Cargo query
Showing below up to 50 results in range #101 to #150.
Page | Equipment Type | Rarity | Equip Load | Effect | SetEffect | SetName | SetItems | Attunement | Image |
---|---|---|---|---|---|---|---|---|---|
Champion Armor (edit) | Body Armor | 3 | 50 | +1/1 armor |
1 | ||||
Chance Ring (edit) | Accessory | 2 | 0 | Grants +1 boss reward offered. |
5 | ||||
Channeler Gauntlets (edit) | Gloves | 4 | 15 | Attacking with a channeling weaponChanneling weapons are Flails, Bibles, and Scepters. grants a stack of Power FlowPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.Power Flow is a stackable status effect that grants +5 power per stack. Stacks last 1.1 seconds decaying one after another. Up to 10 stacks. . |
1 | ||||
Chaos Charm (edit) | Charm | 4 | Grants 10% increased damage depending on how chaotic you are. |
1 | |||||
Chef's Hat (edit) | Helmet | 2 | 10 | Grants a 25% chance to upgrade food rewards regardless of luck. |
2 | ||||
Chem-Tech Lantern (edit) | Offhand | 2 | 10 | Each point of mana |
0 | ||||
Circlet (edit) | Helmet | 2 | 10 | Grants +10% magic lucky hit chance |
1 | ||||
Circlet (edit) | Helmet | 2 | 10 | Grants +10% magic lucky hit chance |
1 | ||||
Cleric Robe (edit) | Body Armor | 1 | 20 | Grants +1 heart |
3 | ||||
Cloak Of Mystra (edit) | Body Armor | 5 | 20 | Grants 100% more mana |
0 | ||||
Clockwork Boots (edit) | Boots | 2 | 15 | Periodically trigger your on dash effects every 4 seconds. |
1 | ||||
Clockwork Quiver (edit) | Offhand | 3 | 10 | On lucky hit |
1 | ||||
Clockwork Quiver (edit) | Offhand | 3 | 10 | On lucky hit |
1 | ||||
Clogs (edit) | Boots | 3 | 10 | On dash, trigger your on taking damage effects. |
1 | ||||
Cloth Robe (edit) | Body Armor | 1 | 30 | +1/1 heart |
0 | ||||
Clover Charm (edit) | Charm | 4 | Grants +1 luck |
1 | |||||
Clover Charm (edit) | Charm | 4 | Grants +1 luck |
1 | |||||
Clover Pendant (edit) | Accessory | 3 | 0 | Grants +1 luck |
1 | ||||
Clover Pendant (edit) | Accessory | 3 | 0 | Grants +1 luck |
1 | ||||
Clown Mask (edit) | Helmet | 6 | 10 | Whenever you tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. an enemy, you also fearFear is a emotion debuff that adds +100% to minimum damage taken roll and lasts 8 seconds. them. |
Periodically tauntsTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. all enemies in the room every 8 seconds. |
2-Set: Circus Spotlight |
|
0 | |
Clown Mask (edit) | Helmet | 6 | 10 | Whenever you tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. an enemy, you also fearFear is a emotion debuff that adds +50% to minimum damage taken roll and lasts 8 seconds. them. |
Periodically tauntsTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. all enemies in the room every 8 seconds. |
2-Set: Circus Spotlight |
|
0 | |
Clown Shoes (edit) | Boots | 6 | 10 | Grants 50% increased effect of tauntTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. . |
Periodically tauntsTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. all enemies in the room every 8 seconds. |
2-Set: Circus Spotlight |
|
0 | |
Clown Suit (edit) | Body Armor | 6 | 20 | On taking damage, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
Periodically tauntsTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. all enemies in the room every 8 seconds. |
2-Set: Circus Spotlight |
|
0 | |
Clown Suit (edit) | Body Armor | 6 | 20 | On taking damage, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
Periodically tauntsTaunt is a emotion debuff that makes target take 35% more damage at close range and lasts 8 seconds. all enemies in the room every 8 seconds. |
2-Set: Circus Spotlight |
|
0 | |
Coatl Gloves (edit) | Gloves | 3 | 10 | On non-triggeredNon-triggered hits are hits that come from attacks that are not triggered themselves, e.g.: primary attacks or secondary attacks. lucky hits |
1 | ||||
Cobalt Shield (edit) | Offhand | 3 | 40 | +1/1 block |
1 | ||||
Conduit Greaves (edit) | Boots | 5 | 20 | Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
1 | ||||
Conduit Greaves (edit) | Boots | 5 | 20 | Periodically triggersTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
1 | ||||
Conjurer Hood (edit) | Helmet | 6 | 20 | Grants 20% increased companion |
Grants +2 maximum companion |
2-Set: Final Service |
|
1 | |
Conjurer Talisman (edit) | Offhand | 6 | 5 | Grants 20% increased companion |
Grants +2 maximum companion |
2-Set: Final Service |
|
1 | |
Cornflower Circlet (edit) | Helmet | 1 | 5 | Grants +1 mana |
1 | ||||
Coward's Ring (edit) | Accessory | 3 | 0 | On dropping a bomb, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
1 | ||||
Cowboy Hat (edit) | Helmet | 2 | 15 | Grants +10% ranged lucky hit chance |
1 | ||||
Crimson Cloak (edit) | Body Armor | 3 | 20 | On lucky hit |
1 | ||||
Crimson Cloak (edit) | Body Armor | 3 | 20 | On lucky hit |
1 | ||||
Crocodile Ring (edit) | Accessory | 3 | 0 | On dash, your 5 next Primary attack deals a guaranteed ruthless hit |
1 | ||||
Cross Charm (edit) | Charm | 2 | Grants +2 seconds of invincibility after taking damage. |
1 | |||||
Crown of Thorns (edit) | Helmet | 2 | 10 | On taking damage, trigger your on revive effects. |
1 | ||||
Crystal Armor (edit) | Body Armor | 2 | 60 | On taking damage, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
1 | ||||
Crystal Armor (edit) | Body Armor | 2 | 60 | On taking damage, triggerTrigger damage is all damage that comes from effects that explicitly use the trigger keyword. |
1 | ||||
Crystal Bracelet (edit) | Accessory | 3 | 0 | On triggering a crystal effect, gain Crystal SurgeCrystal Surge is a buff that grants +100% increased primary attack damage and lasts 8 seconds.. |
1 | ||||
Crystal Greaves (edit) | Boots | 2 | 20 | On dash, shoot 5 homing crystal projectiles that each deal 150 to 400 thrustingAll thrusting damage is physical damage. damage. |
1 | ||||
Crystal Ring (edit) | Accessory | 3 | 0 | Crystal projectiles inflict VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds.. |
1 | ||||
Crystal Ring (edit) | Accessory | 3 | 0 | Crystal projectiles inflict VulnerabilityVulnerability is a debuff that makes the target take 20% more damage and lasts 4 seconds.. |
1 | ||||
Cultist Hood (edit) | Helmet | 6 | 20 | +1/1 heart |
Grants 100% increased effect of buffs while missing at least one heart |
2-Set: Self Sacrifice |
|
1 | |
Cultist Lantern (edit) | Offhand | 6 | 10 | Grants 25% increased primary attack damage while missing at least one heart |
Grants 100% increased effect of buffs while missing at least one heart |
2-Set: Self Sacrifice |
|
1 | |
Cupid Orb (edit) | Offhand | 2 | 10 | Grants +20 powerPower increases damage and area radius. The value of each point of power slowly decreases as power gets higher.. |
1 | ||||
Cursebite Ring (edit) | Accessory | 3 | Grants 10% increased damage per Curse |
1 | |||||
Daisy Circlet (edit) | Helmet | 1 | 5 | +1/1 suppression |
1 | ||||
Daisy Circlet (edit) | Helmet | 1 | 5 | +1/1 suppression |
1 |
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