Jellyfish Effect ??? |
changed to a companion Jellyfishing Net |
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Sea Urgent Effect ??? |
changed to an offhand Sea Urchin Orb |
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Single Out 25% more damage while fighting exactly 1 enemy. |
Old Single Out trait. Trait no longer shows the status effect. |
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Curse Old cursed icon |
Enemies attacks that curse you or Cinder modifiers. |
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Curse Immunity Full curse immunity. |
Old goddess statue event buff (Grants 3 Absolution now) |
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Poison Resistance Immune to poison |
Old Poison antidote |
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Amaterasu Deals 100% of infliction DMG per second and lasts forever. |
Dark Wand |
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Swagger Every 5th primary attack will be a guaranteed critical hit. |
Swagger |
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Ruthless Every 3rd primary attack deals double damage. |
Ruthless |
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Power Shrine25% more damage dealt. Luck Shrine+1 Luck Frenzy Shrine25% more attack speed |
Replaced with Blessings |
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Cursed Sunder Shrine+10% defense penetration Cursed Energy Shrine+1 Stamina ![]() Cursed Deadly Shrine+10% critical hit chance Cursed Fortune Shrine+1 luck |
Replaced with Blessings |
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Versatility 30% increased damage 30%increased attack speed |
Item reworked Green Hoodie |
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Blood Focus +125% increased hit multiplier +20% critical hit chance |
Item reworked Red Hoodie |
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Misfit's Delight Your are invulnerable to enemies. |
Item reworked Misfit's Sword |
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Demon Scourge +1 Heart ![]() |
Item rewored Demon Shell |
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Determination You are filled with determination. You deal 10% more damage. |
Hero Grave Event now grants 1 heart |
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Jungle Power You are blessed by the jungle pylon. Shrine effects last +10 rooms |
Jungle Pylon Event now grants magic find |
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Wishing Well +1 Luck |
Wishing Well Event |
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Panda Cunning +15 Intelligence |
Panda Mask |
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Panda Reflexes +15 Dexterity |
Panda Mask |
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Panda Strength +15 Strength |
Panda Mask |
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Panda Luck +1 Luck |
Panda Mask |
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Endurance Potion Defy death +1 more times |
no longer in the game |
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Green Blossom +1 Stamina ![]() |
Green Blossom no longer shows the buff icon |
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Holy Infusion Weapons deal holy damage and inflict Judgement |
Holy Water now uses a new icon and name |
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Strength Growth +1 Strength gained from Strength pickups |
Protein icon updated |
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Dexterity Growth +1 Dexterity gained from Dexterity pickups |
Calcium icon updated |
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Intelligence Growth +1 Intelligence gained from Intelligence pickups |
Zinc icon updated |
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Song of the Coward Deal 25% more damage at far range. |
Random song buff from Bard |
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Song of Focus Gain +5% critical hit chance per second, up to 30%. Accumulated amount resets when you dash. |
Random song buff from Bard |
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Song of the Right Path Gain 5 gold any time you go through the right door. |
Random song buff from Bard |
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Song of the Careful If you don't take damage this floor, gain +1 Heart ![]() |
Random song buff from Bard |
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Song of the Dancer Gains 30% increased attack speed if you have dashed in the past 4 seconds. |
Random song buff from Bard |
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Song of Celebration Grants a Gift Box when you gain a new trait |
Random song buff from Bard |
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Song of Bravery Deal 30% more damage at close range. |
Random song buff from Bard |
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Song of Growth +1 Intelligence gained from Intelligence pickups +1 Strength gained from Strength pickups +1 Dexterity gained from Dexterity pickups |
Random song buff from Bard |
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Song of Humility If you don't acquire a new trait this floor gain a Power Gem |
Random song buff from Bard |
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Song of the South Gain +1 all proficiency while in the bottom half of the room |
Random song buff from Bard |
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Inspired Focus +5% critical hit chance per stack |
From Song of Focus buff |
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Bone Shatter Reduces defense by 5% per stack. Up to 5 stacks. |
Boneforce |
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Death's Mark Doubles Health ![]() |
Mega Death, old Cinder Modifier |
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Pure Power Grants a stack of Pure Power on hit. Each stack of Pure Power grants +1 intelligence, up to 30 stacks |
Archon Scepter effect updated |
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From the Shadows You deal 100% more damage for 4 seconds after your next attack. |
Shadowsneak Dagger weapon reworked |
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Ambush 5% increased damage per stack |
Starting blessing buff removed |
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Monkey Power +1 to all proficiency |
Monkey Shrine Event no longer used |
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Quick Cast 1% increased attack speed per stack |
removed trait Quick Cast Trait |
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Assassin's Grace +10% critical hit chance |
item removed:Thieves Boots |
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Finesse 5% increased attack speed per stack |
old Starting blessing |
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Decay 10% increased DoT damage per stack [Max 20 stacks] |
removed trait Decay Trait |
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Trick Shot Deal 50% more damage |
Gunslinger ability reworked |
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Dynamo 1% increased damage dealt per stack |
trait reworked: [[Traits|Dynamo}} |
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Blood Lust 30% increased attack speed |
effect changed The Hand Of Blood |
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Tiny Dancer +10 Dex |
icon updated Ballet Shoes |
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Hidden Hornet Technique +125 bonus damage dealt |
effect reworked Hornet Ring |
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Disarm Disarmed enemies deal 50% less damage. |
Innate ability for Soldier. Inflicted using 2H melee weapons.-Ability reworked |
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Elite Gunner Your weapon deals 100% more damage. |
effect reworked:Golden Desert Eagle |
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Shrine shrine buff icon |
not currently used |
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Opportunistic old trait icon |
removed from Opportunistic |
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Unknown 22 check |
old trait or item? |