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| {{#switch: {{{1|}}}
| | a |
| | PA = <span style="color:#ae00fa; font-weight:bold">Primary attack</span><noinclude>[[Category:Keywords]]</noinclude>
| |
| | pa = {{col|P|primary attack}} <noinclude>[[Category:Keywords]]</noinclude>
| |
| | PAs = <span style="color:#ae00fa; font-weight:bold">Primary attacks</span><noinclude>[[Category:Keywords]]</noinclude>
| |
| | pas = {{col|P|primary attacks}} <noinclude>[[Category:Keywords]]</noinclude>
| |
| | SA = <span style="color:#ae00fa; font-weight:bold">Secondary attack</span><noinclude>[[Category:Keywords]]</noinclude>
| |
| | sa = {{col|P|secondary attack}} <noinclude>[[Category:Keywords]]</noinclude>
| |
| | SAs = <span style="color:#ae00fa; font-weight:bold">Secondary attacks</span><noinclude>[[Category:Keywords]]</noinclude>
| |
| | saToolTip = {{tt|{{col|P|secondary attack}}|{{KW/Secondary Attack}}}} <noinclude>[[Category:Keywords]]</noinclude>
| |
| | Thrust = {{tt|thrusting damage|{{KW/Thrusting Damage}}|text-color=#513d38}}<includeonly>[[Category:Thrusting Damage]]</includeonly>
| |
| | Set = {{col|Set|{{#if: {{{ 3| }}} | {{{ 3|}}}- }}Set:}} {{col|Gr|{{{2|}}}}}<includeonly>[[Category:Set]][[Category:{{{2|}}}]]</includeonly>
| |
| | unarm = Adds {{col|G| {{{ 2| }}} }} to unarmed {{#switch: {{{ 3| }}}
| |
| | str | strength = {{col|Melee|strength}}
| |
| | dex | dexterity = {{col|G2|dexterity}}
| |
| | int | intelligence = {{col|B|intelligence}}
| |
| }} scaling and adds {{col|G| {{{ 4| }}} }} to {{col|G| {{{5| }}} }} to unarmed damage.<br>{{col|Gr|[Unarmed damage is body damage.]}}<noinclude>[[Category:Keywords]]</noinclude>
| |
| | ArmorBreak = {{tt|Armor Break|{{KW/Armor Break}}|text-color=#11657c}}<includeonly>[[Category:Armor Break]]</includeonly>
| |
| | Armor= {{col|Armor|Armor}} [[File:IconArmor.png|15px|link=]]<includeonly>[[Category:Armor]]</includeonly>
| |
| | Block= {{tt|{{Col|Melee|block}} [[File:IconBlock.png|15px|link=]]|{{KW/Block}}}}<includeonly>[[Category:Block]]</includeonly>
| |
| | Bible = {{tt|{{tt|Bible|{{KW/Bible/b}}}}|{{KW/Bible/a}} }}<includeonly>[[Category:Bible]][[Category:Channeling]]</includeonly>
| |
| | Body = {{#switch: {{{Rarity}}} | C = #7b7c85 | U = #61ceee | R = #e1c969 | E = #b100fc | L = #f64e00 | Grey }}|{{KW/BodyDamage}}|text-color=#ffffff}}<includeonly>[[Category:Body Damage]]</includeonly>
| |
| | Bow = {{tt|Bow|{{KW/Bow}}}}<includeonly>[[Category:Bow]]</includeonly>
| |
| | Scepter = {{tt|Scepter|{{KW/Scepter}}}}<includeonly>[[Category:Scepter]][[Category:Channeling]]</includeonly>
| |
| | CloseRange = {{tt|close range|{{KW/Close Range}}}}<includeonly>[[Category:Close Range]]</includeonly>
| |
| | Cold = {{tt|{{tt|cold damage|{{KW/Chill}}|text-color=#69b2f2}}|{{KW/Cold Damage}} }}<includeonly>[[Category:Cold Damage]][[Category:Chill]]</includeonly>
| |
| | Chill = {{tt|Chill|{{KW/Chill}}|text-color=#1d5692}}<includeonly>[[Category:Chill]]</includeonly>
| |
| | Frostbite = {{tt|Frostbite |{{KW/Frostbite}}|text-color=#69b2f2}}<includeonly>[[Category:Frostbite]]</includeonly>
| |
| | Chilled = {{tt|chilled|{{KW/Chill}}|text-color=#1d5692}}<includeonly>[[Category:Chill]]</includeonly>
| |
| | Crossbow = {{tt|Crossbow|{{KW/Crossbow}}}}<includeonly>[[Category:Crossbow]]</includeonly>
| |
| | Crush = {{tt|{{KW/Crushing Hit/fix}}|{{KW/Crushing Hit}}}}<includeonly>[[Category:Crushing Hit]]</includeonly>
| |
| | Crushs = {{tt|{{KW/Crushing Hit/fix/A}}|{{KW/Crushing Hit}}}}<includeonly>[[Category:Crushing Hit]]</includeonly>
| |
| | Elemental = {{tt|elemental|{{KW/Elemental}}|text-color=#9d50fb}}<includeonly>[[Category:Elemental Damage]]</includeonly>
| |
| | ColdElementalist = {{tt|{{tt|{{col|B2|cold}}|{{KW/Elemental}}}}|{{KW/ColdElementalist}}}}<includeonly>[[Category:Buff]]</includeonly>
| |
| | FireElementalist = {{tt|{{tt|{{col|O|fire}}|{{KW/Elemental}}}}|{{KW/FireElementalist}}}}<includeonly>[[Category:Buff]]</includeonly>
| |
| | LightningElementalist = {{tt|{{tt|{{col|Y|lightning}}|{{KW/Elemental}}}}|{{KW/LightningElementalist}}}}<includeonly>[[Category:Buff]]</includeonly>
| |
| | PoisonElementalist = {{tt|{{tt|{{col|Po|poison}}|{{KW/Elemental}}}}|{{KW/PoisonElementalist}}}}<includeonly>[[Category:Buff]]</includeonly>
| |
| | Ruthless = {{tt|{{KW/Ruthless Hit/fix}}|{{KW/Ruthless Hit}}}}<includeonly>[[Category:Ruthless Hit]]</includeonly>
| |
| | Ruthlesss = {{tt|{{KW/Ruthless Hit/fix/A}}|{{KW/Ruthless Hit}}}}<includeonly>[[Category:Ruthless Hit]]</includeonly>
| |
| | DemonRage = {{tt|Demon Rage|{{KW/Demon Rage}}|text-color=#fb0034}}<includeonly>[[Category:Demon Rage]]</includeonly>
| |
| | Doom = {{tt|Doom|{{KW/Doom}}|text-color=#fb0034}}<includeonly>[[Category:Doom]]</includeonly>
| |
| | Judgement = {{tt|Judgement|{{KW/Judgement}}|text-color=#d6c8a2}}<includeonly>[[Category:Judgement]]</includeonly>
| |
| | Lightning = {{tt|{{tt|lightning damage|{{KW/Shock}}|text-color=#d8c33c}}|{{KW/Lightning Damage}} }}<includeonly>[[Category:Lightning Damage]][[Category:Shock]]</includeonly>
| |
| | Shock = {{tt|Shock|{{KW/Shock}}|text-color=#d8c33c}}<includeonly>[[Category:Shock]]</includeonly>
| |
| | LH = {{tt|{{#if: {{{2|}}}|{{col|G|+{{{2|}}}%}} {{col|G|lucky hit}} [[File:IconLuck.png|15px|link=]]|{{col|G|lucky hit}} [[File:IconLuck.png|15px|link=]]}}|{{KW/Lucky Hit}}}}<includeonly>[[Category:Lucky Hit]]</includeonly>
| |
| | LHs = {{tt|{{#if: {{{2|}}}|{{col|G|+{{{2|}}}%}} {{col|G|lucky hits}} [[File:IconLuck.png|15px|link=]]|{{col|G|lucky hits}} [[File:IconLuck.png|15px|link=]]}}|{{KW/Lucky Hit}}}}<includeonly>[[Category:Lucky Hit]]</includeonly>
| |
| | Luck = {{tt|{{#if: {{{2|}}}|{{col|G|+{{{2|}}}}} {{col|G|luck}} [[File:IconLuck.png|15px|link=]]|{{col|G|luck}} [[File:IconLuck.png|15px|link=]]}}|{{KW/Lucky Hit}}}}<includeonly>[[Category:Luck]]</includeonly>
| |
| | LeH = {{tt|{{#if: {{{2|}}} | +{{{2|}}}% lethal hit [[File:IconLethal.png|15px|link=]] | lethal hit [[File:IconLethal.png|15px|link=]]}}|{{KW/Lethal Hit}}|text-color=#0342d8}}<includeonly>[[Category:Lethal Hit]]</includeonly>
| |
| | LeHs = {{tt|{{#if: {{{2|}}} | +{{{2|}}}% lethal hits [[File:IconLethal.png|15px|link=]] | lethal hits [[File:IconLethal.png|15px|link=]]}}|{{KW/Lethal Hit}}|text-color=#0342d8}}<includeonly>[[Category:Lethal Hit]]</includeonly>
| |
| | Mana = {{tt|Mana [[File:IconMana.png|15px|link=]]|{{KW/Mana}}|text-color=#1dc1ee}}<includeonly>[[Category:Mana]]</includeonly>
| |
| | mana = {{#if: {{{2|}}}
| |
| | {{ col|G| {{{2|}}} }} {{ tt | {{col|B|mana}} [[File:IconMana.png|15px|link=]] | {{KW/Mana}} }}
| |
| | {{tt | {{col|B|mana}} [[File:IconMana.png|15px|link=]] | {{KW/Mana}} }}
| |
| }}<includeonly>[[Category:Mana]]</includeonly>
| |
| | mana = {{tt|{{#if: {{{2|}}}|{{col|G|{{{2|}}}}} {{col|B|mana}} [[File:IconMana.png|15px|link=]]|{{col|B|mana}} [[File:IconMana.png|15px|link=]]}}|{{KW/Mana}}}}<includeonly>[[Category:Mana]]</includeonly>
| |
| | ManaRegen = {{col|B|mana regeneration}} [[File:IconMana.png|15px|link=]]<includeonly>[[Category:Mana]]</includeonly>
| |
| | PiranhaBites = {{tt|Piranha Bites|{{KW/Piranha Bites}}|text-color=#1dc1ee}}<includeonly>[[Category:Piranha Bites]]</includeonly>
| |
| | ManaBurnout = {{tt|Mana Burnout|{{KW/ManaBurnout}}|text-color=#fc003a}}<includeonly>[[Category:Mana]]</includeonly>
| |
| | manaburnout = {{tt|mana burnout|{{KW/ManaBurnout}}|text-color=#fc003a}}<includeonly>[[Category:Mana]]</includeonly>
| |
| | ManaStar = {{tt|{{tt|mana star|{{KW/Mana Flux}}|text-color=#1dc1ee}}|{{KW/Mana Star}} }}<includeonly>[[Category:Mana Star]]</includeonly>
| |
| | Magical = <span style="color:#1dc1ee; font-weight:bold">magical damage</span><includeonly>[[Category:Magical Damage]]</includeonly>
| |
| | Nature = <span style="color:#78b801; font-weight:bold">nature damage</span><includeonly>[[Category:Nature Damage]]</includeonly>
| |
| | PoisonDMG = {{tt|{{tt|poison damage|{{KW/Poison}}|text-color=#008b00}}|{{KW/Poison Damage}} }}<includeonly>[[Category:Poison Damage]][[Category:Poison]]</includeonly>
| |
| | Poison = {{tt|Poison|{{KW/Poison}}|text-color=#008b00}}<includeonly>[[Category:Poison]]</includeonly>
| |
| | Rupture = {{tt|Rupture|{{KW/Rupture}}|text-color=#d9016b}}<includeonly>[[Category:Rupture]]</includeonly>
| |
| | SilverBolt = {{tt|Silver Bolt|{{KW/Silver Bolt}}|text-color=#b5c6d8}}<includeonly>[[Category:Silver Bolt]]</includeonly>
| |
| | Slash = {{tt|slashing damage|{{KW/Slashing Damage}}|text-color=#513d38}}<includeonly>[[Category:Slashing Damage]]</includeonly>
| |
| | Sound = <strong><span style="color:#8f909d;">sound damage</span></strong><includeonly>[[Category:Sound Damage]]</includeonly>
| |
| | Strike = {{tt|striking damage|{{KW/Striking Damage}}|text-color=#513d38}}<includeonly>[[Category:Striking Damage]]</includeonly>
| |
| | Tailwind = {{tt|Tailwind|{{KW/Tailwind}}|text-color=#73d0e2}}<includeonly>[[Category:Tailwind]]</includeonly>
| |
| | 2H = {{tt|Two-Handed|{{KW/Two Handed Weapon}}}}<includeonly>[[Category:Two Handed Weapon]]</includeonly>
| |
| | Charm = {{tt|Charm|{{KW/Charm}}|text-color=#e39de3}}<includeonly>[[Category:Charms]]</includeonly>
| |
| | Charms = {{tt|Charms|{{KW/Charm}}|text-color=#e39de3}}<includeonly>[[Category:Charms]]</includeonly>
| |
| | Vul = {{tt|Vulnerability|{{KW/Vulnerability}}|text-color=#682795}}<includeonly>[[Category:Vulnerability]]</includeonly>
| |
| | Crit = {{tt|{{#if: {{{2|}}}|{{col|G|+{{{2|}}}%}} {{col|R|critical hit}} [[File:IconCrit.png|10px|link=]]|{{col|R|critical hit}} [[File:IconCrit.png|10px|link=]]}}|{{KW/Critical Hit}}}}<includeonly>[[Category:Critical Hit]]</includeonly>
| |
| | Crits = {{tt|{{#if: {{{2|}}}|{{col|G|+{{{2|}}}%}} {{col|R|Critical hits}} [[File:IconCrit.png|10px|link=]]|{{col|R|Critical hits}} [[File:IconCrit.png|10px|link=]]}}|{{KW/Critical Hit}}}}<includeonly>[[Category:Critical Hit]]</includeonly>
| |
| | Intimidate = {{tt|Intimidate|{{KW/Intimidate}}|text-color=#82838e}}<includeonly>[[Category:Intimidate]]</includeonly>
| |
| | Revenant = {{tt|{{col|R|Revenant}}|{{KW/Revenant}}}}<includeonly>[[Category:Revenant]]</includeonly>
| |
| | Bleed = {{tt|{{col|Pi4|Bleed}}|{{KW/Bleed}}}}<includeonly>[[Category:Bleed]]</includeonly>
| |
| | Bleeding = {{tt|{{col|Pi4|Bleeding}}|{{KW/Bleed}}}}<includeonly>[[Category:Bleed]]</includeonly>
| |
| | Explosion = {{col|R|explosion damage}}<includeonly>[[Category:Explosion Damage]]</includeonly>
| |
| | ExplosionN = {{col|R|explosion}}<includeonly>[[Category:Explosion Damage]]</includeonly>
| |
| | BoneSplinter = {{tt|{{col|Be|Bone Splinter}}|{{KW/Bone Splinter}} }}<includeonly>[[Category:Bone Splinter]]</includeonly>
| |
| | trigger = {{tt|{{tt|{{col|P|trigger}}|{{KW/Trigger/a}}}}|{{KW/Trigger}}}}<includeonly>[[Category:Trigger]]</includeonly>
| |
| | Triggers = {{tt|{{tt|{{col|P|Triggers}}|{{KW/Trigger/a}}}}|{{KW/Trigger}}}}<includeonly>[[Category:Trigger]]</includeonly>
| |
| | triggers = {{tt|{{tt|{{col|P|triggers}}|{{KW/Trigger/a}}}}|{{KW/Trigger}}}}<includeonly>[[Category:Trigger]]</includeonly>
| |
| | NonTrigger = {{tt|{{col|P|non-triggered}}|{{KW/Non-Triggered}} }}<includeonly>[[Category:Non-Triggered]]</includeonly>
| |
| | CursedHit = {{tt|{{col|Le|cursed hit}} [[File:IconCurse.png|17px|link=]]|{{KW/Curse}}}}<includeonly>[[Category:Curse]]</includeonly>
| |
| | CursedHits = {{tt|{{col|Le|cursed hits}} [[File:IconCurse.png|17px|link=]]|{{KW/Curse}}}}<includeonly>[[Category:Curse]]</includeonly>
| |
| | Curse = {{tt|{{col|Le|Curse}} [[File:IconCurse.png|17px|link=]]|{{KW/Curse}}}}<includeonly>[[Category:Curse]]</includeonly>
| |
| | Companion = <span style="color:#ff; font-weight:bold">companion [[File:IconComp.png|20px|link=]]</span><includeonly>[[Category:Companion]]</includeonly>
| |
| | Companions = <span style="color:#ff; font-weight:bold">companions [[File:IconComp.png|20px|link=]]</span><includeonly>[[Category:Companion]]</includeonly>
| |
| | Supersonic = {{tt|Supersonic|{{KW/Supersonic}}|text-color=#73d0e2}}<includeonly>[[Category:Supersonic]]</includeonly>
| |
| | Flail = {{tt|{{tt|Flail|{{KW/Flail/b}}}}|{{KW/Flail/a}} }}<includeonly>[[Category:Flail]][[Category:Channeling]]</includeonly>
| |
| | repeat = {{tt|repeat|{{KW/Repeated Attacks}}}}<includeonly>[[Category:Repeated Attacks]]</includeonly>
| |
| | RepeatedAttacks = {{tt|Repeated attacks|{{KW/Repeated Attacks}}}}<includeonly>[[Category:Repeated Attacks]]</includeonly>
| |
| | repeats = {{tt|repeats|{{KW/Repeated Attacks}}}}<includeonly>[[Category:Repeated Attacks]]</includeonly>
| |
| | Energy = {{col|En|energy damage}}<includeonly>[[Category:Energy Damage]]</includeonly>
| |
| | Disintegration = {{tt|{{col|R|Disintegration}}|{{KW/Disintegration}}}}<includeonly>[[Category:Disintegration]]</includeonly>
| |
| | Hunger = {{tt|{{tt|{{col|R|Hunger}}|{{KW/Hunger}}}}|{{KW/Critical Hit}} }}<includeonly>[[Category:Hunger]][[Category:Critical Hit]]</includeonly>
| |
| | Health = {{tt|{{col|R|Health}}|{{KW/Health}}}}<includeonly>[[Category:Health]]</includeonly>
| |
| | EnemyArmor = {{tt|{{col|Armor|Armor}}|{{KW/Health}}}}<includeonly>[[Category:Health]]</includeonly>
| |
| | Fragility = {{tt|{{col|Ta|Fragility}}|{{KW/Fragility}}}}<includeonly>[[Category:Fragility]]</includeonly>
| |
| | Instability = {{tt|{{col|R|Instability}}|{{KW/Instability}}}}<includeonly>[[Category:Instability]]</includeonly>
| |
| | Fatigue = {{tt|{{col|Gr|Fatigue}}|{{KW/Fatigue}}}}<includeonly>[[Category:Fatigue]]</includeonly>
| |
| | Fire = {{tt|{{tt|{{col|O|fire damage}}|{{KW/Burn}}}}|{{KW/Fire Damage}} }}<includeonly>[[Category:Fire Damage]][[Category:Burn]]</includeonly>
| |
| | PowerFlow = {{tt|{{tt|{{col|P2|Power Flow}}|{{KW/Power}}}}|{{KW/Power Flow}} }}<includeonly>[[Category:Power Flow]][[Category:Power]]</includeonly>
| |
| | Burn= {{tt|{{col|R|Burn}}|{{KW/Burn}}}}<includeonly>[[Category:Burn]]</includeonly>
| |
| | Burning= {{tt|{{col|R|burning}}|{{KW/Burn}}}}<includeonly>[[Category:Burn]]</includeonly>
| |
| | Drain= {{tt|{{col|Pi3|Drain}}|{{KW/Drain}}}}<includeonly>[[Category:Drain]]</includeonly>
| |
| | Invigorate= {{tt|{{col|Pi3|Invigorate}}|{{KW/Invigorate}}}}<includeonly>[[Category:Invigorate]]</includeonly>
| |
| | Wound = {{tt|wound damage|{{KW/Wound Damage}}|text-color=#513d38}}<includeonly>[[Category:Wound Damage]]</includeonly>
| |
| | DNA Alteration = {{tt|{{col|B|DNA Alteration}}|{{KW/DNA Alteration}}}}<includeonly>[[Category:DNA Alteration]]</includeonly>
| |
| | Gold = {{col|Gold|Gold}} [[File:IconGold.png|15px|link=]] <includeonly>[[Category:Gold]]</includeonly>
| |
| | EnGarde= {{tt|{{col|Gold|En Garde}}|{{KW/En Garde}}}}<includeonly>[[Category:En Garde]]</includeonly>
| |
| | Soul = {{col|Soul|Soul}} [[File:IconSoul.png|15px|link=]]<includeonly>[[Category:Soul]]</includeonly>
| |
| | Shriek = {{tt|{{col|B|Shriek}}|{{KW/Shriek}}}}<includeonly>[[Category:Shriek]]</includeonly>
| |
| | SugarRush = {{tt|{{col|B|Sugar Rush}}|{{KW/Sugar Rush}}}}<includeonly>[[Category:Sugar Rush]]</includeonly>
| |
| | Fear = {{tt|{{col|Lb|Fear}}|{{KW/Fear}}}}<includeonly>[[Category:Fear]]</includeonly>
| |
| | Fears = {{tt|{{col|Lb|Fears}}|{{KW/Fear}}}}<includeonly>[[Category:Fear]]</includeonly>
| |
| | Fearing = {{tt|{{col|Lb|Fearing }}|{{KW/Fear}}}}<includeonly>[[Category:Fear]]</includeonly>
| |
| | Feared = {{tt|{{col|Lb|Feared }}|{{KW/Fear}}}}<includeonly>[[Category:Fear]]</includeonly>
| |
| | CompanionSign = {{tt|Companion Sign|{{KW/Companion Sign}}}}<includeonly>[[Category:Companion Sign]]</includeonly>
| |
| | Radiant = {{tt|{{tt|{{col|Be|radiant damage}}|{{KW/Glitter}}}}|{{KW/Radiant Damage}} }}<includeonly>[[Category:Radiant Damage]][[Category:Glitter]]</includeonly>
| |
| | Glitter = {{tt|{{col|Be|Glitter}}|{{KW/Glitter}}}}<includeonly>[[Category:Glitter]]</includeonly>
| |
| | Locust = {{tt|{{col|Po|Locust}}|{{KW/Locust}}}}<includeonly>[[Category:Locust]]</includeonly>
| |
| | SnowBrand = {{tt|{{col|Lb|Snow Brand}}|{{KW/Snow Brand}}}}<includeonly>[[Category:Snow Brand]]</includeonly>
| |
| | Bola = {{tt|{{col|R|Bola}}|{{KW/Bola}}}}<includeonly>[[Category:Bola]]</includeonly>
| |
| | Toxic = {{tt|{{col|P2|Toxic}}|{{KW/Toxic}}}}<includeonly>[[Category:Toxic]]</includeonly>
| |
| | periodically = {{col|Lb|periodically}}<includeonly>[[Category:Periodical]]</includeonly>
| |
| | Periodically = {{col|Lb|Periodically}}<includeonly>[[Category:Periodical]]</includeonly>
| |
| | periodical = {{col|Lb|periodical}}<includeonly>[[Category:Periodical]]</includeonly>
| |
| | Taunt = {{tt|{{col|Ta|Taunt}}|{{KW/Taunt}}}}<includeonly>[[Category:Taunt]]</includeonly>
| |
| | Confuse = {{tt|{{col|Gr|confuse}}|{{KW/Confuse}}}}<includeonly>[[Category:Confusion]]</includeonly>
| |
| | Confusion = {{tt|{{col|Gr|Confusion}}|{{KW/Confuse}}}}<includeonly>[[Category:Confusion]]</includeonly>
| |
| | CombatStart = {{tt|combat start|{{KW/OnCombat}}}}<includeonly>[[Category:OnCombat]]</includeonly>
| |
| | Puncture = {{tt|{{col|Melee|Puncture}}|{{KW/Puncture}}}}<includeonly>[[Category:Puncture]]</includeonly>
| |
| | Necrosis = {{tt|{{tt|{{col|G|Necrosis}}|{{KW/Necrotic/b}}}}|{{KW/Necrotic/a}} }}<includeonly>[[Category:Necrotic]][[Category:Necrosis]]</includeonly>
| |
| | Necrotic = {{tt|{{tt|{{col|G|Necrotic}}|{{KW/Necrotic/b}}}}|{{KW/Necrotic/a}} }}<includeonly>[[Category:Necrotic]][[Category:Necrosis]]</includeonly>
| |
| | NecroticDMG = {{tt|{{tt|{{col|G|necrotic damage}}|{{KW/Necrotic/b}}}}|{{KW/Necrotic/a}} }}<includeonly>[[Category:Necrotic]][[Category:Necrosis]]</includeonly>
| |
| | Necrosis = {{tt|{{tt|{{col|G|Necrosis}}|{{KW/Necrotic/b}}}}|{{KW/Necrotic/a}} }}<includeonly>[[Category:Necrotic]][[Category:Necrosis]]</includeonly>
| |
| | Hex = {{tt|{{col|Le|Hex}}|{{KW/Hex}}}}<includeonly>[[Category:Hex]]</includeonly>
| |
| | Power = {{tt|power|{{KW/Power}}}}<includeonly>[[Category:Power]]</includeonly>
| |
| | Stamina = {{tt|{{col|G|stamina [[File:IconDash.png|15px|link=]]}}|{{KW/Stamina}}}}<includeonly>[[Category:Stamina]][[Category:Stats]]</includeonly>
| |
| | Str = {{tt|{{col|Melee|strength}}|{{KW/Strength}}}}<includeonly>[[Category:Strength]][[Category:Stats]]</includeonly>
| |
| | Int = {{tt|{{col|B|intelligence}}|{{KW/Intelligence}}}}<includeonly>[[Category:Intelligence]][[Category:Stats]]</includeonly>
| |
| | Dex = {{tt|{{col|G2|dexterity}}|{{KW/Dexterity}}}}<includeonly>[[Category:Dexterity]][[Category:Stats]]</includeonly>
| |
| | Flask = {{tt|[[File:IconHeart.png|15px|link=]]-flask|{{KW/Flask}}}}<includeonly>[[Category:Heart]]</includeonly>
| |
| | Heart = {{col|R|heart [[File:IconHeart.png|15px|link=]]}}<includeonly>[[Category:Heart]]</includeonly>
| |
| | Hearts = {{col|R|hearts [[File:IconHeart.png|15px|link=]]}}<includeonly>[[Category:Heart]]</includeonly>
| |
| | DefyDeath = {{tt|{{#ifeq: {{{ 2| }}} | b |{{col|Le|defy death}}|defy death}} [[File:IconDDefy.png|15px|link=]]|{{KW/Defy Death}}}}<includeonly>[[Category:Defy Death]]</includeonly>
| |
| | Adrenaline = {{tt|{{col|Melee|Adrenaline}}|{{KW/Adrenaline}}}}<includeonly>[[Category:Adrenaline]]</includeonly>
| |
| | Arrogance = {{tt|{{col|P2|Arrogance}}|{{KW/Arrogance}}}}<includeonly>[[Category:Arrogance]]</includeonly>
| |
| | BattleRush = {{tt|{{col|Melee|Battle Rush}}|{{KW/Battle Rush}}}}<includeonly>[[Category:Battle Rush]]</includeonly>
| |
| | Berserk = {{tt|{{col|Melee|Berserk}}|{{KW/Berserk}}}}<includeonly>[[Category:Berserk]]</includeonly>
| |
| | FocusedMight = {{tt|{{col|Melee|Focused Might}}|{{KW/Focused Might}}}}<includeonly>[[Category:Focused Might]]</includeonly>
| |
| | Rage = {{tt|{{col|Melee|Rage}}|{{KW/Rage}}}}<includeonly>[[Category:Rage]]</includeonly>
| |
| | CheapShot = {{tt|{{col|G2|Cheap Shot}}|{{KW/Cheap Shot}}}}<includeonly>[[Category:Cheap Shot]]</includeonly>
| |
| | Harmony = {{tt|{{col|G|Harmony}}|{{KW/Harmony}}}}<includeonly>[[Category:Harmony]]</includeonly>
| |
| | RaisedMorale = {{tt|{{col|G2|Raised Morale}}|{{KW/Raised Morale}}}}<includeonly>[[Category:Raised Morale]]</includeonly>
| |
| | HolyFire = {{tt|{{col|R|Holy Fire}}|{{KW/Holy Fire}}}}<includeonly>[[Category:Holy Fire]]</includeonly>
| |
| | HolyAura= {{tt|{{tt|{{col|Be|Holy Aura}}|{{KW/Holy Aura/b}}}}|{{KW/Holy Aura/a}} }}<includeonly>[[Category:Holy Aura]]</includeonly>
| |
| | TriggerMania = {{tt|{{col|G2|Trigger Mania}}|{{KW/Trigger Mania}}}}<includeonly>[[Category:Trigger Mania]]</includeonly>
| |
| | Bounty = {{col||G}}[[File:IconGold.png|15px|link=]]<includeonly>[[Category:Bounty]]</includeonly>
| |
| | StrikeN = {{tt|striking|{{KW/Striking Damage}}|text-color=#513d38}}<includeonly>[[Category:Striking Damage]]</includeonly>
| |
| | SlashN = {{tt|slashing|{{KW/Slashing Damage}}|text-color=#513d38}}<includeonly>[[Category:Slashing Damage]]</includeonly>
| |
| | ThrustN = {{tt|thrusting|{{KW/Thrusting Damage}}|text-color=#513d38}}<includeonly>[[Category:Thrusting Damage]]</includeonly>
| |
| | WoundN = {{tt|wound|{{KW/Wound Damage}}|text-color=#513d38}}<includeonly>[[Category:Wound Damage]]</includeonly>
| |
| | MeleeN = {{col|Melee|melee}}<includeonly>[[Category:Melee Damage]]</includeonly>
| |
| | RangedN = {{col|G2|ranged}}<includeonly>[[Category:Ranged Damage]]</includeonly>
| |
| | MagicN = {{col|B|magic}}<includeonly>[[Category:Magic Damage]]</includeonly>
| |
| | MagicalN = {{col|B|magical}}<includeonly>[[Category:Magical Damage]]</includeonly>
| |
| | ExplosionN = {{col|R|explosion}}<includeonly>[[Category:Magic Damage]]</includeonly>
| |
| | SoundN = {{col|Gr|sound}}<includeonly>[[Category:Sound Damage]]</includeonly>
| |
| | NecroticN = {{tt|{{tt|{{col|G|necrotic}}|{{KW/Necrotic/b}}}}|{{KW/Necrotic/a}} }}<includeonly>[[Category:Necrotic]][[Category:Necrosis]]</includeonly>
| |
| | EnergyN = {{col|En|energy}}<includeonly>[[Category:Magic Damage]]</includeonly>
| |
| | LightningN = {{tt|{{tt|lightning|{{KW/Shock}}|text-color=#d8c33c}}|{{KW/Lightning Damage}} }}<includeonly>[[Category:Lightning Damage]][[Category:Shock]]</includeonly>
| |
| | ColdN = {{tt|{{tt|cold|{{KW/Chill}}|text-color=#69b2f2}}|{{KW/Cold Damage}} }}<includeonly>[[Category:Cold Damage]]
| |
| | FireN = {{tt|{{tt|{{col|O|fire}}|{{KW/Burn}}}}|{{KW/Fire Damage}} }}<includeonly>[[Category:Fire Damage]][[Category:Burn]]</includeonly>
| |
| | NatureN = <span style="color:#78b801; font-weight:bold">nature</span><includeonly>[[Category:Nature Damage]]</includeonly>
| |
| | RadiantN = {{tt|{{tt|{{col|Be|radiant}}|{{KW/Glitter}}}}|{{KW/Radiant Damage}} }}<includeonly>[[Category:Radiant Damage]]
| |
| | PoisonN = {{tt|{{tt|poison|{{KW/Poison}}|text-color=#008b00}}|{{KW/Poison Damage}} }}<includeonly>[[Category:Poison Damage]][[Category:Poison]]</includeonly>
| |
| | DarkN = {{tt|{{tt|dark|{{KW/Gloom}}|text-color=#0342d8}}|{{KW/Dark Damage}} }}<includeonly>[[Category:Dark Damage]]
| |
| | PhysicalN = {{tt|{{col|Br|physical}}|{{KW/Physical Damage}}}}<includeonly>[[Category:Physical Damage]]</includeonly>
| |
| | Good = {{ #if: {{{ 2| }}} | {{ col|G| {{{ 2| }}} }} }} good [[File:IconGood.png|15px|link=]] <includeonly>[[Category:Good]]</includeonly>
| |
| | Evil = evil [[File:IconEvil.png|15px|link=]] <includeonly>[[Category:Evil]]</includeonly>
| |
| | Evade = {{tt|{{Col|G3|evade}} [[File:IconEvade.png|15px|link=]]|{{KW/Evade}}}} <includeonly>[[Category:Evade]]</includeonly>
| |
| | Soul_Heart = {{Col|B3|Soul Heart}} [[File:IconSHeart.png|15px|link=]] <includeonly>[[Category:Soul Heart]]</includeonly>
| |
| | Retribution = {{tt|{{col|R|Retribution}}|{{KW/Retribution}}}}<includeonly>[[Category:Retribution]]</includeonly>
| |
| | KiCharge = {{tt|{{col|Soul|Ki-Charge}}|{{KW/Ki-Charge}}}}<includeonly>[[Category:Ki-Charge]]</includeonly>
| |
| | KiFlow = {{tt|{{col|Soul|Ki-Flow}}|{{KW/Ki-Flow}}}}<includeonly>[[Category:Ki-Flow]]</includeonly>
| |
| | KiBoost = {{tt|{{col|G2|Ki-Boost}}|{{KW/Ki-Boost}}}}<includeonly>[[Category:Ki-Boost]]</includeonly>
| |
| | SpeedBoost = {{tt|{{col|Gold|Speed Boost}}|{{KW/SpeedBoost}}}}<includeonly>[[Category:SpeedBoost]]</includeonly>
| |
| | WeaponClass = {{tt|{{col|P|weapon class}}|{{KW/Weapon Class}}}}<includeonly>[[Category:Weapon Class]]</includeonly>
| |
| | WeaponType = {{tt|{{col|P|weapon type}}|{{KW/Weapon Type}}}}<includeonly>[[Category:Weapon Type]]</includeonly>
| |
| | CactusPrickles = {{tt|{{Col|G4|Cactus Prickles}}|{{KW/CactusPrickles}}}}<includeonly>[[Category:Cactus Prickles]]</includeonly>
| |
| | ChronoShift = {{tt|{{col|Gr2|Chrono Shift}}|{{KW/Chrono Shift}}}}<includeonly>[[Category:Chrono Shift]]</includeonly>
| |
| | StickyGoo = {{tt|{{col|Esp|Sticky Goo}}|{{KW/Sticky Goo}}}}<includeonly>[[Category:Sticky Goo]]</includeonly>
| |
| | Horror = {{tt|{{col|P4|Horror}}|{{KW/Horror}}}}<includeonly>[[Category:Horror]]</includeonly>
| |
| | ChaChaCha = {{tt|Cha-Cha-Cha|{{KW/Cha-Cha-Cha}}|text-color=#008b00}}<includeonly>[[Category:Cha-Cha-Cha]]</includeonly>
| |
| | MagicFind = {{tt|{{#if: {{{2|}}} | {{col|G|+{{{2|}}}%}} {{col|Pi5|magic find}} [[File:IconMFind.png|20px|link=]]|{{col|Pi5|magic find}} [[File:IconMFind.png|20px|link=]]}}|{{KW/Magic Find}}}}<includeonly>[[Category:Magic Find]]</includeonly>
| |
| | Clack = {{tt|Clack|{{KW/Clack}}}}<includeonly>[[Category:Clack]]</includeonly>
| |
| | Dark = {{tt|{{tt|dark damage|{{KW/Gloom}}|text-color=#0342d8}}|{{KW/Dark Damage}} }}<includeonly>[[Category:Dark Damage]][[Category:Gloom]]</includeonly>
| |
| | Gloom = {{tt|Gloom|{{KW/Gloom}}|text-color=#0342d8}}<includeonly>[[Category:Gloom]]</includeonly>
| |
| | Corruption = {{tt|Corruption|{{KW/Corruption}}|text-color=#0342d8}}<includeonly>[[Category:Corruption]]</includeonly>
| |
| | Diffusion = {{tt|{{col|En|Diffusion}}|{{KW/Diffusion}}}}<includeonly>[[Category:Diffusion]]</includeonly>
| |
| | Fury = {{tt|{{col|Gold|Fury}}|{{KW/Fury}}}}<includeonly>[[Category:Fury]]</includeonly>
| |
| | Scorch = {{tt|{{col|H|Scorch}}|{{KW/Scorch}}}}<includeonly>[[Category:Scorch]]</includeonly>
| |
| | Swiftness = {{tt|{{col|Lb|Swiftness}}|{{KW/Swiftness}}}}<includeonly>[[Category:Swiftness]]</includeonly>
| |
| | SuperEffective = {{tt|{{#if: {{{2|}}} | {{col|G|+{{{2|}}}%}} {{col|P|super effective hit}} [[File:IconSEff.png|12px|link=]]|{{col|P|super effective}} [[File:IconSEff.png|12px|link=]]}}|{{KW/Weakness}}}} <includeonly>[[Category:Super Effective]]</includeonly>
| |
| | NotVeryEffective = {{tt|{{#if: {{{2|}}} | {{col|G|+{{{2|}}}%}} {{col|P|not very effective}} [[File:IconNVEff.png|12px|link=]]|{{col|P|not very effective}} [[File:IconNVEff.png|12px|link=]]}}|{{KW/Resistance}}}}<includeonly>[[Category:Not Very Effective]]</includeonly>
| |
| | Suppression = {{tt|{{#if: {{{2|}}} | {{col|G|+{{{2|}}}}} {{col|Suppression|suppression}} [[File:IconSupp.png|15px|link=]]|{{col|Suppression|suppression}} [[File:IconSupp.png|15px|link=]]}}|{{KW/Suppression}}}}<includeonly>[[Category:Suppression]]</includeonly>
| |
| | revive = {{#if: {{{2|}}} | {{{2|}}} }} {{tt | {{col|Y|revive}} | {{KW/Revive}} }}[[File:IconRevive.png|15px|link=]]<includeonly>[[Category:Revive]]</includeonly>
| |
| | Key = {{#if: {{{2|}}} | {{col|G|+{{{2|}}}}} {{col||key}} [[File:IconKey.png|15px|link=]]|{{col||key}} [[File:IconKey.png|15px|link=]]}} <includeonly>[[Category:Key]]</includeonly>
| |
| | Bomb = {{#if: {{{2|}}} | {{col|G|+{{{2|}}}}} {{col||bomb}} [[File:IconBomb.png|15px|link=]]|{{col||bomb}} [[File:IconBomb.png|15px|link=]]}} <includeonly>[[Category:Bomb]]</includeonly>
| |
| | Weakness = {{tt|{{col|Po|Weakness}}|{{KW/Weakness}}}}<includeonly>[[Category:Weakness]]</includeonly>
| |
| | Resistance = {{tt|{{col|H|Resistance}}|{{KW/Resistance}}}}<includeonly>[[Category:Resistance]]</includeonly>
| |
| | Zap = {{tt|{{col|Lb|Zap}}|{{KW/Zap}}}}<includeonly>[[Category:Zap]]</includeonly>
| |
| | PaperBomb = {{tt|{{col|R|Paper Bomb}}|{{KW/Paper Bomb}}}}<includeonly>[[Category:Paper Bomb]]</includeonly>
| |
| | Aurora = {{tt|{{col|Lb|Aurora}}|{{KW/Aurora}}}}<includeonly>[[Category:Aurora]]</includeonly>
| |
| | Virus = {{tt|{{col|G|Virus}}|{{KW/Virus}}}}<includeonly>[[Category:Virus]]</includeonly>
| |
| | Concentration = {{tt|{{tt|{{col|G2|Concentration}}|{{KW/Avoid Damage}}}}|{{KW/Concentration}} }}<includeonly>[[Category:Concentration]]
| |
| | CombatProwess = {{tt|{{col|Suppression|Combat Prowess}}|{{KW/Combat Prowess}}}}<includeonly>[[Category:Combat Prowess]]</includeonly>
| |
| | LimitedPower = {{tt|{{col|P4|Limited Power}}|{{KW/Limited Power}}}}<includeonly>[[Category:Limited Power]]</includeonly>
| |
| | Orbital = {{tt|orbital|{{KW/Orbital}}}}<includeonly>[[Category:Orbital]]</includeonly>
| |
| | Rhythm = {{tt|{{col|Y|Rhythm}}|{{KW/Rhythm}}}}<includeonly>[[Category:Rhythm]]</includeonly>
| |
| | SatelliteSupport = {{tt|{{col|Lb|Satellite Support}}|{{KW/Satellite Support}}}}<includeonly>[[Category:Satellite Support]]</includeonly>
| |
| | Momentum = {{tt|{{tt|{{col|G|Momentum}}|{{KW/Avoid Damage}}}}|{{KW/Momentum}}}}<includeonly>[[Category:Momentum]]</includeonly>
| |
| | LimitBreak = {{tt|{{col|Melee|Limit Break}}|{{KW/Limit Break}}}}<includeonly>[[Category:Limit Break]]</includeonly>
| |
| | Archon = {{tt|{{col|Esp|Archon}}|{{KW/Archon}}}}<includeonly>[[Category:Archon]]</includeonly>
| |
| | BloodRush = {{tt|{{col|R|Blood Rush}}|{{KW/Blood Rush}}}}<includeonly>[[Category:Blood Rush]]</includeonly>
| |
| | Haunt = {{tt|{{col|Soul|Haunt}}|{{KW/Haunt}}}}<includeonly>[[Category:Haunt]]</includeonly>
| |
| | Shiver = {{tt|{{col|B2|Shiver}}|{{KW/Shiver}}}}<includeonly>[[Category:Shiver]]</includeonly>
| |
| | Grapple = {{tt|{{col|P4|Grapple}}|{{KW/Grapple}}}}<includeonly>[[Category:Grapple]]</includeonly>
| |
| | Hemorrhage = {{tt|{{col|Melee|Hemorrhage}}|{{KW/Hemorrhage}}}}<includeonly>[[Category:Hemorrhage]]</includeonly>
| |
| | Ambush = {{tt|{{col|Le|Ambush}}|{{KW/Ambush}}}}<includeonly>[[Category:Ambush]]</includeonly>
| |
| | Acceptance = {{tt|{{col|Y2|Acceptance}}|{{KW/Acceptance}}}}<includeonly>[[Category:Acceptance]]</includeonly>
| |
| | Glee = {{tt|{{col|Lb|Glee}}|{{KW/Glee}}}}<includeonly>[[Category:Glee]]</includeonly>
| |
| | Joy = {{tt|{{col|G2|Joy}}|{{KW/Joy}}}}<includeonly>[[Category:Joy]]</includeonly>
| |
| | Empathy = {{tt|{{col|Melee|Empathy}}|{{KW/Empathy}}}}<includeonly>[[Category:Empathy]]</includeonly>
| |
| | Pride = {{tt|{{col|Ta|Pride}}|{{KW/Pride}}}}<includeonly>[[Category:Pride]]</includeonly>
| |
| | Stealth = {{tt|{{col|Le|{{{1|}}}}}|{{KW/{{{1|}}}}}}}<includeonly>[[Category:{{{1|}}}]]</includeonly>
| |
| | Pursuit = {{tt|{{col|P2|Pursuit}}|{{KW/Pursuit}}}}<includeonly>[[Category:Pursuit]]</includeonly>
| |
| | Haste = {{tt|{{col|G2|Haste}}|{{KW/Haste}}}}<includeonly>[[Category:Haste]]</includeonly>
| |
| | SecondWind = {{tt|{{col|Lb|Second Wind}}|{{KW/Second Wind}}}}<includeonly>[[Category:Second Wind]]</includeonly>
| |
| | CrystalSurge = {{tt|{{col|Lb|Crystal Surge}}|{{KW/Crystal Surge}}}}<includeonly>[[Category:Crystal Surge]]</includeonly>
| |
| | Corrosion = {{tt|{{col|G|Corrosion}}|{{KW/Corrosion}}}}<includeonly>[[Category:Corrosion]]</includeonly>
| |
| | TinyDancer = {{tt|{{col|Esp|Tiny Dancer}}|{{KW/Tiny Dancer}}}}<includeonly>[[Category:Tiny Dancer]]</includeonly>
| |
| | Drizzle = {{tt|{{col|Lb|Drizzle}}|{{KW/Drizzle}}}}<includeonly>[[Category:Drizzle]]</includeonly>
| |
| | StaminaSurge = {{tt|{{col|G4|Stamina Surge}}|{{KW/Stamina Surge}}}}<includeonly>[[Category:Stamina Surge]]</includeonly>
| |
| | FishBonesPower = {{tt|Fish Bones Power|{{KW/Fish Bones Power}}}}<includeonly>[[Category:Fish Bones Power]]
| |
| </includeonly>
| |
| | #default = {{{1|}}}
| |
| }}
| |