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From Tiny Rogues Wiki

Showing below up to 50 results in range #51 to #100.

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Page Equipment Type Rarity Equip Load Effect SetEffect SetName SetItems Attunement Image
Baseball Cap (edit) Helmet 3 10

Grants +10% melee lucky hit chance Luck increases lucky hit chance. Lucky hits roll 2 times for critical hits and define a chance to trigger certain effects on hit..

1
Bat Wings (edit) Helmet 3 5

Grants 100% increased repeatRepeated attacks deal 25% less damage. damage.

1
Battle Robe (edit) Body Armor 3 40

+1/1 armor
Grants +2 mana Mana grants stats to your mana-draining weapons. By default each point of mana✯ grants 10% more damage. .

1
Battle Vest (edit) Body Armor 1 40

Grants 20% increased melee damage.

0
Bear Claw Necklace (edit) Accessory 1 0

Grants 20% increased damage dealt to HealthHealth is the red part of enemy health bars and armor is the blue-grey part of enemy health bars..

1
Bear Pelt Cape (edit) Body Armor 6 50

Grants +5 strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats..

Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. additionally grants 1% crushing hit Crushing Hits are guaranteed to roll top end damage. chance.

2-Set: Grizzly Might

Bear Pelt Hood
Bear Pelt Cape

0
Bear Pelt Hood (edit) Helmet 6 20

Grants +5 strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats..

Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. additionally grants 1% crushing hit Crushing Hits are guaranteed to roll top end damage. chance.

2-Set: Grizzly Might

Bear Pelt Hood
Bear Pelt Cape

1
Beetle Armor (edit) Body Armor 4 40

+1 armor
Grants 2 Beetle companions .
APS: 1.00
DMG: 120 to 235 striking
Grants: 10% increased melee damage

1
Berserker Gauntlets (edit) Gloves 4 20

On kill, gain BerserkBerserk is a emotion buff that grants 20% more attack- and movement speed and lasts 8 seconds..

Adds +4 to unarmed strength scaling and adds 60 to 140 to unarmed damage.
[Unarmed damage is body damage.]

1
Big Brain Helmet (edit) Helmet 4

Grants +20 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats..

1
Bishop Hat (edit) Helmet 4 10

Your radiantGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. damage inflicts JudgementJudgement is a stackable radiant ailment that consumes all stacks to deal 100% of accumulated radiant infliction damage as radiant damage upon reaching 3 stacks. A stack lasts 4 seconds..

1
Blacksmith Helmet (edit) Helmet 3 25

Grants 20% increased weapon damage dealt per equipped weapon's upgrade level.

1
Blizzard Charm (edit) Charm 5

Periodically inflicts chillChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. to all enemies in the room every 4 seconds.

1
Block Charm (edit) Charm 3

+1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

1
Blossom Ring (edit) Accessory 2 0

Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed)..

1
Blue Hoodie (edit) Body Armor 2 20

On defeating a boss without taking damage, you are granted an additional intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. pickup.

2
Blue Oni Mask (edit) Helmet 2 15

Grants 50% increased weapon damage but reduces attack speed by 25%.

0
Blue Ribbon (edit) Accessory 1 0

Grants +1 to weapon intelligence scaling.

0
Blue Tearstone Ring (edit) Accessory 3 0

+1/1 defy death Defy Death allows you to take an additional hit of damage before death. Refreshes each floor..
Once per room, on defy death Defy Death allows you to take an additional hit of damage before death. Refreshes each floor., grants a Soul Heart .

3
Bombardier Quiver (edit) Offhand 1 10

Grants 30% increased explosionExplosion damage persists through the armor threshold. damage.

0
Bomber Garb (edit) Body Armor 6 30

Grants 50% reduced bomb explosion delay.

You have infinite bombs . (Assumes 100 bombs for the purpose of effects that scale with bombs .)

2-Set: Boom! Boom! Boom!

Bomber Helmet
Bomber Garb

1
Bomber Helmet (edit) Helmet 6 20

Grants 25% increased bomb area radius.

You have infinite bombs . (Assumes 100 bombs for the purpose of effects that scale with bombs .)

2-Set: Boom! Boom! Boom!

Bomber Helmet
Bomber Garb

1
Bone Armor (edit) Body Armor 2 40

+1/1 armor
Grants 20% increased companion damage.

1
Bone Charm (edit) Charm 2

Grants 10% increased physicalWound, Striking, Slashing and Thrusting are considered physical damage. damage.

0
Bone Gloves (edit) Gloves 1 15

Grant 20% increased companion attack speed.

Adds +1 to unarmed strength scaling and adds 15 to 35 to unarmed damage.
[Unarmed damage is body damage.]

0
Bone Talisman (edit) Offhand 2 10

Grants 25% increased companion damage.

0
Bounty Hunter Boots (edit) Boots 2 10

On inflicting a mark, gain PursuitPursuit is a buff that grants 20% increased attack- and 10% movement speed and lasts 8 seconds..

1
Bounty Hunter License (edit) Charm 4

All enemies count as Dragons and Fiends.

1
Boxing Charm (edit) Charm 2

Adds +10 to 20 to physical body damageBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed..

0
Boxing Shorts (edit) Body Armor 3 20

Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed)..
Grants +10% increased unarmed attack speed per maximumstamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed). you have.

1
Brass Knuckles (edit) Gloves 2 10

Grant +15 to 25 to physicalWound, Striking, Slashing and Thrusting are considered physical damage. damage.

Adds +2 to unarmed strength scaling and adds 30 to 70 to unarmed damage.
[Unarmed damage is body damage.]

1
Brawler Charm (edit) Charm 1

Grants 10% increased melee damage.

0
Brawler Knuckles (edit) Gloves 1 15

Grant 20% increased damage at close rangeClose Range is indicated by a little red ruler next to damage numbers. .

Adds +2 to unarmed strength scaling and adds 30 to 70 to unarmed damage.
[Unarmed damage is body damage.]

1
Breaker Gauntlets (edit) Gloves 3 25

+1/1 armor
melee attacks inflict Armor BreakOn reaching 5 stacks of Armor Break on a normal enemy or 10 stacks on a boss enemy, fully break the target's armor . Lasts 4 seconds..

1
Bubble Armor (edit) Body Armor 1 0

+1/1 armor
Breaks when damaged.

1
Bucket (edit) Helmet 1 20

+1/1   armor
Halves your critical hit The damage from critical hits is multiplied with your critical hit multiplier. chance.

1
Buckler (edit) Offhand 1 20

+1/1 block Block prevents one hit of damage taken.
Refreshes each floor.

1
Bunny Ears (edit) Helmet 1 5

Grants a 10% increased movement speed.

0
Butcher Apron (edit) Body Armor 4 40

Each point of strengthStrength increases damage dealt by weapons that scale off strength. Additionally strength grants more damage dealt, equip load capacity and potentially other stats. addtional grants 5% increased BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds. damage.

0
Buttercup Circlet (edit) Helmet 1 5

Grants +1 stamina Stamina takes 3 seconds to start recovery (stamina recovery speed) and 0.5 seconds to regenerate per point (stamina regeneration speed)..

1
Cactus Orb (edit) Offhand 3 10

Grants +20 powerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher..
Grants a cactus orbitalOrbital damage scales with each point of EXP, up to 5x damage at level 6. that deals 75 to 150 thrusting damageAll thrusting damage is physical damage.. On completing a rotation, triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
your on taking damage effects.

1
Cap' N' Bells (edit) Helmet 1 10

On dash, tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. the nearest enemy.

1
Captain Boots (edit) Boots 3 10

Your % modifiers to movement speed also apply to damage dealt by your companions.

1
Carnage Loop (edit) Accessory 4 0

During combat, periodically trigger your on-kill and on-taking-damage effects every 8 seconds.

1
Cat Ears (edit) Helmet 6 5

Grants 20% increased damage dealt to CharmCharm is a emotion debuff that makes the target take 25% more damage at far range and lasts 8 seconds. ed enemies.

Charming an enemy also inflicts VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds..

2-Set: Purrfect Service

Cat Ears
Maid Costume

0
Cat Ears (edit) Helmet 6 5

Grants 20% increased damage dealt to CharmCharm is a emotion debuff that makes the target take 25% more damage at far range and lasts 8 seconds. ed enemies.

Charming an enemy also inflicts VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds..

2-Set: Purrfect Service

Cat Ears
Maid Costume

0
Cerebro (edit) Helmet 3 15

[0.1 seconds cooldown]
On kill, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 7x damage at level 6.
your on taking damage effects.

1
Cerebro (edit) Helmet 3 15

[0.1 seconds cooldown]
On kill, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword.
E.g.: On lucky hit, trigger...
Trigger damage scales with each point of EXP, up to 3.1x damage at level 6.
your on taking damage effects.

1
Chain Armor (edit) Body Armor 1 30

+1/1 armor

1
Chain Coif (edit) Helmet 2 15

+1/1 armor

1

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