Cargo query
Showing below up to 50 results in range #301 to #350.
Page | Equipment Type | Rarity | Equip Load | Effect | SetEffect | SetName | SetItems | Attunement | Image |
---|---|---|---|---|---|---|---|---|---|
Green Hoodie (edit) | Body Armor | 2 | 20 | On defeating a boss without taking damage, you are granted an additional dexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. pickup |
2 | ||||
Green Ribbon (edit) | Accessory | 1 | 0 | Grants +1 to weapon dexterityDexterity increases damage dealt by weapons that scale off dexterity. Additionally dexterity grants attack speed, movement speed and potentially other stats. scaling. |
1 | ||||
Grove Quiver (edit) | Offhand | 4 | 10 | On lucky hit |
1 | ||||
Grove Quiver (edit) | Offhand | 4 | 10 | On lucky hit |
1 | ||||
Guardian Angel (edit) | Body Armor | 5 | 40 | +1/1 armor |
3 | ||||
Guardian Gauntlets (edit) | Gloves | 3 | 20 | +1/1 armor |
1 | ||||
Guardian Shield (edit) | Offhand | 3 | 50 | +1/1 block |
1 | ||||
Gunpowder Ring (edit) | Accessory | 3 | 0 | Grants 5% increased explosionExplosion damage persists through the armor threshold. damage per bomb |
1 | ||||
Halloween Cape (edit) | Body Armor | 6 | 20 | Periodically fears all enemies in the room every 8 seconds. |
fearing Fear is a emotion debuff that adds +100% to minimum damage taken roll and lasts 8 seconds. an enemy also inflicts InstabilityInstability is a debuff that makes the target take 30% more top end damage and lasts 4 seconds.. |
2-Set: Trick Or Treat |
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1 | |
Halloween Cape (edit) | Body Armor | 6 | 20 | Periodically fears all enemies in the room every 8 seconds. |
fearing Fear is a emotion debuff that adds +50% to minimum damage taken roll and lasts 8 seconds. an enemy also inflicts InstabilityInstability is a debuff that makes the target take 30% more top end damage and lasts 4 seconds.. |
2-Set: Trick Or Treat |
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1 | |
Hand Of Blood (edit) | Accessory | 3 | 0 | Your % modifiers to attack speed also apply to BleedBleed is a physical damage over time ailment that deals 50% of physical infliction damage as wound damage 2 times per second. Lasts 8 seconds. tick speed at the same value. |
1 | ||||
Hand Of Char (edit) | Accessory | 3 | 0 | Modifiers to your Attack Speed also apply to your |
1 | ||||
Hand Of Poison (edit) | Accessory | 3 | 0 | Your % modifiers to attack speed also apply to PoisonPoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. tick speed at the same value. |
1 | ||||
Handcuffs (edit) | Gloves | 3 | 15 | Disable your offhand but your weapon is considered a two-handed weapon. |
1 | ||||
Haori (edit) | Body Armor | 1 | 20 | Grants 5% increased attack speed per stamina |
1 | ||||
Harlequin Costume (edit) | Body Armor | 1 | 20 | Grants +1 stamina |
1 | ||||
Harpy Quiver (edit) | Offhand | 4 | 10 | Damaging hits with bow and crossbow attacks grant a stack of FuryFury is a stackable emotion buff that grants 4% increased damage per stack. Stacks last 4 seconds decaying at the same time. Up to 10 stacks. . |
1 | ||||
Hazmat Suit (edit) | Body Armor | 3 | 30 | Grants 50% increased damage over time tick speed. |
0 | ||||
Heart Charm (edit) | Charm | 3 | +1/1 heart |
1 | |||||
Heart Charm (edit) | Charm | 3 | +1/1 heart |
1 | |||||
Heart Charm (edit) | Charm | 3 | +1/1 heart |
1 | |||||
Heart Shield (edit) | Offhand | 2 | 30 | +1/1 block |
1 | ||||
Heart Vial Pendant (edit) | Accessory | 1 | 0 | +1/1 |
1 | ||||
Heavy Quiver (edit) | Offhand | 3 | 20 | All damage from your bow and crossbow attacks is considered to be at close rangeClose Range is indicated by a little red ruler next to damage numbers. . |
1 | ||||
Hercules Boots (edit) | Boots | 3 | 10 | Grant +75 equip load capacity. |
0 | ||||
Hermes Sandals (edit) | Boots | 5 | 5 | Gaint full stacks of Speed BoostSpeed Boost is a stackable buff that grants 10% increased movement speed per stack. Stacks last 1 second decaying one after another. Up to 10 stacks. every second. |
3 | ||||
Hero Cape (edit) | Body Armor | 1 | 20 | Grants 10% increased damage per luck |
0 | ||||
Hero Cape (edit) | Body Armor | 1 | 20 | Grants 10% increased damage per luck |
0 | ||||
Hero Charm (edit) | Charm | 5 | Grants +1 to weapon upgrade level. |
0 | |||||
Hero Gauntlets (edit) | Gloves | 3 | 10 | Grant 30% increased body damageBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed.. |
1 | ||||
Hex Charm (edit) | Charm | 3 | Grants 25% increased effect of debuffs. |
1 | |||||
Hidden Blades (edit) | Gloves | 4 | 10 | On dash, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
1 | ||||
Hide Boots (edit) | Boots | 1 | 10 | On kill, gain 2 stacks of HasteHaste is a stackable buff that grants 5% increased movement speed per stack. Stacks last 4 seconds decaying at the same time. Up to 2 stacks.. |
1 | ||||
Holy Armor (edit) | Body Armor | 4 | 50 | +1/1 armor |
1 | ||||
Holy Armor (edit) | Body Armor | 4 | 50 | +1/1 armor |
1 | ||||
Homunculus Ring (edit) | Accessory | 4 | 0 | Grants +1 maximum |
1 | ||||
Horn Helmet (edit) | Helmet | 2 | 20 | On dash, shoot an apparition of yourself to attack the nearest enemy dealing thrustingAll thrusting damage is physical damage. body damageBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed.. [0.25 seconds cooldown] |
1 | ||||
Hornet Ring (edit) | Accessory | 3 | 0 | On dash, your next 5 primary attack deal a guaranteed critical hit |
1 | ||||
Horseshoe Pendant (edit) | Accessory | 2 | 0 | Grants +15% lucky hit |
1 | ||||
Horseshoe Pendant (edit) | Accessory | 2 | 0 | Grants +15% lucky hit |
1 | ||||
House Slippers (edit) | Boots | 1 | 10 | +1/1 heart |
1 | ||||
Hunter Cloak (edit) | Body Armor | 3 | 20 | Grants +20% critical hit |
0 | ||||
Ice Climbers (edit) | Boots | 6 | 20 | Grants 20% increased damage dealt to chilled enemies. |
Your cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. inflicts Frostbite Frostbite is a stackable cold ailment that consumes all stacks to deal 100% of accumulated cold infliction damage as cold damage upon reaching 5 stacks. A stack lasts 8 seconds. . |
2-Set: Winter's Wrath |
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0 | |
Ice Crown (edit) | Helmet | 6 | 20 | Grants 20% increased cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. . |
Your cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. inflicts Frostbite Frostbite is a stackable cold ailment that consumes all stacks to deal 100% of accumulated cold infliction damage as cold damage upon reaching 5 stacks. A stack lasts 8 seconds. . |
2-Set: Winter's Wrath |
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0 | |
Ice Dragon Gauntlets (edit) | Gloves | 4 | 15 | +1/1 suppression |
1 | ||||
Ice Dragon Gauntlets (edit) | Gloves | 4 | 15 | +1/1 suppression |
1 | ||||
Ice Skates (edit) | Boots | 3 | 15 | Your % modifiers to move speed also apply to your cold damageChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. dealt. |
1 | ||||
Ichor Torch (edit) | Offhand | 4 | 20 | Grants +120 to 150 radiantGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. All radiant damage inflicts Glitter. damage to melee attacks. |
1 | ||||
Illusionary Cloak (edit) | Body Armor | 5 | 10 | +2/2 evade |
3 | ||||
Imp Charm (edit) | Charm | 2 | Grants 25% increased damage dealt to fiends. |
1 |
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