Traits: Difference between revisions
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(Fleshed out Cyborg Traits) |
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!class=unsortable style="width:1%;"| !!Name!!class=unsortable style="width:50%;"|Description!!Conditions!!Type | !class=unsortable style="width:1%;"| !!Name!!class=unsortable style="width:50%;"|Description!!Conditions!!Type | ||
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|[[File:Bomb Factory Augment.png]]||Bomb Factory Augment||Grants you a bomb 2 seconds after using your final bomb. (Also works out of combat.)||Cyborg only trait||Cybernetic Augment | |[[File:Bomb Factory Augment.png]]||{{col|Gr|Bomb Factory Augment}}||Grants you a bomb {{col|G|2}} seconds after using your final bomb. {{col|Gr|(Also works out of combat.)}}||Cyborg only trait||Cybernetic Augment | ||
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|[[File:Computation Speed Augment.png]]||Computation Speed Augment||Each point of intelligence grants | |[[File:Computation Speed Augment.png]]||{{col|Gr|Computation Speed Augment}}||Each point of {{col|B|intelligence}} grants {{KW|Crit|5}} multiplier.||Cyborg only trait||Cybernetic Augment | ||
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|[[File:Enhanced Weapons Augment.png]]||Enhanced Weapons Augment||You gain {{col|G|+1}} {{col|P|weapon upgrade level}} at level {{col|G|2}}, {{col|G|4}} and {{col|G|6}}. [This works in retrospect.]||Cyborg only trait||Cybernetic Augment | |[[File:Enhanced Weapons Augment.png]]||{{col|Gr|Enhanced Weapons Augment}}||You gain {{col|G|+1}} {{col|P|weapon upgrade level}} at level {{col|G|2}}, {{col|G|4}} and {{col|G|6}}. [This works in retrospect.]||Cyborg only trait||Cybernetic Augment | ||
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|[[File:Lightning Nova Augment.png]]||Lightning Nova Augment||On a tally of 10 weapon attacks | |[[File:Lightning Nova Augment.png]]||{{col|Gr|Lightning Nova Augment}}||On a tally of {{col|G|10}} {{col|P|weapon}} attacks {{KW|Trigger}} a {{col|Y|lightning}} nova that deals {{KW|Lightning}}. {{col|Gr|[0.25 second cooldown]}}||Cyborg only trait||Cybernetic Augment | ||
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|[[File:Magi-Tech Augment.png]]||Magi-Tech Augment||???||Cyborg only trait||Cybernetic Augment | |[[File:Magi-Tech Augment.png]]||{{col|Gr|Magi-Tech Augment}}||???||Cyborg only trait||Cybernetic Augment | ||
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|[[File:Photon Blaster Augment.png]]||Photon Blaster Augment||During combat, periodically shoots a photon beam at the nearest enemy dealing | |[[File:Photon Blaster Augment.png]]||{{col|Gr|Photon Blaster Augment}}||During combat, {{col|Lb|periodically}} shoots a photon beam at the nearest enemy dealing {{KW|Energy}} every {{col|G|2}} seconds. | ||
|Cyborg only trait||Cybernetic Augment | |Cyborg only trait||Cybernetic Augment | ||
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|[[File:Polarity Shift Augment.png]]||Polarity Shift Augment||Your | |[[File:Polarity Shift Augment.png]]||{{col|Gr|Polarity Shift Augment}}||Your {{KW|LHs}} are {{KW|CursedHits}} and vice versa.||Cyborg only trait||Cybernetic Augment | ||
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|[[File:Power Amplifier Augment.png]]||Power Amplifier Augment||Doubles your {{KW|Power}}.||Cyborg only trait||Cybernetic Augment | |[[File:Power Amplifier Augment.png]]||{{col|Gr|Power Amplifier Augment}}||{{col|G|Doubles}} your {{KW|Power}}.||Cyborg only trait||Cybernetic Augment | ||
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|[[File:Rocket Punch Augment.png]]||Rocket Punch Augment||Grants 100% increased body attack range and 100 | |[[File:Rocket Punch Augment.png]]||{{col|Gr|Rocket Punch Augment}}||Grants {{col|G|100%}} increased body attack range and {{KW|Crush|100}} chance with body attacks.||Cyborg only trait||Cybernetic Augment | ||
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|[[File:Scope Augment.png]]||Scope Augment||Gain between +5% and +35% | |[[File:Scope Augment.png]]||{{col|Gr|Scope Augment}}||Gain between {{col|G|+5%}} and {{col|G|+35%}} {{KW|Crit}} chance with {{col|P|weapon}} attacks depending on the {{col|G2|dexterity}} scaling of your equipped weapon.||???||Cybernetic Augment | ||
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Revision as of 05:02, 31 December 2023
Traits are special buffs that players can choose from a random pool upon leveling up, up to a maximum of 6 different traits per run. You can use Ethereal Dice to reroll traits or Obsidian Dice to change a trait into a random one and you may also find Tomes with random traits that allow you replace a current trait with the Tome trait.
Most traits are placed in the pool with no special conditions, however some require conditions for the trait to appear. For example Shield based traits will not appear until you are wearing a shield. There are also certain class only traits such as the Super Hero, Esper and Cyborg.