Cargo query
Showing below up to 50 results in range #151 to #200.
Page | Equipment Type | Rarity | Equip Load | Effect | SetEffect | SetName | SetItems | Attunement | Image |
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Dark Lord Helmet (edit) | Helmet | 4 | 25 | Damaging hits from weapons at upgrade level 4 and higher inflict intimidateIntimidate is a emotion debuff that makes non-bosses take 30% more damage and bosses take 15% more damage and lasts 8 seconds.. |
1 | ||||
Dark Moon Hood (edit) | Helmet | 6 | 15 | Grants 20% increased darkGloom is a stackable dark ailment that increases damage taken from cursed hits |
Each stack of GloomGloom is a stackable dark ailment that increases damage taken from cursed hits |
2-Set: Dark Moon Covenant |
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1 | |
Dark Moon Pendant (edit) | Accessory | 6 | 0 | Grants +15% cursed hit |
Each stack of GloomGloom is a stackable dark ailment that increases damage taken from cursed hits |
2-Set: Dark Moon Covenant |
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1 | |
Dark Moon Pendant (edit) | Accessory | 6 | 0 | Grants +15% cursed hit |
Each stack of GloomGloom is a stackable dark ailment that increases damage taken from cursed hits |
2-Set: Dark Moon Covenant |
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1 | |
Dark Orb (edit) | Offhand | 4 | 10 | Grants +20 powerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.. |
1 | ||||
Dart Wrists (edit) | Gloves | 1 | 10 | On the tally of 5 primary attacks, shoot 2 dart projectiles at the nearest enemy dealing 150 to 200 thrusting damageAll thrusting damage is physical damage. each. |
1 | ||||
Dawn Talisman (edit) | Offhand | 3 | 5 | Grants 100% increased effect of GlitterGlitter is a stackable radiant ailment that adds 2.5% chance to be lucky hit per stack. Stacks last 8 seconds decaying at the same time. Up to 10 stacks. . |
0 | ||||
Demolition Boots (edit) | Boots | 6 | 15 | On dropping a bomb, gain SwiftnessSwiftness is a buff that grants 25% increased movement speed and lasts 8 seconds.. |
Grants 100% crushing hit |
2-Set: Explosives Expert |
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0 | |
Demolition Gloves (edit) | Gloves | 6 | 15 | Grant 25% increased explosionExplosion damage persists through the armor threshold. area radius. |
Grants 100% crushing hit |
2-Set: Explosives Expert |
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1 | |
Demolition Helmet (edit) | Helmet | 6 | 15 | Grants 20% increased explosionExplosion damage persists through the armor threshold. damage. |
Grants 100% crushing hit |
2-Set: Explosives Expert |
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1 | |
Demon Shell (edit) | Body Armor | 5 | 50 | +2/2 armor |
1 | ||||
Detective Coat (edit) | Body Armor | 6 | 30 | Grants +5 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.. |
Each point of intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. additionally grants +1% lucky hit |
2-Set: Master Detective |
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Detective Coat (edit) | Body Armor | 6 | 30 | Grants +5 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.. |
Each point of intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. additionally grants +1% lucky hit |
2-Set: Master Detective |
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Detective Coat (edit) | Body Armor | 6 | 30 | Grants +5 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.. |
Each point of intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. additionally grants +1% lucky hit |
2-Set: Master Detective |
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Detective Hat (edit) | Helmet | 6 | 10 | Grants +5 intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats.. |
Each point of intelligenceIntelligence increases damage dealt by weapons that scale off intelligence. Additionally intelligence grants critical hit❗ chance, mana ✯ regeneration and potentially other stats. additionally grants +1% lucky hit |
Set: Master Detective |
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0 | |
Devil Boots (edit) | Boots | 2 | 10 | Grants -25% chance for Curse |
1 | ||||
Devil Boots (edit) | Boots | 2 | 10 | Grants -25% chance for Curse |
1 | ||||
Devil Charm (edit) | Charm | 4 | Grants 10% increased damage depending on how evil |
1 | |||||
Devil Cloak (edit) | Body Armor | 6 | 20 | Grants +10% cursed hit |
Your cursed hits |
2-Set: Sinister Pact |
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1 | |
Devil Cloak (edit) | Body Armor | 6 | 20 | Grants +10% cursed hit |
Your cursed hits |
2-Set: Sinister Pact |
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1 | |
Devil Horns (edit) | Helmet | 6 | 10 | +1 evil |
Your cursed hits |
2-Set: Sinister Pact |
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0 | |
Devil Horns (edit) | Helmet | 6 | 10 | +1 evil |
Your cursed hits |
2-Set: Sinister Pact |
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0 | |
Diamond Armor (edit) | Body Armor | 4 | 100 | +3/3 armor |
1 | ||||
Diamond Ring (edit) | Accessory | 2 | 0 | Grants +10% critical hit |
1 | ||||
Dice Pendant (edit) | Accessory | 3 | 0 | Once per room on using a dice, grants 1 to 10 gold |
3 | ||||
Dirndl (edit) | Body Armor | 6 | 20 | On non-triggeredNon-triggered hits are hits that come from attacks that are not triggered themselves, e.g.: primary attacks or secondary attacks. lucky hit |
Grants +10% lucky hit |
2-Set: Oktoberfest Vigour |
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1 | |
Dojo Sash (edit) | Accessory | 2 | 5 | secondary attackSecondary attacks are attacks that are explicitly stated to be a secondary attack on the weapon.s grant ResolveResolve is a buff that grants 30% increased primary attack damage and lasts 4 seconds.. |
1 | ||||
Dojo Wraps (edit) | Gloves | 3 | 5 | Grant 30% increased bodyBody damage refers to explicitly stated body damage triggers and your punch attack while unarmed. attack speed. |
1 | ||||
Door Shield (edit) | Offhand | 2 | 100 | +1/1 block |
1 | ||||
Dragon Eye Charm (edit) | Charm | 5 | Whenever you gain gold |
1 | |||||
Dragonscale Armor (edit) | Body Armor | 4 | 50 | +1/1 armor |
3 | ||||
Dragonscale Armor (edit) | Body Armor | 4 | 50 | +1/1 armor |
3 | ||||
Dragonscale Gauntlets (edit) | Gloves | 3 | 20 | +1/1 suppression |
1 | ||||
Dragonscale Gauntlets (edit) | Gloves | 3 | 20 | +1/1 suppression |
1 | ||||
Dragonscale Greaves (edit) | Boots | 3 | 25 | +1/1 suppression |
1 | ||||
Dragonscale Greaves (edit) | Boots | 3 | 25 | +1/1 suppression |
1 | ||||
Dragonscale Ring (edit) | Accessory | 3 | 0 | +1/1 suppression |
1 | ||||
Dragonscale Ring (edit) | Accessory | 3 | 0 | +1/1 suppression |
1 | ||||
Dragonscale Shield (edit) | Offhand | 4 | 40 | +1/1 block |
1 | ||||
Drake Charm (edit) | Charm | 2 | Grants 25% increased damage dealt to dragons. |
1 | |||||
Dreamcatcher Pendant (edit) | Accessory | 3 | 0 | Mana FluxMana Flux is a mana star buff that grants 25% more attack speed and 25% mana drain refund and lasts 4 seconds. additionally grants 50% faster tick rate of periodical effects. |
1 | ||||
Druid Coat (edit) | Body Armor | 1 | 30 | Grants 30% increased natureNettles is a nature ailment that increases the effect of debuffs on the target by 50% and lasts 8 seconds. All nature damage is considered elemental damage and inflicts Nettles. damage. |
0 | ||||
Dusk Talisman (edit) | Offhand | 3 | 5 | Grants 100% increased effect of GloomGloom is a stackable dark ailment that increases damage taken from cursed hits |
0 | ||||
Dynamo Treads (edit) | Boots | 2 | 15 | Grant 50% faster tick rate of periodical effects while moving. |
1 | ||||
Eagle Quiver (edit) | Offhand | 3 | 10 | Bow and crossbows tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. on hit. |
1 | ||||
Ectoplasm Mask (edit) | Helmet | 1 | 5 | Grants a guaranteed Soul |
3 | ||||
Eden's Touch (edit) | Gloves | 5 | 15 | While good |
1 | ||||
Egg Shell (edit) | Helmet | 2 | 5 | +1/1 armor |
1 | ||||
Elementalist Robe (edit) | Body Armor | 3 | 20 | Cycles through a repeating sequence of granting a increased fireBurn is a fire damage over time ailment that deals 50% of fire infliction damage as fire damage 2 times per second. Lasts 8 seconds.All fire damage is elemental damage and inflicts Burn. , coldChill is a cold ailment that reduces movement speed by 25% and lasts 8 seconds. All cold damage is elemental damage and inflicts Chill. , lightningShock is a stackable lightning ailment that makes the target take 4% more damage from hits. Stacks last 4 seconds decaying at the same time. Up to 5 stacks. All lightning damage is elemental damage and inflicts Shock. and poison damagePoison is a stackable poison damage over time ailment that deals 10% of poison infliction damage as poison damage 2 times per second. Stacks last 8 seconds decaying at the same time. Stacks up to 10 times. buff every 4 seconds. |
1 | ||||
Elusive Boots (edit) | Boots | 4 | 5 | +1/1 evade |
1 |
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