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		<id>https://roguepedia.net/wiki/index.php?title=Game_Mechanics&amp;diff=30884</id>
		<title>Game Mechanics</title>
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		<updated>2025-03-11T22:41:45Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: /* Equipment Rarity */ less vertical space on the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Missing Info}}&lt;br /&gt;
==HUD Icons==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDHeart.gif|50px]] || Your main health bar. Taking damage will reduce your health, but it can be restored with potions, events, and other methods.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDSoul.gif|50px]] || Your soul hearts. Taking damage will remove a soul heart, and it cannot be healed except by obtaining more. Soul hearts have priority over your main health. Hearts will be damaged before soul hearts on mechanics that take hp, such as blood chests.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDShield.gif|50px]] || Your shield points. Taking any kind of damage (sometimes enemies can hit for more than a heart) will always reduce your Shield by one point. Shield points have priority over soul hearts and your main health. Shields can be restored by blacksmiths, items, and equipment effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Block.gif|37px|center]] || Your block indicator. Certain traits or equipment will grant you the ability to block one attack. It is shown as depleted upon blocking and refreshes after each floor. Block has priority over armor, soul hearts and normal hearts.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDDodge.gif|50px]]|| Your evade indicator. Certain traits or equipment will grant you the ability to avoid one attack. It is shown as depleted upon evading and can be replenished every 5 combat rooms. Evade has priority over block, armor, soul hearts and main health.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppression.gif|45px|center]] || Your suppression hearts. Adds additional hearts that are only appear on your health bar during boss fights. Suppression hearts have priority over everything else. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDMana.gif|50px]] || Your mana. Mana is the resource used by [[Skills]]. Each Skill has a unique Mana &#039;&#039;&#039;Cost&#039;&#039;&#039; and Mana &#039;&#039;&#039;Recovery Rate&#039;&#039;&#039; .  Certain [[Traits]] and equipment may scale off Mana as well.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDStamina.gif|50px]] || Your current stamina. Allows you to dash forward and iframe through attacks from enemies. This means that there is a short period of time you are invulnerable to any attack while you dash (there are buffs and equipment that can increase this duration). It regenerates as you fight but using stamina while it is regenerating will reset recovery progress. The bar filling will regenerate ALL stamina.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDFlask.gif|40px|center]] || Your remaining health flasks. Each one can be used anywhere; however, it has a stationary cast time, so you need to find the best time to use it (it can be cancelled mid-cast to avoid an attack). Flasks can be refilled throughout your run, such as from certain dungeon rooms.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDRevive.gif|50px]] || Your resurrection indicator. Certain traits or equipment will allow you to revive with some hearts upon death. When a revive is used, the indicator is shown as depleted and cannot be reused again except with certain items.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDCoin.png|50px]] || Your current coins collected. These can be used in shops and the [[Rooms|arcade]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDBomb.png|50px]] || Your current bombs collected. Bombs deal damage and have a large radius. They can be used to blow up entrances to [[Secret Rooms]] or blocked doors, you can blow up shrines, arcade machines (before they break) or kill enemies. &#039;&#039;&#039;Bombs do NOT hurt you!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDKey.png|50px]] || Your current keys collected. Keys are used to open entrances that are blocked off with a locked door. They can also be used to open locked chests and hatches to [[Secret Rooms]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDSoul.png|50px]] || Your current Souls collected. Souls are a secondary in-run currency; they can be spent at bonfires to refill health or gain extra base stats. Some [[Events]] or class passives require sacrificing/saving Souls for rewards/increased damage. Sometimes there might be a shop that requires Souls rather than coins; this includes the current alignment shops (Law, Evil, Good).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Alignment==&lt;br /&gt;
Alignment is a stat that determines your end path, costs of items from vendors in the tavern, and bonuses from equipment such as [[Emblem of Bahamut]]. It is divided into four categories, {{KW|Evil}}, {{KW|Good}}, {{KW|Lawful}} and {{KW|Chaos}}. Some [[Classes|classes]] start with {{KW|Evil}} or {{KW|Good}} alignment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Shops for each alignment (excluding Chaotic) are unlocked as you progress in [[World Tier]]. Defeating the Gate Guardian of each path (Shadow Planes, Burning Hells, High Heavens) will unlock their respective alignment shops that can appear after a boss battle. These shops are the primary ways of obtaining alignment to pass the worthiness check at the Gates.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The mastery perk [[Mastery Perks#ThroneQuest|Throne Quest]] reduces alignment requirements for Floor 12 Gates by 1.&lt;br /&gt;
* Having the opposite alignment when buying from {{col|Y|Tavern}} NPCs can {{col|R|increase}} the price of what they&#039;re selling. For example, &amp;quot;Gun Dealer NPC ({{col|G|15}}/30/{{col|R|45}})&amp;quot; means that at the correct alignment with the character, the price will be {{col|G|15}} gold, whilst at the opposite alignment, it will be {{col|R|45}} gold.&lt;br /&gt;
* Current alignment can be seen in the character stats under the general tab.&lt;br /&gt;
===Morality===&lt;br /&gt;
{{col|G|Positive}} values indicate an increase in {{KW|Good}} whilst {{col|R|negative}} values indicate an increase in {{KW|Evil}}. &lt;br /&gt;
* Note that Alignment is no longer on a scale, so getting +1 {{KW|Good}} will not counteract +1 {{KW|Evil}}.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:95%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:40%;&amp;quot;|Interaction!!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Alignment Gained&lt;br /&gt;
|-&lt;br /&gt;
|+Sources&lt;br /&gt;
|-&lt;br /&gt;
| Buying from {{KW|Evil}} shops || -1 &lt;br /&gt;
|-&lt;br /&gt;
| Buying [[Illegal Gun Parts]] from Gun Dealer NPC in {{col|Y|Tavern}} || -1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Buying or Selling items in the [[Black Market]] || -1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Accepting the [[Captured Goat Devil]]&#039;s deal || -1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Opening up one of the [[Evil Urns]] || -1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Wearing [[Devil Horns]] and [[Devil Cloak]]|| -4 (set bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Buying from {{KW|Good}} shops || +1 &lt;br /&gt;
|-&lt;br /&gt;
| Buying [[Green Blossom]] from the Dryad NPC in {{col|Y|Tavern}} || +1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Buying [[Purging Stone]] from the Cleric NPC in {{col|Y|Tavern}}  || +1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Kissing the [[Frog Princess]] || +1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Wearing [[Angelic Hood]] and [[Angelic Ring]] || +4 (set bonus)&lt;br /&gt;
|-&lt;br /&gt;
| From [[Mastery_Perks#Superstitions|Superstitions perk]] on Floor 2 || +1/-1 Any (Random)&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:95%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:40%;&amp;quot;|Interaction!!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Alignment Required&lt;br /&gt;
|-&lt;br /&gt;
|+Usage&lt;br /&gt;
|-&lt;br /&gt;
| Worthiness for the gate in the {{col|R|Burning Hells}} || Pure Evil (-4/-3*)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Illegal Gun Parts]] from Gun Dealer NPC in {{col|Y|Tavern}} (15/30/45) || Leaning Evil (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Mead]] from Barbarian NPC in {{col|Y|Tavern}} (5/10/20) || Leaning Evil (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Activating effects of [[Amon&#039;s Grasp]] and [[Archdevil Armor]] || Evil (-3)&lt;br /&gt;
|-&lt;br /&gt;
| Increasing effects of [[Devil Charm]], [[Devil Boots]], [[Devil Cloak]], [[Emblem of Tiamat]], [[Dark Wizard Staff]], [[Imp Dagger]] || Evil Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Worthiness for the gate in the {{col|G|High Heavens}} || Pure Good (+4/+3*)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Green Blossom]] from the Dryad NPC in {{col|Y|Tavern}} (5/10/20)|| Leaning Good (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Purging Stone]] from the Cleric NPC in {{col|Y|Tavern}} (5/10/20) || Leaning Good (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Fairy Tale Branch]] from the Princess NPC in {{col|Y|Tavern}} (30/45/60) || Leaning Good (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Repair Powder]] from the Dwarf NPC in {{col|Y|Tavern}} (5/10/15) || Leaning Good (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Activating effects of [[Eden&#039;s Touch]] and [[Archangel Armor]] || Good (+3)&lt;br /&gt;
|-&lt;br /&gt;
| Increasing effects of [[Angel Charm]], [[Angel Boots]], [[Emblem of Bahamut]]|| Good Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Increased effect of [[Mastery_Perks#Reprecussions|Reprecussions perk]] || Good and Evil Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Effect from [[Mastery_Perks#Faith|Faith perk]] || Any Alignment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Integrity===&lt;br /&gt;
{{col|G|Positive}} values indicate an increase in {{KW|Lawful}} whilst {{col|R|negative}} values indicate an increase in {{KW|Chaos}}.&lt;br /&gt;
* Note that Alignment is no longer on a scale, so getting +1 {{KW|Lawful}} will not counteract +1 {{KW|Chaos}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{col|R|Note: Chaotic alignment currently is being worked on and will have more uses in the next major update.}}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:95%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:40%;&amp;quot;|Interaction!!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Alignment Gained&lt;br /&gt;
|-&lt;br /&gt;
|+Sources&lt;br /&gt;
|-&lt;br /&gt;
| Buying from {{col|Lb|Lawful}} shops || +1&lt;br /&gt;
|-&lt;br /&gt;
| Buying Dice from Farmer NPC in {{col|Y|Tavern}} || +1&lt;br /&gt;
|-&lt;br /&gt;
| Buying Dice from Christkind NPC in {{col|Y|Tavern}} (December only) || +1&lt;br /&gt;
|-&lt;br /&gt;
| Buying [[Storm In A Bottle]] from Wizard NPC in {{col|Y|Tavern}} || -1&lt;br /&gt;
|-&lt;br /&gt;
| Taking the [[Abyssal Charm]] in the [[Abyssal Charm Event|event]] || -1&lt;br /&gt;
|-&lt;br /&gt;
| From [[Mastery_Perks#Superstitions|Superstitions perk]] on Floor 2 || +1/-1 Any (Random)&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;  style=&amp;quot;width:95%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:40%;&amp;quot;|Interaction!!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Alignment Required&lt;br /&gt;
|-&lt;br /&gt;
|+Usage&lt;br /&gt;
|-&lt;br /&gt;
| Worthiness for the gate in the {{col|Lb|Shadow Planes}} || Pure Lawful (+4/+3*)&lt;br /&gt;
|-&lt;br /&gt;
| Increased effect of [[Order Charm]] || Lawful Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Increased effect of [[Chaos Charm]] || Chaotic Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Increased effect of [[Mastery_Perks#Reprecussions|Reprecussions perk]] || Lawful and Chaotic Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Effect from [[Mastery_Perks#Faith|Faith perk]] || Any Alignment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot Modifiers==&lt;br /&gt;
There are three stats that can influence the loot you receive from various sources: {{KW|Luck}}, {{KW|MagicFind}} and {{KW|TFind}}&amp;lt;br&amp;gt;{{KW|Luck}} additionally adds {{Col|G|+5%}} {{KW|LHc}} per {{KW|Luck}} you have.&lt;br /&gt;
&lt;br /&gt;
==Bomb Loot==&lt;br /&gt;
Some room rewards, such as chests, shrines and arcades can be bombed to offer an alternate loot pool. This is useful when you cannot open a chest due to lacking keys, or preferring the alternate loot to the regular one. Note that Giant Treasure Chests have the same bomb loot as the normal chests. Health Fountains also do not give anything on being bombed. Arcades do not give any bomb loot if they have been played till they are broken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This loot can be {{col|G|doubled}} via the mastery perk [[Mastery Perks#SmashAndGrab|Smash and Grab]].&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:30%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Object!!class=unsortable style=&amp;quot;width:20%;&amp;quot;|Loot&lt;br /&gt;
|-&lt;br /&gt;
|Chest||&lt;br /&gt;
* 4-5 {{KW|Gold}}&lt;br /&gt;
* 1 {{KW|Key}}&lt;br /&gt;
* 1 {{KW|Soul_Heart}}&lt;br /&gt;
|-&lt;br /&gt;
|Blood Chest|| 1 {{KW|Flask}} Charge&lt;br /&gt;
|-&lt;br /&gt;
|Blood Altar|| 1 {{KW|Flask}} Charge&lt;br /&gt;
|-&lt;br /&gt;
|Shrine|| 1 [[Power Shard]]&lt;br /&gt;
|-&lt;br /&gt;
|Cursed Shrine|| 2 [[Purging Stone]]&lt;br /&gt;
|-&lt;br /&gt;
|Arcade|| Assortment of 3 Dice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Damage Scaling ==&lt;br /&gt;
Damage scaling grants {{col|G|+5%}} Damage per point in that stat (STR, DEX, INT), however depending on the level of the scaling (S, A, B, C, D), there is a soft cap on how much damage you can get. Exceeding the soft cap will result in any level greater than the soft cap only giving {{col|G|+0.5%}} Damage per point in that stat.&lt;br /&gt;
&lt;br /&gt;
For example, having 60 {{KW|Str}} whilst using a weapon with S level {{KW|Str}} scaling will only give a 255% Damage bonus due to the soft cap, instead of 300%.&lt;br /&gt;
&lt;br /&gt;
Most forms of damage will have a form of scaling.&lt;br /&gt;
=== Scaling Soft Caps ===&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039; - 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039; - 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;B&#039;&#039;&#039; - 30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;C&#039;&#039;&#039; - 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;D&#039;&#039;&#039; - 10&lt;br /&gt;
&lt;br /&gt;
==Attunement==&lt;br /&gt;
[[File:AttunementExample.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Some equipment need to be &amp;quot;attuned&amp;quot; in order for their effects to work. This is a mechanic to prevent too much equipment micromanagement during fights (such as swapping between 2 body armors during a fight). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
To attune an equipment, you must equip it and complete combat rooms. Each room increases your equipped item&#039;s attunement by 1. Equipments can have an attunement value of 1 (1 room) to 3 (3 rooms) and will reset if you enter a new room with it unequipped (i.e in your inventory).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Two ways of instantly attuning your equipment are: using the [[Attunement Blessing]] received from a shrine, or attuning at a campfire before an endgame boss.&lt;br /&gt;
&lt;br /&gt;
==Equipment Rarity==&lt;br /&gt;
Equipments have their own rarity, beginning with Common up to Legendary. Typically the higher the rarity, the more powerful the item is.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;table-layout:fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|Rarities&lt;br /&gt;
|-&lt;br /&gt;
!{{CommonCol}}!!{{UncommonCol}}!!{{RareCol}}!!{{EpicCol}}!!{{LegendaryCol}}!!{{SetCol}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Picking up food grants {{col|G|+1}} EXP as well as a bonus to one of your stats. Normal food items can be found throughout the dungeon as room rewards, in [[shops]] and as rewards from certain gear. They give a bonus to one or more of your three main stats: {{KW|Str}}, {{KW|Dex}} and {{KW|Int}}.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot;&lt;br /&gt;
!colspan =&amp;quot;4&amp;quot;|Stats Gained&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beef Icon.png|45px|link=]] {{col|Melee|Beef}} {{Col|G|+1}} {{KW|Str}}|| [[File:Sausage.png|45px|link=]] {{col|Melee|Sausage}} {{Col|G|+2}} {{KW|Str}}, {{Col|G|-1}} {{KW|Int}} || [[File:Burger.png|45px|link=]] {{col|Melee|Burger}} {{Col|G|+1}} {{KW|Str}}, {{Col|G|+1}} {{KW|Dex}} || [[File:Meat Shank.png|45px|link=]] {{col|Melee|Meat Shank}} {{Col|G|+3}} {{KW|Str}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pear Icon.png|45px|link=]] {{col|G2|Pear}} {{Col|G|+1}} {{KW|Dex}}|| [[File:Salad.png|45px|link=]] {{col|G2|Salad}}{{Col|G|+2}} {{KW|Dex}}, {{Col|G|-1}} {{KW|Str}} || [[File:Cake Icon.png|45px|link=]] {{col|G2|Cake}} {{Col|G|+1}} {{KW|Dex}}, {{Col|G|+1}} {{KW|Int}} || [[File:Broccoli.png|45px|link=]] {{col|G2|Broccoli}} {{Col|G|+3}} {{KW|Dex}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy.png|45px|link=]] {{col|B3|Candy}} {{Col|G|+1}} {{KW|Int}}|| [[File:Chocolate.png|45px|link=]] {{col|B3|Chocolate}} {{Col|G|+2}} {{KW|Int}}, {{Col|G|-1}} {{KW|Dex}}  || [[File:Fish N Chips.png|45px|link=]] {{col|B3|Fish N Chips}}{{Col|G|+1}} {{KW|Int}}, {{Col|G|+1}} {{KW|Str}} || [[File:Lollipop.png|45px|link=]] {{col|B3|Lollipop}} {{Col|G|+3}} {{KW|Int}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Golden Food==&lt;br /&gt;
Golden food are a special type of food: most of them can only appear as room rewards on floors 11/12. Each golden food gives a unique stat bonus and {{Col|G|+1}} EXP. Ambrosia is the only golden food currently that can also appear as rewards from Blood Altars and in [[Secret Rooms]] in addition to appearing on floors 11/12.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
!Food!!Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Steak.png|50px|link=]] {{col|Gold|Golden Steak}}|| &amp;lt;b&amp;gt;{{Col|G|10%}} increased damage with non crits&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Candy.png|50px|link=]] {{col|Gold|Golden Candy}}|| &amp;lt;b&amp;gt;{{Col|G|+2.5%}} {{KW|Crit}} chance&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Pear.png|50px|link=]] {{col|Gold|Golden Pear}}|| &amp;lt;b&amp;gt;{{Col|G|+2.5%}} increased attack speed&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Meat Shank.png|50px|link=]] {{col|Gold|Golden Meat Shank}}|| &amp;lt;b&amp;gt;{{Col|G|+15}} equip load capacity&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Broccoli.png|50px|link=]] {{col|Gold|Golden Broccoli}}|| &amp;lt;b&amp;gt;{{Col|G|+15%}} {{KW|Crit}} multiplier&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Lollipop.png|50px|link=]] {{col|Gold|Golden Lollipop}}|| &amp;lt;b&amp;gt;{{Col|G|+2.5%}} {{col|B|mana drain}} refund&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambrosia.png|50px|link=]] {{col|Gold|Ambrosia}}|| &amp;lt;b&amp;gt;{{Col|G|+1}} to highest attribute&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Croissant.png|50px|link=]] {{col|Gold|Golden Croissant}}|| &amp;lt;b&amp;gt;{{Col|G|+10%}} increased {{KW|Companion}} damage&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Cherries.png|50px|link=]] {{col|Gold|Golden Cherries}}|| &amp;lt;b&amp;gt;{{Col|G|+10%}} increased {{KW|trigger}} damage&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Clover.png|50px|link=]] {{col|Gold|Golden Clover}}|| &amp;lt;b&amp;gt;{{Col|G|+2.5%}} {{KW|LH}} chance&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tipsiness[[File:SE Tipsiness.png|50px|link=]]==&lt;br /&gt;
Displays the amount of {{Col|P|booze buffs}} you can have active at once, with the default {{Col|G|maximum}} being {{Col|G|3}} stacks. You gain {{Col|G|1}} {{Col|Gold|Tipsiness}} stack for each [[Items#Booze|Booze]] item you drink, with stacks lasting {{Col|G|10}} rooms. &lt;br /&gt;
When a stack expires, the oldest {{Col|P|booze buff}} is removed. If you go over your {{Col|G|maximum}} {{Col|Gold|Tipsiness}}, the oldest {{Col|P|booze buff}} is removed and replaced with the new {{Col|P|booze buff}}.  {{Col|G|Max}} {{Col|Gold|Tipsiness}} stacks can be increased by {{Col|G|1}} for each &amp;lt;br&amp;gt;[[File:Cheese.png|30px|link=[[Cheese]]]][[Cheese]] you consume. Having the [[File:Boozer.png|30px|link=[[Traits#Strength Traits]]]][[Traits#Strength Traits|Boozer]] trait makes stacks permanent.&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Game_Mechanics&amp;diff=30883</id>
		<title>Game Mechanics</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Game_Mechanics&amp;diff=30883"/>
		<updated>2025-03-11T22:28:21Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: /* Bomb Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Missing Info}}&lt;br /&gt;
==HUD Icons==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDHeart.gif|50px]] || Your main health bar. Taking damage will reduce your health, but it can be restored with potions, events, and other methods.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDSoul.gif|50px]] || Your soul hearts. Taking damage will remove a soul heart, and it cannot be healed except by obtaining more. Soul hearts have priority over your main health. Hearts will be damaged before soul hearts on mechanics that take hp, such as blood chests.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDShield.gif|50px]] || Your shield points. Taking any kind of damage (sometimes enemies can hit for more than a heart) will always reduce your Shield by one point. Shield points have priority over soul hearts and your main health. Shields can be restored by blacksmiths, items, and equipment effects.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Block.gif|37px|center]] || Your block indicator. Certain traits or equipment will grant you the ability to block one attack. It is shown as depleted upon blocking and refreshes after each floor. Block has priority over armor, soul hearts and normal hearts.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDDodge.gif|50px]]|| Your evade indicator. Certain traits or equipment will grant you the ability to avoid one attack. It is shown as depleted upon evading and can be replenished every 5 combat rooms. Evade has priority over block, armor, soul hearts and main health.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Suppression.gif|45px|center]] || Your suppression hearts. Adds additional hearts that are only appear on your health bar during boss fights. Suppression hearts have priority over everything else. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDMana.gif|50px]] || Your mana. Mana is the resource used by [[Skills]]. Each Skill has a unique Mana &#039;&#039;&#039;Cost&#039;&#039;&#039; and Mana &#039;&#039;&#039;Recovery Rate&#039;&#039;&#039; .  Certain [[Traits]] and equipment may scale off Mana as well.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDStamina.gif|50px]] || Your current stamina. Allows you to dash forward and iframe through attacks from enemies. This means that there is a short period of time you are invulnerable to any attack while you dash (there are buffs and equipment that can increase this duration). It regenerates as you fight but using stamina while it is regenerating will reset recovery progress. The bar filling will regenerate ALL stamina.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDFlask.gif|40px|center]] || Your remaining health flasks. Each one can be used anywhere; however, it has a stationary cast time, so you need to find the best time to use it (it can be cancelled mid-cast to avoid an attack). Flasks can be refilled throughout your run, such as from certain dungeon rooms.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDRevive.gif|50px]] || Your resurrection indicator. Certain traits or equipment will allow you to revive with some hearts upon death. When a revive is used, the indicator is shown as depleted and cannot be reused again except with certain items.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDCoin.png|50px]] || Your current coins collected. These can be used in shops and the [[Rooms|arcade]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDBomb.png|50px]] || Your current bombs collected. Bombs deal damage and have a large radius. They can be used to blow up entrances to [[Secret Rooms]] or blocked doors, you can blow up shrines, arcade machines (before they break) or kill enemies. &#039;&#039;&#039;Bombs do NOT hurt you!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDKey.png|50px]] || Your current keys collected. Keys are used to open entrances that are blocked off with a locked door. They can also be used to open locked chests and hatches to [[Secret Rooms]].&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HUDSoul.png|50px]] || Your current Souls collected. Souls are a secondary in-run currency; they can be spent at bonfires to refill health or gain extra base stats. Some [[Events]] or class passives require sacrificing/saving Souls for rewards/increased damage. Sometimes there might be a shop that requires Souls rather than coins; this includes the current alignment shops (Law, Evil, Good).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Alignment==&lt;br /&gt;
Alignment is a stat that determines your end path, costs of items from vendors in the tavern, and bonuses from equipment such as [[Emblem of Bahamut]]. It is divided into four categories, {{KW|Evil}}, {{KW|Good}}, {{KW|Lawful}} and {{KW|Chaos}}. Some [[Classes|classes]] start with {{KW|Evil}} or {{KW|Good}} alignment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Shops for each alignment (excluding Chaotic) are unlocked as you progress in [[World Tier]]. Defeating the Gate Guardian of each path (Shadow Planes, Burning Hells, High Heavens) will unlock their respective alignment shops that can appear after a boss battle. These shops are the primary ways of obtaining alignment to pass the worthiness check at the Gates.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The mastery perk [[Mastery Perks#ThroneQuest|Throne Quest]] reduces alignment requirements for Floor 12 Gates by 1.&lt;br /&gt;
* Having the opposite alignment when buying from {{col|Y|Tavern}} NPCs can {{col|R|increase}} the price of what they&#039;re selling. For example, &amp;quot;Gun Dealer NPC ({{col|G|15}}/30/{{col|R|45}})&amp;quot; means that at the correct alignment with the character, the price will be {{col|G|15}} gold, whilst at the opposite alignment, it will be {{col|R|45}} gold.&lt;br /&gt;
* Current alignment can be seen in the character stats under the general tab.&lt;br /&gt;
===Morality===&lt;br /&gt;
{{col|G|Positive}} values indicate an increase in {{KW|Good}} whilst {{col|R|negative}} values indicate an increase in {{KW|Evil}}. &lt;br /&gt;
* Note that Alignment is no longer on a scale, so getting +1 {{KW|Good}} will not counteract +1 {{KW|Evil}}.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:95%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:40%;&amp;quot;|Interaction!!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Alignment Gained&lt;br /&gt;
|-&lt;br /&gt;
|+Sources&lt;br /&gt;
|-&lt;br /&gt;
| Buying from {{KW|Evil}} shops || -1 &lt;br /&gt;
|-&lt;br /&gt;
| Buying [[Illegal Gun Parts]] from Gun Dealer NPC in {{col|Y|Tavern}} || -1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Buying or Selling items in the [[Black Market]] || -1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Accepting the [[Captured Goat Devil]]&#039;s deal || -1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Opening up one of the [[Evil Urns]] || -1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Wearing [[Devil Horns]] and [[Devil Cloak]]|| -4 (set bonus)&lt;br /&gt;
|-&lt;br /&gt;
| Buying from {{KW|Good}} shops || +1 &lt;br /&gt;
|-&lt;br /&gt;
| Buying [[Green Blossom]] from the Dryad NPC in {{col|Y|Tavern}} || +1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Buying [[Purging Stone]] from the Cleric NPC in {{col|Y|Tavern}}  || +1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Kissing the [[Frog Princess]] || +1 (once per run)&lt;br /&gt;
|-&lt;br /&gt;
| Wearing [[Angelic Hood]] and [[Angelic Ring]] || +4 (set bonus)&lt;br /&gt;
|-&lt;br /&gt;
| From [[Mastery_Perks#Superstitions|Superstitions perk]] on Floor 2 || +1/-1 Any (Random)&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:95%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:40%;&amp;quot;|Interaction!!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Alignment Required&lt;br /&gt;
|-&lt;br /&gt;
|+Usage&lt;br /&gt;
|-&lt;br /&gt;
| Worthiness for the gate in the {{col|R|Burning Hells}} || Pure Evil (-4/-3*)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Illegal Gun Parts]] from Gun Dealer NPC in {{col|Y|Tavern}} (15/30/45) || Leaning Evil (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Mead]] from Barbarian NPC in {{col|Y|Tavern}} (5/10/20) || Leaning Evil (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Activating effects of [[Amon&#039;s Grasp]] and [[Archdevil Armor]] || Evil (-3)&lt;br /&gt;
|-&lt;br /&gt;
| Increasing effects of [[Devil Charm]], [[Devil Boots]], [[Devil Cloak]], [[Emblem of Tiamat]], [[Dark Wizard Staff]], [[Imp Dagger]] || Evil Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Worthiness for the gate in the {{col|G|High Heavens}} || Pure Good (+4/+3*)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Green Blossom]] from the Dryad NPC in {{col|Y|Tavern}} (5/10/20)|| Leaning Good (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Purging Stone]] from the Cleric NPC in {{col|Y|Tavern}} (5/10/20) || Leaning Good (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Fairy Tale Branch]] from the Princess NPC in {{col|Y|Tavern}} (30/45/60) || Leaning Good (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Cheaper [[Repair Powder]] from the Dwarf NPC in {{col|Y|Tavern}} (5/10/15) || Leaning Good (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Activating effects of [[Eden&#039;s Touch]] and [[Archangel Armor]] || Good (+3)&lt;br /&gt;
|-&lt;br /&gt;
| Increasing effects of [[Angel Charm]], [[Angel Boots]], [[Emblem of Bahamut]]|| Good Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Increased effect of [[Mastery_Perks#Reprecussions|Reprecussions perk]] || Good and Evil Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Effect from [[Mastery_Perks#Faith|Faith perk]] || Any Alignment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Integrity===&lt;br /&gt;
{{col|G|Positive}} values indicate an increase in {{KW|Lawful}} whilst {{col|R|negative}} values indicate an increase in {{KW|Chaos}}.&lt;br /&gt;
* Note that Alignment is no longer on a scale, so getting +1 {{KW|Lawful}} will not counteract +1 {{KW|Chaos}}.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{col|R|Note: Chaotic alignment currently is being worked on and will have more uses in the next major update.}}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:95%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:40%;&amp;quot;|Interaction!!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Alignment Gained&lt;br /&gt;
|-&lt;br /&gt;
|+Sources&lt;br /&gt;
|-&lt;br /&gt;
| Buying from {{col|Lb|Lawful}} shops || +1&lt;br /&gt;
|-&lt;br /&gt;
| Buying Dice from Farmer NPC in {{col|Y|Tavern}} || +1&lt;br /&gt;
|-&lt;br /&gt;
| Buying Dice from Christkind NPC in {{col|Y|Tavern}} (December only) || +1&lt;br /&gt;
|-&lt;br /&gt;
| Buying [[Storm In A Bottle]] from Wizard NPC in {{col|Y|Tavern}} || -1&lt;br /&gt;
|-&lt;br /&gt;
| Taking the [[Abyssal Charm]] in the [[Abyssal Charm Event|event]] || -1&lt;br /&gt;
|-&lt;br /&gt;
| From [[Mastery_Perks#Superstitions|Superstitions perk]] on Floor 2 || +1/-1 Any (Random)&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;  style=&amp;quot;width:95%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:40%;&amp;quot;|Interaction!!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Alignment Required&lt;br /&gt;
|-&lt;br /&gt;
|+Usage&lt;br /&gt;
|-&lt;br /&gt;
| Worthiness for the gate in the {{col|Lb|Shadow Planes}} || Pure Lawful (+4/+3*)&lt;br /&gt;
|-&lt;br /&gt;
| Increased effect of [[Order Charm]] || Lawful Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Increased effect of [[Chaos Charm]] || Chaotic Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Increased effect of [[Mastery_Perks#Reprecussions|Reprecussions perk]] || Lawful and Chaotic Alignment (Effect Scaling)&lt;br /&gt;
|-&lt;br /&gt;
| Effect from [[Mastery_Perks#Faith|Faith perk]] || Any Alignment&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot Modifiers==&lt;br /&gt;
There are three stats that can influence the loot you receive from various sources: {{KW|Luck}}, {{KW|MagicFind}} and {{KW|TFind}}&amp;lt;br&amp;gt;{{KW|Luck}} additionally adds {{Col|G|+5%}} {{KW|LHc}} per {{KW|Luck}} you have.&lt;br /&gt;
&lt;br /&gt;
==Bomb Loot==&lt;br /&gt;
Some room rewards, such as chests, shrines and arcades can be bombed to offer an alternate loot pool. This is useful when you cannot open a chest due to lacking keys, or preferring the alternate loot to the regular one. Note that Giant Treasure Chests have the same bomb loot as the normal chests. Health Fountains also do not give anything on being bombed. Arcades do not give any bomb loot if they have been played till they are broken.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This loot can be {{col|G|doubled}} via the mastery perk [[Mastery Perks#SmashAndGrab|Smash and Grab]].&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:30%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:10%;&amp;quot;|Object!!class=unsortable style=&amp;quot;width:20%;&amp;quot;|Loot&lt;br /&gt;
|-&lt;br /&gt;
|Chest||&lt;br /&gt;
* 4-5 {{KW|Gold}}&lt;br /&gt;
* 1 {{KW|Key}}&lt;br /&gt;
* 1 {{KW|Soul_Heart}}&lt;br /&gt;
|-&lt;br /&gt;
|Blood Chest|| 1 {{KW|Flask}} Charge&lt;br /&gt;
|-&lt;br /&gt;
|Blood Altar|| 1 {{KW|Flask}} Charge&lt;br /&gt;
|-&lt;br /&gt;
|Shrine|| 1 [[Power Shard]]&lt;br /&gt;
|-&lt;br /&gt;
|Cursed Shrine|| 2 [[Purging Stone]]&lt;br /&gt;
|-&lt;br /&gt;
|Arcade|| Assortment of 3 Dice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Damage Scaling ==&lt;br /&gt;
Damage scaling grants {{col|G|+5%}} Damage per point in that stat (STR, DEX, INT), however depending on the level of the scaling (S, A, B, C, D), there is a soft cap on how much damage you can get. Exceeding the soft cap will result in any level greater than the soft cap only giving {{col|G|+0.5%}} Damage per point in that stat.&lt;br /&gt;
&lt;br /&gt;
For example, having 60 {{KW|Str}} whilst using a weapon with S level {{KW|Str}} scaling will only give a 255% Damage bonus due to the soft cap, instead of 300%.&lt;br /&gt;
&lt;br /&gt;
Most forms of damage will have a form of scaling.&lt;br /&gt;
=== Scaling Soft Caps ===&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039; - 50&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039; - 40&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;B&#039;&#039;&#039; - 30&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;C&#039;&#039;&#039; - 20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;D&#039;&#039;&#039; - 10&lt;br /&gt;
&lt;br /&gt;
==Attunement==&lt;br /&gt;
[[File:AttunementExample.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Some equipment need to be &amp;quot;attuned&amp;quot; in order for their effects to work. This is a mechanic to prevent too much equipment micromanagement during fights (such as swapping between 2 body armors during a fight). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
To attune an equipment, you must equip it and complete combat rooms. Each room increases your equipped item&#039;s attunement by 1. Equipments can have an attunement value of 1 (1 room) to 3 (3 rooms) and will reset if you enter a new room with it unequipped (i.e in your inventory).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Two ways of instantly attuning your equipment are: using the [[Attunement Blessing]] received from a shrine, or attuning at a campfire before an endgame boss.&lt;br /&gt;
&lt;br /&gt;
==Equipment Rarity==&lt;br /&gt;
Equipments have their own rarity, beginning with Common up to Legendary. Typically the higher the rarity, the more powerful the item is.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| {{CommonCol}}&lt;br /&gt;
|-&lt;br /&gt;
| {{UncommonCol}} &lt;br /&gt;
|-&lt;br /&gt;
| {{RareCol}} &lt;br /&gt;
|-&lt;br /&gt;
| {{EpicCol}} &lt;br /&gt;
|-&lt;br /&gt;
| {{LegendaryCol}} &lt;br /&gt;
|-&lt;br /&gt;
| {{SetCol}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Picking up food grants {{col|G|+1}} EXP as well as a bonus to one of your stats. Normal food items can be found throughout the dungeon as room rewards, in [[shops]] and as rewards from certain gear. They give a bonus to one or more of your three main stats: {{KW|Str}}, {{KW|Dex}} and {{KW|Int}}.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot;&lt;br /&gt;
!colspan =&amp;quot;4&amp;quot;|Stats Gained&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beef Icon.png|45px|link=]] {{col|Melee|Beef}} {{Col|G|+1}} {{KW|Str}}|| [[File:Sausage.png|45px|link=]] {{col|Melee|Sausage}} {{Col|G|+2}} {{KW|Str}}, {{Col|G|-1}} {{KW|Int}} || [[File:Burger.png|45px|link=]] {{col|Melee|Burger}} {{Col|G|+1}} {{KW|Str}}, {{Col|G|+1}} {{KW|Dex}} || [[File:Meat Shank.png|45px|link=]] {{col|Melee|Meat Shank}} {{Col|G|+3}} {{KW|Str}} &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pear Icon.png|45px|link=]] {{col|G2|Pear}} {{Col|G|+1}} {{KW|Dex}}|| [[File:Salad.png|45px|link=]] {{col|G2|Salad}}{{Col|G|+2}} {{KW|Dex}}, {{Col|G|-1}} {{KW|Str}} || [[File:Cake Icon.png|45px|link=]] {{col|G2|Cake}} {{Col|G|+1}} {{KW|Dex}}, {{Col|G|+1}} {{KW|Int}} || [[File:Broccoli.png|45px|link=]] {{col|G2|Broccoli}} {{Col|G|+3}} {{KW|Dex}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candy.png|45px|link=]] {{col|B3|Candy}} {{Col|G|+1}} {{KW|Int}}|| [[File:Chocolate.png|45px|link=]] {{col|B3|Chocolate}} {{Col|G|+2}} {{KW|Int}}, {{Col|G|-1}} {{KW|Dex}}  || [[File:Fish N Chips.png|45px|link=]] {{col|B3|Fish N Chips}}{{Col|G|+1}} {{KW|Int}}, {{Col|G|+1}} {{KW|Str}} || [[File:Lollipop.png|45px|link=]] {{col|B3|Lollipop}} {{Col|G|+3}} {{KW|Int}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Golden Food==&lt;br /&gt;
Golden food are a special type of food: most of them can only appear as room rewards on floors 11/12. Each golden food gives a unique stat bonus and {{Col|G|+1}} EXP. Ambrosia is the only golden food currently that can also appear as rewards from Blood Altars and in [[Secret Rooms]] in addition to appearing on floors 11/12.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45%;&amp;quot;&lt;br /&gt;
!Food!!Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Steak.png|50px|link=]] {{col|Gold|Golden Steak}}|| &amp;lt;b&amp;gt;{{Col|G|10%}} increased damage with non crits&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Candy.png|50px|link=]] {{col|Gold|Golden Candy}}|| &amp;lt;b&amp;gt;{{Col|G|+2.5%}} {{KW|Crit}} chance&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Pear.png|50px|link=]] {{col|Gold|Golden Pear}}|| &amp;lt;b&amp;gt;{{Col|G|+2.5%}} increased attack speed&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Meat Shank.png|50px|link=]] {{col|Gold|Golden Meat Shank}}|| &amp;lt;b&amp;gt;{{Col|G|+15}} equip load capacity&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Broccoli.png|50px|link=]] {{col|Gold|Golden Broccoli}}|| &amp;lt;b&amp;gt;{{Col|G|+15%}} {{KW|Crit}} multiplier&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Lollipop.png|50px|link=]] {{col|Gold|Golden Lollipop}}|| &amp;lt;b&amp;gt;{{Col|G|+2.5%}} {{col|B|mana drain}} refund&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambrosia.png|50px|link=]] {{col|Gold|Ambrosia}}|| &amp;lt;b&amp;gt;{{Col|G|+1}} to highest attribute&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Croissant.png|50px|link=]] {{col|Gold|Golden Croissant}}|| &amp;lt;b&amp;gt;{{Col|G|+10%}} increased {{KW|Companion}} damage&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Cherries.png|50px|link=]] {{col|Gold|Golden Cherries}}|| &amp;lt;b&amp;gt;{{Col|G|+10%}} increased {{KW|trigger}} damage&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden Clover.png|50px|link=]] {{col|Gold|Golden Clover}}|| &amp;lt;b&amp;gt;{{Col|G|+2.5%}} {{KW|LH}} chance&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tipsiness[[File:SE Tipsiness.png|50px|link=]]==&lt;br /&gt;
Displays the amount of {{Col|P|booze buffs}} you can have active at once, with the default {{Col|G|maximum}} being {{Col|G|3}} stacks. You gain {{Col|G|1}} {{Col|Gold|Tipsiness}} stack for each [[Items#Booze|Booze]] item you drink, with stacks lasting {{Col|G|10}} rooms. &lt;br /&gt;
When a stack expires, the oldest {{Col|P|booze buff}} is removed. If you go over your {{Col|G|maximum}} {{Col|Gold|Tipsiness}}, the oldest {{Col|P|booze buff}} is removed and replaced with the new {{Col|P|booze buff}}.  {{Col|G|Max}} {{Col|Gold|Tipsiness}} stacks can be increased by {{Col|G|1}} for each &amp;lt;br&amp;gt;[[File:Cheese.png|30px|link=[[Cheese]]]][[Cheese]] you consume. Having the [[File:Boozer.png|30px|link=[[Traits#Strength Traits]]]][[Traits#Strength Traits|Boozer]] trait makes stacks permanent.&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Shop_Infobox&amp;diff=30575</id>
		<title>Template:Shop Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Shop_Infobox&amp;diff=30575"/>
		<updated>2024-12-01T04:15:31Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Shop_Infobox&lt;br /&gt;
 |Floor = String&lt;br /&gt;
 |IsAlternateFloor = Boolean&lt;br /&gt;
 |Image = Wikitext&lt;br /&gt;
 |Description= Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=Shop_Infobox}}&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;height:5pxfont-size: 0.8em;&amp;quot;&amp;gt;&lt;br /&gt;
      {{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
    &amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;Image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;[[File:{{Image}}.png]]&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
  &amp;lt;group&amp;gt;&lt;br /&gt;
    &amp;lt;data source=&amp;quot;Floor&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Floor:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch: {{{IsAlternateFloor}}} | 0 = {{{Floor}}} - World 1 | 1 = {{{Floor}}} - World 2 | #default = {{{Floor}}} }}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
    &amp;lt;data source=&amp;quot;Description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Description:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Description}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;/group&amp;gt;&amp;lt;/infobox&amp;gt;[[Category:Shops]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Event_Infobox&amp;diff=30574</id>
		<title>Template:Event Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Event_Infobox&amp;diff=30574"/>
		<updated>2024-12-01T04:13:53Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Event_Infobox&lt;br /&gt;
 |Floor = String&lt;br /&gt;
 |IsAlternateFloor = Boolean&lt;br /&gt;
 |Image = Wikitext&lt;br /&gt;
 |Description= Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=Event_Infobox}}&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;height:5pxfont-size: 0.8em;&amp;quot;&amp;gt;&lt;br /&gt;
      {{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
    &amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;Image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;[[File:{{Image}}.png]]&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
  &amp;lt;group&amp;gt;&lt;br /&gt;
    &amp;lt;data source=&amp;quot;Floor&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Floor:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#switch: {{{IsAlternateFloor}}} | 0 = {{{Floor}}} - World 1 | 1 = {{{Floor}}} - World 2 | #default = {{{Floor}}} }}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
    &amp;lt;data source=&amp;quot;Description&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Description:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Description}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;/group&amp;gt;&amp;lt;/infobox&amp;gt;[[Category:Events]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=The_Hero&amp;diff=30573</id>
		<title>The Hero</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=The_Hero&amp;diff=30573"/>
		<updated>2024-12-01T04:11:58Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: removed ptr link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = +1&lt;br /&gt;
 |ClassSTR = 2&lt;br /&gt;
 |ClassDEX = 2&lt;br /&gt;
 |ClassINT = 2&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|01B500|Lucky Star}}&amp;lt;br&amp;gt;You gain {{KW|Luck|1}} at level {{col|G|2}}, {{col|G|4}} and {{col|G|6}}.&lt;br /&gt;
 |ClassStartItems = [[File:Hero Cape.png|25px|link=[[Hero Cape]]]][[Hero Cape]]&amp;lt;br&amp;gt;[[File:Amethyst Ring.png|25px|link=[[Amethyst Ring]]]][[Amethyst Ring]]&lt;br /&gt;
 |ClassUnlock = Unlocked at the start.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Heroic Flag&lt;br /&gt;
 |SkillEffect = Raise a flag and gain {{col|G|+30%}} {{KW|SkEff}} Attack Speed and {{col|G|+30%}} {{KW|SkEff}} Companion Attack Speed [[File:IconComp.png|20px|link=]] for {{col|G|8 {{KW|SkEff}} seconds.}}&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.25}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = The Hero&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A hot blooded young hero on a quest to vanquish humanity&#039;s biggest adversary. Can they defeat Death?&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starts with an [[Apprentice Wand]], [[Wooden Sword]] and [[Crude Bow]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{col|Gr|(Not Shown in the character selection screen)}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Heroic Flag&lt;br /&gt;
* Now starts with [[Amethyst Ring]]&lt;br /&gt;
==={{0.2.4}}===&lt;br /&gt;
* Reworked old ability &amp;quot;You gain {{KW|Luck}} depending on how {{KW|Good}} your alignment is.&amp;quot; &lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Ninja&amp;diff=30572</id>
		<title>Ninja</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Ninja&amp;diff=30572"/>
		<updated>2024-12-01T04:10:49Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 1&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 3&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = -1&lt;br /&gt;
 |ClassSTR = 1&lt;br /&gt;
 |ClassDEX = 4&lt;br /&gt;
 |ClassINT = 1&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{col|Le|Shadow Jutsu}}&amp;lt;br&amp;gt;{{KW|OnDash}}, summon a Shadow Clone {{KW|Companion}} for {{col|G|8 seconds}}.&lt;br /&gt;
 |ClassStartItems = [[File:Shuriken.png|25px|link=[[Shuriken]]]][[Shuriken]]&amp;lt;br&amp;gt;[[File:Shinobi Suit.png|25px|link=[[Shinobi Suit]]]][[Shinobi Suit]]&amp;lt;br&amp;gt;[[File:Tabi.png|25px|link=[[Tabi]]]][[Tabi]]&amp;lt;br&amp;gt;[[File:Ninja Headband.png|25px|link=[[Ninja Headband]]]][[Ninja Headband]]&amp;lt;br&amp;gt;&lt;br /&gt;
 |ClassUnlock =Ascend on the [[Bosses#Infernal_Hells_II|Infernal Throne]] as the [[Thief]]. &lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Dark Arts &lt;br /&gt;
 |SkillEffect = Turn {{col|G|intangible}} and gain {{col|G|+100%}} {{KW|SkEff}} Movement Speed for {{col|G|4 {{KW|SkEff}} seconds}}. During this time, any enemy you touch is marked and at the end every marked enemy takes {{col|G|330 to 495}} {{KW|DarkN}} damage. &amp;lt;br&amp;gt; If this {{col|P|Skill}} deals a {{KW|Crit}} it also {{col|P|triggers}} your {{KW|OnDash}} Effects. &amp;lt;br&amp;gt; You cannot attack while this skill is active and dashing prematurely ends it.&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.25}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Ninja&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
Trained in the ancient arts of espionage, this Ninja moves unseen, striking from the darkness with lethal precision.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Game Mechanics==&lt;br /&gt;
{{col|R|OUTDATED INFORMATION}}&lt;br /&gt;
==={{col|Le|Shadow Clones}}===&lt;br /&gt;
Depending on the type of weapon you are using ({{col|Melee|melee}}, {{col|G2|ranged}} or {{col|B|magic}}) you will summon different types of {{col|Le|shadow clone}} {{KW|Companions}} that have different stats and passive {{KW|Companion}} buffs.&lt;br /&gt;
* {{col|Melee|Melee}} {{col|Le|Shadow Clones}}:&lt;br /&gt;
{{col|Gr|APS:}} {{col|G|2.00}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|DMG:}} {{col|Br|60 to 125}} {{KW|ThrustN}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|Grants:}} {{col|G|+10%}} {{col|Melee|melee}} {{KW|Crit}} chance&lt;br /&gt;
* {{col|G2|Ranged}} {{col|Le|Shadow Clones}}:&lt;br /&gt;
{{col|Gr|APS:}} {{col|G|2.00}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|DMG:}} {{col|Br|55 to 115}} {{KW|SlashN}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|Grants:}} {{col|G|+10%}} for {{col|P|weapon}} attacks to repeat.&lt;br /&gt;
* {{col|B|Magic}} {{col|Le|Shadow Clones}}:&lt;br /&gt;
{{col|Gr|APS:}} {{col|G|2.00}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|DMG:}} {{col|Br|30 to 165}} {{KW|DarkN}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|Grants:}} {{col|G|-10%}} {{col|B|mana drain}} threshold&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Dark Arts&lt;br /&gt;
* Reworked shadow clone effects&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Deprived&amp;diff=30571</id>
		<title>Deprived</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Deprived&amp;diff=30571"/>
		<updated>2024-12-01T04:09:53Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: added missing class list at bottom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 1&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 4&lt;br /&gt;
 |ClassDEX = 1&lt;br /&gt;
 |ClassINT = 1&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|0341D8|Cursed Might}}&amp;lt;br&amp;gt; Gain {{col|G|10%}} increased stats from {{KW|Str}}, {{KW|Dex}} and {{KW|Int}} per {{KW|Curse}} on you.&lt;br /&gt;
 |ClassStartItems = [[File:Club.png|25px|link=[[Club]]]][[Club]]&amp;lt;br&amp;gt;[[File:Plank Shield.png|25px|link=[[Plank Shield]]]][[Plank Shield]]&lt;br /&gt;
 |ClassUnlock = Defeat [[Bosses#Floor_10|Death]] while having 5 or more {{KW|Curse}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Jinx &lt;br /&gt;
 |SkillEffect = Jinx all enemies on screen applying {{col|G|10 permanent}} stacks of {{KW|Gloom}}.&amp;lt;br&amp;gt; When used outside of combat, this skill can {{KW|Curse}} doors to upgrade rewards if possible. &lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Deprived&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A barbaric hobo who abandoned civilization to seek a home surrounded by nature.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
*Added skill Jinx&lt;br /&gt;
==={{0.2.4}}===&lt;br /&gt;
* Reworked old ability &amp;quot;You encounter {{Col|G|more}} {{Col|Le|cursed}} [[File:IconCurse.png|17px|link=]] room rewards but {{Col|Le|cursed}} [[File:IconCurse.png|17px|link=]] room rewards always upgrade to the higher tier if possible.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Class_Infobox&amp;diff=30570</id>
		<title>Template:Class Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Class_Infobox&amp;diff=30570"/>
		<updated>2024-12-01T04:05:26Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Class_Infobox&lt;br /&gt;
 |ClassHP = String&lt;br /&gt;
 |ClassSoulP = String&lt;br /&gt;
 |ClassAP = String&lt;br /&gt;
 |ClassMP = String&lt;br /&gt;
 |ClassSP = String&lt;br /&gt;
 |ClassLuck = String&lt;br /&gt;
 |ClassCurse = String&lt;br /&gt;
 |ClassAlig = String&lt;br /&gt;
 |ClassSTR = String&lt;br /&gt;
 |ClassDEX = String&lt;br /&gt;
 |ClassINT = String&lt;br /&gt;
 |ClassCritChance = String&lt;br /&gt;
 |ClassCritDamage = String&lt;br /&gt;
 |ClassSpeed = String&lt;br /&gt;
 |ClassAbility = Wikitext&lt;br /&gt;
 |ClassStartItems = Wikitext&lt;br /&gt;
 |ClassUnlock = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=Class_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;height:5px;font-size: 0.8em;&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;[[File:{{PAGENAME}}.gif]]&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;ClassAbility&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Ability:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{ClassAbility}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
	&amp;lt;group layout=&amp;quot;horizontal&amp;quot; row-items=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassHP&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#fa0035&amp;quot;&amp;gt;HP [[File:Heart.png]]&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default style=&amp;quot;padding-left:32px&amp;quot;&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassHP}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassSoulP&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#15C2F1&amp;quot;&amp;gt;SH [[File:Soul_Heart.png]]&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassSoulP}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassAP&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#0C738C&amp;quot;&amp;gt;AP [[File:Armor.png]]&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassAP}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
	&amp;lt;group layout=&amp;quot;horizontal&amp;quot; row-items=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassMP&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#15C2F1&amp;quot;&amp;gt;MP [[File:Mana_Star.png]]&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default style=&amp;quot;padding-left:32px&amp;quot;&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassMP}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassSP&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#82C400&amp;quot;&amp;gt;SP [[File:Stamina.png]]&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassSP}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassSpeed&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#82C400&amp;quot;&amp;gt;Speed&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassSpeed}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
	&amp;lt;group layout=&amp;quot;horizontal&amp;quot; row-items=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassCritChance&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#fff&amp;quot;&amp;gt;Crit Chance%&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default style=&amp;quot;padding-left:60px&amp;quot;&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:25px&amp;quot;&amp;gt;{{{ClassCritChance}}}%&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassCritDamage&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#fff&amp;quot;&amp;gt;Crit DMG%&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt;&amp;lt;span style=&amp;quot;padding-left:25px&amp;quot;&amp;gt;{{{ClassCritDamage}}}%&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
	&amp;lt;group layout=&amp;quot;horizontal&amp;quot; row-items=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassLuck&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#5BD300&amp;quot;&amp;gt;Luck&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default style=&amp;quot;padding-left:32px&amp;quot;&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassLuck}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassCurse&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#0342D8&amp;quot;&amp;gt;Curse&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassCurse}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassAlig&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#7702B1&amp;quot;&amp;gt;Alig&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassAlig}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
	&amp;lt;group layout=&amp;quot;horizontal&amp;quot; row-items=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassSTR&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#fa0e83&amp;quot;&amp;gt;STR&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default style=&amp;quot;padding-left:32px&amp;quot;&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassSTR}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassDEX&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#8bdf7e&amp;quot;&amp;gt;DEX&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassDEX}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassINT&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#1bc4f0&amp;quot;&amp;gt;INT&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt; &amp;lt;span style=&amp;quot;padding-left:10px&amp;quot;&amp;gt;{{{ClassINT}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassStartItems&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Starting Items:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{ClassStartItems}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;ClassUnlock&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Unlock:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{ClassUnlock}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;[[Category:Classes]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Skill_Infobox&amp;diff=30569</id>
		<title>Template:Skill Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Skill_Infobox&amp;diff=30569"/>
		<updated>2024-12-01T04:05:02Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Skill_Infobox&lt;br /&gt;
 |SkillName = String&lt;br /&gt;
 |SkillEffect = Wikitext&lt;br /&gt;
 |SkillProfSTR = String&lt;br /&gt;
 |SkillProfDEX = String&lt;br /&gt;
 |SkillProfINT = String&lt;br /&gt;
 |SkillCastTime = String&lt;br /&gt;
 |SkillRecovery = Wikitext&lt;br /&gt;
 |SkillCost = Wikitext&lt;br /&gt;
 |SkillClass = String&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=Skill_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
	&amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;height:5px;font-size: 0.8em;&amp;quot;&amp;gt;Class Skill:&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;height:5px;font-size: 1em;color:#20c5f1;padding-top:5px&amp;quot;&amp;gt;{{{SkillName}}}&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;padding-top:23px&amp;gt;[[File:Skill{{{SkillName}}}.png|72px]]&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
	&amp;lt;/title&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillEffect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Effect:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillEffect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
	&amp;lt;group layout=&amp;quot;horizontal&amp;quot; row-items=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;SkillProfSTR&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#fa0e83&amp;quot;&amp;gt;STR&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default style=&amp;quot;padding-left:50px&amp;quot;&amp;gt;-&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt;&amp;lt;span style=&amp;quot;color:#fa0e83; font-weight:bold&amp;quot;; font-size: 15px&amp;gt;{{{SkillProfSTR}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;SkillProfDEX&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#8bdf7e&amp;quot;&amp;gt;DEX&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;-&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt;&amp;lt;span style=&amp;quot;color:#8bdf7e; font-weight:bold; font-size: 15px&amp;quot;&amp;gt;{{{SkillProfDEX}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;SkillProfINT&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#1bc4f0&amp;quot;&amp;gt;INT&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;-&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt;&amp;lt;span style=&amp;quot;color:#1bc4f0; font-weight:bold; font-size: 15px&amp;quot;&amp;gt;{{{SkillProfINT}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillCastTime&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cast Time:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;color:#64ce03;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillCastTime}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillRecovery&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Mana Recovery:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillRecovery}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillCost&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Mana Cost:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;color: #64ce03;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillCost}}} [[File:IconMana.png|15px|link=]]&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillRequires&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Requires&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillRequires}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30568</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30568"/>
		<updated>2024-12-01T04:04:02Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: finally&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot; &amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30567</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30567"/>
		<updated>2024-12-01T04:03:35Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: test 5 million&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot; &amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30566</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30566"/>
		<updated>2024-12-01T04:03:21Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot; &amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30565</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30565"/>
		<updated>2024-12-01T04:02:59Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot; &amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30564</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30564"/>
		<updated>2024-12-01T04:02:38Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot; &amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30563</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30563"/>
		<updated>2024-12-01T04:02:22Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: fix please&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot; &amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30562</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30562"/>
		<updated>2024-12-01T04:01:46Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Reverted edits by Ceimir (talk) to last revision by Ken&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
  &amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot; &amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30561</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30561"/>
		<updated>2024-12-01T04:01:27Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#cargo_store:_table=Item_Infobox}}&amp;lt;infobox&amp;gt;&amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;/title&amp;gt;&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&amp;lt;group&amp;gt;&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&amp;lt;/group&amp;gt;&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30560</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30560"/>
		<updated>2024-12-01T04:00:31Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#cargo_store:_table=Item_Infobox}}&amp;lt;infobox&amp;gt;&amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;/title&amp;gt;&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&amp;lt;group&amp;gt;&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&amp;lt;/group&amp;gt;&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30559</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30559"/>
		<updated>2024-12-01T03:59:21Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{#cargo_store:_table=Item_Infobox}}&amp;lt;infobox&amp;gt;&amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&amp;lt;/title&amp;gt;&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&amp;lt;group&amp;gt;&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&amp;lt;/group&amp;gt;&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30558</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30558"/>
		<updated>2024-12-01T03:54:29Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot;&amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30557</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30557"/>
		<updated>2024-12-01T03:40:31Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: missing closing tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot; &amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30556</id>
		<title>Template:Item Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Item_Infobox&amp;diff=30556"/>
		<updated>2024-12-01T03:38:47Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Item_Infobox&lt;br /&gt;
 |Item_Type = Wikitext&lt;br /&gt;
 |Effect = Wikitext&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#cargo_store:_table=Item_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:{{#switch: {{{Rarity}}} &lt;br /&gt;
      | 1 = #7b7c85 &lt;br /&gt;
      | 2  = #61ceee &lt;br /&gt;
      | 3 = #e1c969 &lt;br /&gt;
      | 4  = #b100fc &lt;br /&gt;
      | 5 = #f64e00 &lt;br /&gt;
      | 6 = #00af00&lt;br /&gt;
      |  Grey }};&lt;br /&gt;
   height:5px;font-size: {{#if: {{{HeaderSize|}}} | {{{HeaderSize}}} | 1.1em  }};margin-bottom:40px; margin-top:20px&amp;quot; &amp;gt;{{PAGENAME}}&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
  &amp;lt;/title&amp;gt;&lt;br /&gt;
 	&amp;lt;image source=&amp;quot;image&amp;quot;&amp;gt;&amp;lt;default&amp;gt;{{PAGENAMEE}}.png&amp;lt;/default&amp;gt;&amp;lt;/image&amp;gt;&lt;br /&gt;
	&amp;lt;group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Item_Type&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Item Type:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;[[{{{Item_Type}}}]][[Category:{{{Item_Type}}}]]&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
  &amp;lt;data source=&amp;quot;Rarity&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Rarity:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;{{#ifeq: {{{Rarity}}} | 1 | {{Common}} |}} {{#ifeq: {{{Rarity}}} | 2 | {{Uncommon}} |}}{{#ifeq: {{{Rarity}}} | 3 | {{Rare}} |}}{{#ifeq: {{{Rarity}}} | 4 | {{Epic}} |}}{{#ifeq: {{{Rarity}}} | 5 | {{Legendary}}|}}&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;Effect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;span style=&amp;quot;color:#82838e; font-weight:bold&amp;quot;&amp;gt;Effect:&amp;lt;/span&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:10px; padding-bottom:10px&amp;quot;&amp;gt;{{{Effect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&amp;lt;/infobox&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Barbarian&amp;diff=30555</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Barbarian&amp;diff=30555"/>
		<updated>2024-12-01T03:36:14Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = -1&lt;br /&gt;
 |ClassSTR = 6&lt;br /&gt;
 |ClassDEX = 0&lt;br /&gt;
 |ClassINT = 0&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Col|Melee|Berserker Strength}}&amp;lt;br&amp;gt;Each point of {{KW|Str}} additionally grants you {{Col|G|+1%}} attack speed and {{Col|G|+0.5%}} {{KW|Crit}} chance.&lt;br /&gt;
 |ClassStartItems = [[File:Twin Axes.png|25px|link=[[Twin Axes]]]][[Twin Axes]]&amp;lt;br&amp;gt;[[File:Battle Vest.png|25px|link=[[Battle Vest]]]][[Battle Vest]]&amp;lt;br&amp;gt;[[File:Hide Boots.png|25px|link=[[Hide Boots]]]][[Hide Boots]]&lt;br /&gt;
 |ClassUnlock = Ascend on the [[Bosses#Burning_Hells_II|Infernal Throne]] as the [[Warrior]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Flex&lt;br /&gt;
 |SkillEffect = Stand still and flex your muscles, becoming {{col|G|Invulnerable}} for {{col|G|0.5}} {{KW|SkEff}} seconds. &amp;lt;br&amp;gt; If you would have taken damage in that time, gain {{col|G|x1.25}} {{KW|SkEff}} Attack Speed for {{col|G|8 {{KW|SkEff}} seconds}}.&lt;br /&gt;
 |SkillCastTime = Instant&lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Barbarian&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A fierce warrior who channels primal rage into devastating blows. They thrive in the chaos of close combat, overpowering foes with brute strength.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Flex&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Template:Skill_Infobox&amp;diff=30554</id>
		<title>Template:Skill Infobox</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Template:Skill_Infobox&amp;diff=30554"/>
		<updated>2024-12-01T03:35:32Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: TESSST&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{#cargo_declare:_table=Skill_Infobox&lt;br /&gt;
 |SkillName = String&lt;br /&gt;
 |SkillEffect = Wikitext&lt;br /&gt;
 |SkillProfSTR = String&lt;br /&gt;
 |SkillProfDEX = String&lt;br /&gt;
 |SkillProfINT = String&lt;br /&gt;
 |SkillCastTime = String&lt;br /&gt;
 |SkillRecovery = Wikitext&lt;br /&gt;
 |SkillCost = Wikitext&lt;br /&gt;
 |SkillClass = String&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#cargo_store:_table=Skill_Infobox}}&lt;br /&gt;
&amp;lt;infobox&amp;gt;&lt;br /&gt;
	&amp;lt;title source=&amp;quot;name&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;default&amp;gt;&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;height:5px;font-size: 0.8em;&amp;quot;&amp;gt;Class Skill:&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;height:5px;font-size: 1em;color:#20c5f1;padding-top:5px&amp;quot;&amp;gt;{{{SkillName}}}&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;padding-top:23px&amp;gt;[[File:Skill{{{SkillName}}}.png|72px]]&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/default&amp;gt;&lt;br /&gt;
	&amp;lt;/title&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillEffect&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Effect:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillEffect}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
	&amp;lt;group layout=&amp;quot;horizontal&amp;quot; row-items=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;SkillProfSTR&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#fa0e83&amp;quot;&amp;gt;STR&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default style=&amp;quot;padding-left:50px&amp;quot;&amp;gt;-&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt;&amp;lt;span style=&amp;quot;color:#fa0e83; font-weight:bold&amp;quot;; font-size: 15px&amp;gt;{{{SkillProfSTR}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;SkillProfDEX&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#8bdf7e&amp;quot;&amp;gt;DEX&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;-&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt;&amp;lt;span style=&amp;quot;color:#8bdf7e; font-weight:bold; font-size: 15px&amp;quot;&amp;gt;{{{SkillProfDEX}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
		&amp;lt;data source=&amp;quot;SkillProfINT&amp;quot;&amp;gt;&amp;lt;label&amp;gt;&amp;lt;p style=&amp;quot;color:#1bc4f0&amp;quot;&amp;gt;INT&amp;lt;/p&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;default&amp;gt;-&amp;lt;/default&amp;gt;&amp;lt;format&amp;gt;&amp;lt;span style=&amp;quot;color:#1bc4f0; font-weight:bold; font-size: 15px&amp;quot;&amp;gt;{{{SkillProfINT}}}&amp;lt;/span&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/group&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillCastTime&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Cast Time:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;color:#64ce03;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillCastTime}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillRecovery&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Mana Recovery:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillRecovery}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillCost&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Mana Cost:&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;color: #64ce03;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillCost}}} [[File:IconMana.png|15px|link=]]&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;data source=&amp;quot;SkillRequires&amp;quot;&amp;gt;&amp;lt;label&amp;gt;Requires&amp;lt;/label&amp;gt;&amp;lt;format&amp;gt;&amp;lt;p style=&amp;quot;padding-top:5px; padding-bottom:5px&amp;quot;&amp;gt;{{{SkillRequires}}}&amp;lt;/p&amp;gt;&amp;lt;/format&amp;gt;&amp;lt;/data&amp;gt;&lt;br /&gt;
&amp;lt;/infobox&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Dragoon&amp;diff=30553</id>
		<title>Dragoon</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Dragoon&amp;diff=30553"/>
		<updated>2024-12-01T03:35:31Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = -1&lt;br /&gt;
 |ClassSTR = 4&lt;br /&gt;
 |ClassDEX = 2&lt;br /&gt;
 |ClassINT = 0&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Col|P2|Lancer}}&amp;lt;br&amp;gt;You always count as being at {{KW|CloseRange}} and at {{KW|FarRange}}.&lt;br /&gt;
 |ClassStartItems = [[File:Draco Spear.png|25px|link=[[Draco Spear]]]][[Draco Spear]]&amp;lt;br&amp;gt;[[File:Wyvern Helmet.png|25px|link=[[Wyvern Helmet]]]][[Wyvern Helmet]]&amp;lt;br&amp;gt;[[File:Wyvern Armor.png|25px|link=[[Wyvern Armor]]]][[Wyvern Armor]]&lt;br /&gt;
 |ClassUnlock = Defeat the guardian of the [[Bosses#Burning_Hells|Burning Hells]] with the [[Soldier]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Jump&lt;br /&gt;
 |SkillEffect = Turn intangible and jump to a targeted location dealing {{col|G|170 to 230}} {{KW|StrikeN}} Damage where you land. &amp;lt;br&amp;gt;Wielding a Spear or Polearm extends the maximum distance. &amp;lt;br&amp;gt;This skill {{KW|Triggers}} your {{KW|OnDash}} Effects. &lt;br /&gt;
 |SkillProfSTR = A&lt;br /&gt;
 |SkillProfDEX = A&lt;br /&gt;
 |SkillProfINT = D&lt;br /&gt;
 |SkillCastTime = 0.25 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.2}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Dragoon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
An expert in dragon hunting, venturing across lands with their mighty spear, safeguarding realms from draconic threats.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Jump&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Esper&amp;diff=30552</id>
		<title>Esper</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Esper&amp;diff=30552"/>
		<updated>2024-12-01T03:35:23Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 1&lt;br /&gt;
 |ClassSoulP = 1&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 0&lt;br /&gt;
 |ClassDEX = 0&lt;br /&gt;
 |ClassINT = 6&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|dd82d5|Psychokinesis}}&amp;lt;br&amp;gt;At Level 1 you get to choose a Psychic Ability {{col|P|Trait}}.&lt;br /&gt;
 |ClassStartItems = [[File:Patient Gown.png|25px|link=[[Patient Gown]]]][[Patient Gown]]&amp;lt;br&amp;gt;[[File:Teddy.png|25px|link=[[Teddy]]]][[Teddy]]&lt;br /&gt;
 |ClassUnlock = Ascend on the [[Bosses#Shadow_Planes_II|Primordial Throne]] as the [[Deprived]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Telekinetic Barrier&lt;br /&gt;
 |SkillEffect = For {{col|G|4 {{KW|SkEff}} seconds}} deflect all Enemy Projectiles in a small radius around you dealing {{col|G|25 to 35}} {{KW|SkEff}} {{KW|PhysicalN}} Damage. This damage massively increases depending on the projectile. You cannot attack while this skill is active and dashing prematurely ends it.&lt;br /&gt;
 |SkillProfSTR = D&lt;br /&gt;
 |SkillProfDEX = D&lt;br /&gt;
 |SkillProfINT = S&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Esper&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
Abducted for their psychic talents, this child escaped, using newfound powers to navigate a perilous journey trying to find it&#039;s way back to family.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Game Mechanics==&lt;br /&gt;
A full list of Esper&#039;s {{col|Esp|psychic ability}} traits can be found [[Traits#Esper_Traits|here]]&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Telekinetic Barrier&lt;br /&gt;
* Reworked all Psychic ability traits and you only get one at your first level up.&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Bard&amp;diff=30551</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Bard&amp;diff=30551"/>
		<updated>2024-12-01T03:35:04Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 0&lt;br /&gt;
 |ClassDEX = 3&lt;br /&gt;
 |ClassINT = 3&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{col|Ch|Party Time}}&amp;lt;br&amp;gt; Gain {{col|G|+10%}} Effect of {{KW|Emotions}} per Actor in the Room.||ClassStartItems = [[File:Fey Lute.png|25px|link=[[Fey Lute]]]][[Fey Lute]]&amp;lt;br&amp;gt;[[File:Bard Hat.png|25px|link=[[Bard Hat]]]][[Bard Hat]]&amp;lt;br&amp;gt;[[File:Troubadour Garb.png|25px|link=[[Troubadour Garb]]]][[Troubadour Garb]]&lt;br /&gt;
 |ClassUnlock = Visit the [[Rooms|tavern]] 10 times.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Charisma&lt;br /&gt;
 |SkillEffect = Inflicts {{col|G|permanent}} {{KW|Charm}} to an Enemy.&amp;lt;br&amp;gt; Can be used on non-hostile creatures to charm them, reducing the price of their service by {{col|G|50%}} {{KW|SkEff}}. &amp;lt;br&amp;gt; If they don&#039;t provide a service that costs something, they will instead give you a [[Gift Box]]&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Bard&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A bard whose music carries them on a journey of adventure, seeking out new stories to tell and new melodies to play.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Bard generally has a high chance of getting a choice of an instrument weapon in armories, replacing the [[Fey Lute]] should be first priority.&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Charisma&lt;br /&gt;
* Reworked old ability: &amp;quot;{{Col|Gr3|Encore}}&amp;lt;br&amp;gt; Repeat damage is scaled an additional time by the {{KW|Dex}} and {{KW|Int}} scaling of your {{col|P|weapon}}&amp;quot;&lt;br /&gt;
==={{0.2.4}}===&lt;br /&gt;
*All attacks from weapons that deal sound damage, primarily from instrument weapons, have been nerfed by roughly 40% damage. This might seem a lot but this compensates for the new Echo ailment damage.&lt;br /&gt;
* Changed ability from &amp;quot;You start with a song book that allows you to collect and choose different songs to play affecting {{Sound|sound}} damage you deal.&amp;quot; to &amp;quot;Repeat damage is scaled an additional time by the {{KW|Dex}} and {{KW|Int}} scaling of your {{col|P|weapon}}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Removed Mechanics==&lt;br /&gt;
&lt;br /&gt;
===0.2.0===&lt;br /&gt;
Different Bard songs can be acquired as room rewards once per floor, also granting 1 EXP upon room completion. Only one can be active at once.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A full list is below.&lt;br /&gt;
&lt;br /&gt;
==={{col|Y|Bard Songs}}===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !!style=&amp;quot;width:50%;&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of Acceptance&#039;&#039;&#039;||Dealing {{KW|Sound}} grants you {{KW|Acceptance}}.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of Anger&#039;&#039;&#039;||Dealing {{KW|Sound}} grants you {{KW|Fury}}.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of Delight&#039;&#039;&#039;||Dealing {{KW|Sound}} grants you {{KW|Glee}}.&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Song of Fortune&#039;&#039;&#039;||Dealing {{KW|Sound}} grants you {{KW|Joy}}.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of Friendship&#039;&#039;&#039;||Dealing {{KW|Sound}} grants you {{KW|Empathy}}.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of Hubris&#039;&#039;&#039;||Dealing {{KW|Sound}} grants you {{KW|Pride}}.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of Love&#039;&#039;&#039;||Dealing {{KW|Sound}} inflicts {{KW|Charm}}.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of Mockery&#039;&#039;&#039;||Dealing {{KW|Sound}} inflicts {{KW|Taunt}}.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of Surprise&#039;&#039;&#039;||Dealing {{KW|Sound}} inflicts {{KW|Confusion}}.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of Terror&#039;&#039;&#039;||Dealing {{KW|Sound}} inflicts {{KW|Fear}}.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Song of War&#039;&#039;&#039;||Dealing {{KW|Sound}} Inflicts {{KW|Intimidate}}.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pre-0.2.0===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Icon !! style=&amp;quot;width:70%;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StatusEffect121.png|50px]]||&#039;&#039;&#039;Song of the Coward&#039;&#039;&#039;&amp;lt;br&amp;gt;Deal 25% more damage at far range.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StatusEffect122.png|50px]]||&#039;&#039;&#039;Song of Focus&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain +5% critical hit chance per second, up to 30%.&amp;lt;br&amp;gt;Accumulated amount resets when you dash.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:StatusEffect123.png|50px]]||&#039;&#039;&#039;Song of the Right Path&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain 5 gold any time you go through the right door.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StatusEffect124.png|50px]]||&#039;&#039;&#039;Song of the Careful&#039;&#039;&#039;&amp;lt;br&amp;gt;If you don&#039;t take damage this floor, gain +1 {{Heart}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StatusEffect125.png|50px]]||&#039;&#039;&#039;Song of the Dancer&#039;&#039;&#039;&amp;lt;br&amp;gt;Gains 30% increased attack speed if you have dashed in the past 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StatusEffect126.png|50px]]||&#039;&#039;&#039;Song of Celebration&#039;&#039;&#039;&amp;lt;br&amp;gt;Grants a [[Gift Box]] when you gain a new trait.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:StatusEffect127.png|50px]]||&#039;&#039;&#039;Song of Bravery&#039;&#039;&#039;&amp;lt;br&amp;gt;Deal 30% more damage at close range.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StatusEffect128.png|50px]]||&#039;&#039;&#039;Song of Growth&#039;&#039;&#039;&amp;lt;br&amp;gt;+1 Intelligence gained from Intelligence pickups&amp;lt;br&amp;gt;+1 Strength gained from Strength pickups&amp;lt;br&amp;gt;+1 Dexterity gained from Dexterity pickups&lt;br /&gt;
|-&lt;br /&gt;
| [[File:StatusEffect129.png|50px]]||&#039;&#039;&#039;Song of Humility&#039;&#039;&#039;&amp;lt;br&amp;gt;If you don&#039;t acquire a new trait this floor gain a Power Gem&lt;br /&gt;
|-&lt;br /&gt;
| [[File:StatusEffect130.png|50px]]|| &#039;&#039;&#039;Song of the South&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain +1 all proficiency while in the bottom half of the room&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Druid&amp;diff=30550</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Druid&amp;diff=30550"/>
		<updated>2024-12-01T03:34:37Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = +1&lt;br /&gt;
 |ClassSTR = 2&lt;br /&gt;
 |ClassDEX = 0&lt;br /&gt;
 |ClassINT = 4&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Col|Po|Druidic Rite}}&amp;lt;br&amp;gt;Summon and level up spirit animal companions at druid shrines.&lt;br /&gt;
 |ClassStartItems = [[File:Ivy Scroll.png|25px|link=[[Ivy Scroll]]]][[Ivy Scroll]]&amp;lt;br&amp;gt;[[File:Druid Coat.png|25px|link=[[Druid Coat]]]][[Druid Coat]]&lt;br /&gt;
 |ClassUnlock = Ascend on the [[Bosses#High_Heavens_II|Celestial Throne]] as the [[Pyromancer]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Wild Shape &lt;br /&gt;
 |SkillEffect = Transform into a {{col|Melee|Bear}}, {{col|G2|Monkey}} or {{col|B|Owl}} for {{col|G|8}} {{KW|SkEff}} seconds, replacing your {{col|P|Weapon Attack}} and granting an Effect. {{col|Gr| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{col|Melee|Bear}} [{{col|Melee|Melee}}] {{KW|-&amp;gt;}} Attack Damage: {{col|Gr|170 to 230}} {{KW|SkEff}} {{KW|SlashN}} {{KW|-&amp;gt;}} Attack Speed: {{col|G|4.00}} {{KW|-&amp;gt;}} Effect: {{col|G|+50%}} {{KW|StaminaRS}} {{KW|SkEff}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{col|G2|Monkey}}  [{{col|G2|Ranged}}] {{KW|-&amp;gt;}} Attack Damage: {{col|Gr|120 to 160}} {{KW|SkEff}} {{KW|StrikeN}} {{KW|-&amp;gt;}} Attack Speed: {{col|G|3.00}} {{KW|-&amp;gt;}} Effect: }} {{col|G|+0.1}} seconds of Invincibility After Dash {{KW|SkEff}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{col|Gr| {{col|B|Owl}}  [{{col|B|Magic}}] {{KW|-&amp;gt;}} Attack Damage: {{col|Gr|115 to 170}} {{KW|SkEff}} {{KW|RadiantN}} {{KW|-&amp;gt;}} Attack Speed: {{col|G|5.00}} {{KW|-&amp;gt;}} Effect: }} {{col|G|+20%}} Movement Speed {{KW|SkEff}} &lt;br /&gt;
 |SkillProfSTR = S&lt;br /&gt;
 |SkillProfDEX = D&lt;br /&gt;
 |SkillProfINT = D&lt;br /&gt;
 |SkillCastTime = Instant&lt;br /&gt;
 |SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Druid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
The Druid calls forth spirit animals and taps into earth&#039;s magic, standing as a mighty guardian of nature.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Game Mechanics==&lt;br /&gt;
==={{col|Po|Druid Shrines}}===&lt;br /&gt;
Druid shrines are offered as room rewards once per floor and allow you to either gain a spirit companion or level them up, boosting their damage and passive bonuses.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:DruidShrine.PNG]]&amp;lt;br&amp;gt;&lt;br /&gt;
==={{col|Po|Spirit Companions}}===&lt;br /&gt;
Three different companions can be gained by the shrine, not affecting {{KW|Companion}} capacity. The same companions cannot be gained multiple times, however you can have all three companion choices at once.&amp;lt;br&amp;gt;&lt;br /&gt;
* {{col|Y|Summon Spirit Wolves:}} Summons 2 Spirit Wolf companions.&lt;br /&gt;
{{col|Gr|APS:}} {{col|G|2.00}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|DMG:}} {{col|Br|55 to 95}} {{KW|SlashN}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|Grants:}} {{col|G|+10%}} increased {{KW|Companion}} damage&lt;br /&gt;
* {{col|Y|Summon Spirit Bear:}} Summons a Spirit Bear companion.&lt;br /&gt;
{{col|Gr|APS:}} {{col|G|2.00}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|DMG:}} {{col|Br|125 to 250}} {{KW|StrikeN}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|Grants:}} {{col|G|+25}} equip load capacity&lt;br /&gt;
* {{col|Y|Summon Spirit Eagle:}} Summons a Spirit Eagle companion.&lt;br /&gt;
{{col|Gr|APS:}} {{col|G|2.00}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|DMG:}} {{col|Br|90 to 180}} {{KW|ThrustN}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{col|Gr|Grants:}} {{col|G|+10%}} increased movement speed&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The other choice at the Druidic Shrine is to level up one of your spirit companions.&lt;br /&gt;
Levelling up the spirit companions grants {{col|G|+100%}} increased passive bonus from the chosen companion and gives the companion {{col|G|+6.67%}} more damage.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Wild Shape&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Warrior&amp;diff=30549</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Warrior&amp;diff=30549"/>
		<updated>2024-12-01T03:34:11Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 3&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 5&lt;br /&gt;
 |ClassDEX = 1&lt;br /&gt;
 |ClassINT = 0&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{col|Melee|Steadfast}}&amp;lt;br&amp;gt;Gain {{col|G|10%}} Attack Speed per {{KW|HeartContainer}} you have.&lt;br /&gt;
 |ClassStartItems = [[File:Hand Axe.png|25px|link=[[Hand Axe]]]][[Hand Axe]]&amp;lt;br&amp;gt;[[File:Warrior Armor.png|25px|link=[[Warrior Armor]]]][[Warrior Armor]]&amp;lt;br&amp;gt;[[File:Buckler.png|25px|link=[[Buckler]]]][[Buckler]]&lt;br /&gt;
 |ClassUnlock = Progress beyond floor 3.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Rend&lt;br /&gt;
 |SkillEffect = Deal {{col|G|60 to 80}} {{KW|SkEff}} {{KW|SlashN}} Damage to Enemies around you and inflict {{KW|Bleed}}. &amp;lt;br&amp;gt; If a target was already {{KW|Bleeding}}, tick the {{KW|Bleed}} {{col|G|3}} {{KW|SkEff}} times in rapid succession.&lt;br /&gt;
 |SkillProfSTR = S&lt;br /&gt;
 |SkillProfDEX = D&lt;br /&gt;
 |SkillProfINT = D&lt;br /&gt;
 |SkillCastTime = Instant&lt;br /&gt;
 |SkillRecovery = {{col|G|0.2}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Warrior&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A fearless and ruthless warrior with incredible strength and martial prowess in all types of combat.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Rend&lt;br /&gt;
==={{0.2.4}}===&lt;br /&gt;
* Reverted ability from &amp;quot;{{Col|P|Weapons}} gain {{Col|G|10% more}} base attack speed per {{Col|P|upgrade level}}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Jester&amp;diff=30548</id>
		<title>Jester</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Jester&amp;diff=30548"/>
		<updated>2024-12-01T03:33:36Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 3&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = -1&lt;br /&gt;
 |ClassSTR = 0&lt;br /&gt;
 |ClassDEX = 4&lt;br /&gt;
 |ClassINT = 2&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Col|R|Deception}}&amp;lt;br&amp;gt;{{KW|OnDash}}, your next {{col|G|3}} {{col|P|Attacks}} deal a guaranteed {{KW|Crit}}.&lt;br /&gt;
 |ClassStartItems = [[File:Circus Knives.png|25px|link=[[Circus Knives]]]][[Circus Knives]]&amp;lt;br&amp;gt;[[File:Cap&#039; N&#039; Bells.png|25px|link=[[Cap&#039; N&#039; Bells]]]][[Cap&#039; N&#039; Bells]]&amp;lt;br&amp;gt;[[File:Harlequin Costume.png|25px|link=[[Harlequin Costume]]]][[Harlequin Costume]]&amp;lt;br&amp;gt;[[File:Jester Boots.png|25px|link=[[Jester Boots]]]][[Jester Boots]]&lt;br /&gt;
 |ClassUnlock = Ascend on the [[Bosses#Burning_Hells_II|Infernal Throne]] as the [[Bard]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Deceive&lt;br /&gt;
 |SkillEffect = Instantaneously blink away and leave behind a decoy that lasts for {{col|G|4 {{KW|SkEff}} seconds.}}. &amp;lt;br&amp;gt; This skill {{KW|Triggers}} your {{KW|OnDash}} Effects.&lt;br /&gt;
 |SkillCastTime = Instant&lt;br /&gt;
 |SkillRecovery = {{col|G|0.25}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Jester&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A deceptive assassin, the Jester uses jest and juggle to distract, then strikes with precision, their humor as sharp as their blade.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Deceive&lt;br /&gt;
* Reworked old ability &amp;quot;{{Col|R|Deception}}&amp;lt;br&amp;gt;{{KW|OnDash}}, your next {{Col|P|weapon}} attack deals a guaranteed {{KW|Crit}} and {{KW|LeH}} at the same time.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Chaos&amp;diff=30547</id>
		<title>Chaos</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Chaos&amp;diff=30547"/>
		<updated>2024-12-01T03:33:22Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = ?&lt;br /&gt;
 |ClassDEX = ?&lt;br /&gt;
 |ClassINT = ?&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|ef00e5|Chimera}}&amp;lt;br&amp;gt;Gets a random Ability, Equipment, {{col|P|Weapon}}, Stats and {{col|P|Skill}} from other classes.&lt;br /&gt;
 |ClassStartItems = &lt;br /&gt;
 |ClassUnlock = Ascend on the [[Bosses#Shadow_Planes_II|Primordial Throne]] as the [[Doppelganger]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Random Skill&lt;br /&gt;
 |SkillEffect = You gain a random {{col|P|Skill}}.&lt;br /&gt;
 |SkillProfSTR = ?&lt;br /&gt;
 |SkillProfDEX = ?&lt;br /&gt;
 |SkillProfINT = ?&lt;br /&gt;
 |SkillCastTime = ?&lt;br /&gt;
 |SkillRecovery = {{col|G|?}}&lt;br /&gt;
 |SkillCost = ?&lt;br /&gt;
 |SkillClass = Chaos&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A being born from the heart of disorder. In their wake, reality shifts, weaving the unpredictable forces of the universe into an arsenal as random as fate itself.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Random Skill&lt;br /&gt;
* Updated ability description for skills&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Soldier&amp;diff=30546</id>
		<title>Soldier</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Soldier&amp;diff=30546"/>
		<updated>2024-12-01T03:33:01Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 3&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = +1&lt;br /&gt;
 |ClassSTR = 4&lt;br /&gt;
 |ClassDEX = 2&lt;br /&gt;
 |ClassINT = 0&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{col|Gr3|Preparation}}&amp;lt;br&amp;gt;Gain {{col|G|+20%}} Effect of {{col|P|Debuffs}} per {{col|P|Weapon Upgrade Level}} you have.&lt;br /&gt;
 |ClassStartItems = [[File:Poleaxe.png|25px|link=[[Poleaxe]]]][[Poleaxe]]&amp;lt;br&amp;gt;[[File:Kettle Helm.png|25px|link=[[Kettle Helm]]]][[Kettle Helm]]&amp;lt;br&amp;gt;[[File:Town Guard Armor.png|25px|link=[[Town Guard Armor]]]][[Town Guard Armor]]&lt;br /&gt;
 |ClassUnlock = Upgrade a polearm or spear to level 4 without help from equipment items. &lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Arrest&lt;br /&gt;
 |SkillEffect = Shackle an Enemy, {{col|G|permanently}} applying {{col|G|-20%}} {{KW|SkEff}} Movement Speed and {{col|G|+20%}} {{KW|SkEff}} Damage Taken. &amp;lt;br&amp;gt;If the enemy is {{col|Pi6|Enchanted}} the {{col|P|Debuff}} is applied to the entire pack and the packs {{col|Pi6|Enchantment}} is removed. &lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Soldier&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
The soldier faces even the most daunting foes with determination and courage to protect the innocent.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable [[Classes|class]] in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* The trait {{Col|Melee|Titan Grip}} does not cancel the {{KW|Intimidate}} bonus from the class ability {{Col|Gr3|City Watch}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Arrest&lt;br /&gt;
* Reworked old ability: &amp;quot;{{Eff|8095A5|City Watch}}&amp;lt;br&amp;gt;You {{KW|Intimidate}} on {{Col|P|hit}} with {{KW|2H}} {{Col|P|weapons}}.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Knight&amp;diff=30545</id>
		<title>Knight</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Knight&amp;diff=30545"/>
		<updated>2024-12-01T03:32:59Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 2&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 3&lt;br /&gt;
 |ClassDEX = 2&lt;br /&gt;
 |ClassINT = 1&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{col|Gr3|Defiance}}&amp;lt;br&amp;gt;Deal {{col|G|x1.10}} {{KW|PhysicalN}} Damage per {{KW|ArmorC}} you have.&lt;br /&gt;
 |ClassStartItems = [[File:Shortsword.png|25px|link=[[Shortsword]]]][[Shortsword]]&amp;lt;br&amp;gt;[[File:Knight Helmet.png|25px|link=[[Knight Helmet]]]][[Knight Helmet]]&amp;lt;br&amp;gt;[[File:Round Shield.png|25px|link=[[Round Shield]]]][[Round Shield]]&lt;br /&gt;
 |ClassUnlock = Progress beyond floor 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Guard Bash&lt;br /&gt;
 |SkillEffect = Bash into the direction you are currently aiming at, dealing {{col|G|160 to 220}} {{KW|SkEff}}{{KW|StrikeN}} Damage and destroying Enemy Projectiles. &amp;lt;br&amp;gt; Covers a larger area while wearing a Shield.&lt;br /&gt;
 |SkillProfSTR = A&lt;br /&gt;
 |SkillProfDEX = C&lt;br /&gt;
 |SkillProfINT = D&lt;br /&gt;
 |SkillCastTime = Instant&lt;br /&gt;
 |SkillRecovery = {{col|G|0.2}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A proud knight in plate armor who trained all life long to become a master of all weapons.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Guard Bash&lt;br /&gt;
* Reworked old ability &amp;quot;{{Col|Armor|Defiance}}&amp;lt;br&amp;gt;Your points of {{KW|Block}} are refreshed before entering a boss fight.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Pyromancer&amp;diff=30544</id>
		<title>Pyromancer</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Pyromancer&amp;diff=30544"/>
		<updated>2024-12-01T03:32:17Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 1&lt;br /&gt;
 |ClassDEX = 0&lt;br /&gt;
 |ClassINT = 5&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{col|Ta|Inner Flame}}&amp;lt;br&amp;gt;Gain {{col|G|+20%}} Tick Speed per {{KW|ManaC}} you have.&lt;br /&gt;
 |ClassStartItems = [[File:Fireball Wand.png|25px|link=[[Fireball Wand]]]][[Fireball Wand]]&amp;lt;br&amp;gt;[[File:Pyromancy Gloves.png|25px|link=[[Pyromancy Gloves]]]][[Pyromancy Gloves]]&amp;lt;br&amp;gt;[[File:Pyromancer Coat.png|25px|link=[[Pyromancer Coat]]]][[Pyromancer Coat]]&amp;lt;br&amp;gt;[[File:Pyromancy Orb.png|25px|link=[[Pyromancy Orb]]]][[Pyromancy Orb]]&lt;br /&gt;
 |ClassUnlock = Progress beyond floor 7.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Flame Wall&lt;br /&gt;
 |SkillEffect = Create a trench of fire that deals {{col|G|30 to 45}} {{KW|SkEff}} {{KW|FireN}} Damage {{col|G|2 times per second}} for {{col|G|8 {{KW|SkEff}} seconds}}.&amp;lt;br&amp;gt; Projectiles fired through the wall by you or your allies gain {{col|G|45 to 70}} {{KW|FireN}} Damage.&lt;br /&gt;
 |SkillProfSTR = D&lt;br /&gt;
 |SkillProfDEX = D&lt;br /&gt;
 |SkillProfINT = S&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Second}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Pyromancer&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A sage that has mastered the art of fire, burning any and all who dare cross their path.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Flame Wall&lt;br /&gt;
* Reworked old ability &amp;quot;{{Eff|E50010|Fire Mastery}}&amp;lt;br&amp;gt;Each point of {{KW|Mana}} additionally grants {{Col|G|+10}} to {{Col|G|20}} {{col|R|fire}} damage to your {{Col|B|mana-draining}} {{Col|P|weapons}}.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Sorcerer&amp;diff=30543</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Sorcerer&amp;diff=30543"/>
		<updated>2024-12-01T03:32:15Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 1&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 0&lt;br /&gt;
 |ClassDEX = 1&lt;br /&gt;
 |ClassINT = 5&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{col|B|Elemental Affinity}}&amp;lt;br&amp;gt; Gain {{col|G|+20%}} Effect of {{col|P|Ailments}} per {{KW|ManaC}} you have.&lt;br /&gt;
 |ClassStartItems = [[File:Magic Missile Wand.png|25px|link=[[Magic Missile Wand]]]][[Magic Missile Wand]]&amp;lt;br&amp;gt;[[File:Sorcerer Cloak.png|25px|link=[[Sorcerer Cloak]]]][[Sorcerer Cloak]]&amp;lt;br&amp;gt;[[File:Aquamarine Ring.png|25px|link=[[Aquamarine Ring]]]][[Aquamarine Ring]]&lt;br /&gt;
 |ClassUnlock = Progress beyond floor 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Frost Nova&lt;br /&gt;
 |SkillEffect = Deal {{col|G|220 to 265}} {{KW|SkEff}} {{KW|ColdN}} Damage to enemies around you, creating frozen ground that inflicts {{KW|Chill}} and lasts for {{col|G|4 {{KW|SkEff}} seconds.}}&lt;br /&gt;
 |SkillProfSTR = D&lt;br /&gt;
 |SkillProfDEX = D&lt;br /&gt;
 |SkillProfINT = S&lt;br /&gt;
 |SkillCastTime = Instant &lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Second}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Sorcerer&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A sorcerer with innate arcane abilities and unnaturally high intelligence.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Frost Nova&lt;br /&gt;
*Reworked old ability &amp;quot;{{Eff|15C2F1|Mage Armor}}&amp;lt;br&amp;gt;You gain a {{KW|Soul_Heart}} upon entering a floor.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Samurai&amp;diff=30542</id>
		<title>Samurai</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Samurai&amp;diff=30542"/>
		<updated>2024-12-01T03:32:03Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 3&lt;br /&gt;
 |ClassDEX = 3&lt;br /&gt;
 |ClassINT = 0&lt;br /&gt;
 |ClassCritChance = 15&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Col|R|Ronin}}&amp;lt;br&amp;gt;Your {{Col|P|Weapons}} inflict a stack of {{KW|Retribution}}.&lt;br /&gt;
 |ClassStartItems = [[File:Katana.png|25px|link=[[Katana]]]][[Katana]]&amp;lt;br&amp;gt;[[File:Ronin Hat.png|25px|link=[[Ronin Hat]]]][[Ronin Hat]]&amp;lt;br&amp;gt;[[File:Haori.png|25px|link=[[Haori]]]] [[Haori]]&amp;lt;br&amp;gt;[[File:Geta.png|25px|link=[[Geta]]]][[Geta]]&lt;br /&gt;
 |ClassUnlock = Ascend on the [[Bosses#Shadow_Planes_II|Primordial Throne]] as the [[Wanderer]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Dashing Strike&lt;br /&gt;
 |SkillEffect = Dash into a direction and deal {{col|G|85 to 115}} {{KW|SkEff}} {{KW|SlashN}} Damage to every Enemy you strike. &amp;lt;br&amp;gt; This skill inflicts {{col|G|+4}} {{KW|SkEff}} stacks of any stacking effect at once. &amp;lt;br&amp;gt; This skill {{KW|Triggers}} your {{KW|OnDash}} Effects.&lt;br /&gt;
 |SkillProfSTR = A&lt;br /&gt;
 |SkillProfDEX = A&lt;br /&gt;
 |SkillProfINT = D&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Samurai&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A masterless samurai wandering the lands, seeking redemption and a new purpose with every slash of their blade.&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* It is recommended to consistently stack 10 stacks of {{KW|Retribution}} on a boss and wait 2 seconds for it to activate to deal massive amounts of damage and make best use of Samurai&#039;s passive.&lt;br /&gt;
* Most enemies will not need the full 10 stacks, so switching targets and letting Retribution activate is a very efficient strategy.&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Dashing Strike &lt;br /&gt;
* Updated Retribution &lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Necromancer&amp;diff=30541</id>
		<title>Necromancer</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Necromancer&amp;diff=30541"/>
		<updated>2024-12-01T03:31:34Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = -1&lt;br /&gt;
 |ClassSTR = 0&lt;br /&gt;
 |ClassDEX = 0&lt;br /&gt;
 |ClassINT = 6&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|65c9dc|Soul Reaper}}&amp;lt;br&amp;gt;Your {{KW|Companions}} deal {{col|G|x1.01}} Damage per {{KW|Soul}} you have.&lt;br /&gt;
 |ClassStartItems = [[File:Crop Scythe.png|25px|link=[[Crop Scythe]]]][[Crop Scythe]]&amp;lt;br&amp;gt;[[File:Necromancer Coat.png|25px|link=[[Necromancer Coat]]]][[Necromancer Coat]]&amp;lt;br&amp;gt;[[File:Suspicious Skull.png|25px|link=[[Suspicious Skull]]]][[Suspicious Skull]]&amp;lt;br&amp;gt;[[File:Dubious Skull.png|25px|link=[[Dubious Skull]]]][[Dubious Skull]]&amp;lt;br&amp;gt;[[File:Peculiar Skull.png|25px|link=[[Peculiar Skull]]]][[Peculiar Skull]]&lt;br /&gt;
 |ClassUnlock = Defeat the guardian of the [[Bosses#Shadow_Planes|Shadow Planes]] with the [[Sorcerer]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Summon Lich&lt;br /&gt;
 |SkillEffect = Summon a {{col|Soul|Skeleton Lich}} {{KW|Companion}} that grants {{col|G|+100%}} {{KW|SkEff}} {{KW|Companion}} Damage for {{col|G|8 {{KW|SkEff}} seconds}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; {{col|Soul|Skeleton Lich}} &amp;lt;br&amp;gt; {{col|Gr|• Attack Damage: {{col|G|105 to 120}} {{KW|SkEff}} {{KW|MagicN}}&amp;lt;br&amp;gt; • Attack Speed: {{col|G|2.00}} &amp;lt;br&amp;gt; • Each Grants: {{col|G|+100%}} {{KW|SkEff}} }} {{KW|Companion}} Damage&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Necromancer&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
Cloaked in dark robes, they command the dead, using skeletal minions to do their bidding and drawing power from the souls they harvest.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Summon Lich&lt;br /&gt;
* Reworked old ability &amp;quot;{{Eff|65c9dc|Soul Reaper}}&amp;lt;br&amp;gt;You and your {{KW|Companions}} deal {{Col|G|2%}} increased damage per {{KW|Soul}} you have.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Super_Hero&amp;diff=30540</id>
		<title>Super Hero</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Super_Hero&amp;diff=30540"/>
		<updated>2024-12-01T03:30:43Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = +1&lt;br /&gt;
 |ClassSTR = 2&lt;br /&gt;
 |ClassDEX = 2&lt;br /&gt;
 |ClassINT = 2&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Col|R|Super Power}}&amp;lt;br&amp;gt;At Level 1 you get to choose a Super Power {{col|P|Trait}}.&lt;br /&gt;
 |ClassStartItems = [[File:Vigilante Mask.png|25px|link=[[Vigilante Mask]]]][[Vigilante Mask]]&amp;lt;br&amp;gt;[[File:Hero Gauntlets.png|25px|link=[[Hero Gauntlets]]]][[Hero Gauntlets]]&amp;lt;br&amp;gt;[[File:Super Hero Suit.png|25px|link=[[Super Hero Suit]]]][[Super Hero Suit]]&lt;br /&gt;
 |ClassUnlock = Ascend on the [[Bosses#High_Heavens_II|Celestial Throne]] as [[the Hero]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Super Flight&lt;br /&gt;
 |SkillEffect = Fly up into the air and become {{col|G|intangible}} for {{col|G|4 seconds}} before dropping down and smashing the ground with your Fists dealing {{col|G|385 to 520}} {{KW|SkEff}} {{KW|StrikeN}} Damage in a large area. &amp;lt;br&amp;gt; After landing, your invincibility after taking damage starts.&lt;br /&gt;
 |SkillProfSTR = A&lt;br /&gt;
 |SkillProfDEX = A&lt;br /&gt;
 |SkillProfINT = A&lt;br /&gt;
 |SkillCastTime = Instant &lt;br /&gt;
 |SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Super Hero&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A daring Super Hero, gifted with extraordinary powers, dedicated to safeguarding the world from villainous threats.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Game Mechanics==&lt;br /&gt;
Super Hero always can pick a {{col|R|Super Power}} Trait in their first trait selection.&amp;lt;br&amp;gt;&lt;br /&gt;
A full list of Super Hero&#039;s {{col|R|Super Powers}} can be found [[Traits#Super_Hero_Traits|here]].&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Super Hero&#039;s appearance is based on Saitama from One-Punch Man.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
*Added skill Super Flight&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Gunslinger&amp;diff=30539</id>
		<title>Gunslinger</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Gunslinger&amp;diff=30539"/>
		<updated>2024-12-01T03:30:42Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0 &lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 0&lt;br /&gt;
 |ClassDEX = 5&lt;br /&gt;
 |ClassINT = 1&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|973E22|Lucky Draw}}&amp;lt;br&amp;gt; {{KW|LHs}} with {{col|P|Attacks}} or {{col|P|Skills}} make you {{KW|Repeat}} your next {{col|P|Attack}}.&lt;br /&gt;
 |ClassStartItems = [[File:Revolver.png|25px|link=[[Revolver]]]][[Revolver]]&amp;lt;br&amp;gt;[[File:Cowboy Hat.png|25px|link=[[Cowboy Hat]]]][[Cowboy Hat]]&amp;lt;br&amp;gt;[[File:Poncho.png|25px|link=[[Poncho]]]][[Poncho]]&lt;br /&gt;
 |ClassUnlock = Upgrade a cannon or gun to level 4 without help from equipment items.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = High Noon&lt;br /&gt;
 |SkillEffect = Unload {{col|G|6}} shots at up to {{col|G|6}} Enemies on screen, prioritizing weakest enemies.&amp;lt;br&amp;gt; Each shot deals {{col|G|225 to 305}} {{KW|SkEff}} {{KW|ThrustN}} Damage and has {{col|G|100%}} {{KW|LHc}}.&lt;br /&gt;
 |SkillProfSTR = D&lt;br /&gt;
 |SkillProfDEX = S&lt;br /&gt;
 |SkillProfINT = D&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Gunslinger&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
The Gunslinger is a master of firearms, and a deadly shot with any weapon.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill High Noon&lt;br /&gt;
* Reworded ability description &amp;quot;On {{KW|LH|}}, your next attack is guaranteed to repeat.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Demon_Hunter&amp;diff=30538</id>
		<title>Demon Hunter</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Demon_Hunter&amp;diff=30538"/>
		<updated>2024-12-01T03:29:44Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = -1&lt;br /&gt;
 |ClassSTR = 0&lt;br /&gt;
 |ClassDEX = 6&lt;br /&gt;
 |ClassINT = 0&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|fb0034|Path of Vengeance}}&amp;lt;br&amp;gt;Rooms can appear {{Col|R|tainted}}, adding additional enemies but also {{Col|G|x2.00}} the reward.&lt;br /&gt;
 |ClassStartItems = [[File:Dual Crossbows.png|25px|link=[[Dual Crossbows]]]][[Dual Crossbows]]&amp;lt;br&amp;gt;[[File:Night Hood.png|25px|link=[[Night Hood]]]][[Night Hood]]&amp;lt;br&amp;gt;[[File:Silver Ring.png|25px|link=[[Silver Ring]]]][[Silver Ring]]&lt;br /&gt;
 |ClassUnlock = Ascend on the [[Bosses#Burning_Hells_II|Infernal Throne]] as the [[Ranger]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Vengeance&lt;br /&gt;
 |SkillEffect = For {{col|G|8 {{KW|SkEff}} seconds}}, with each {{col|P|Attack}} a shadow of your past shoots a bullet that deals {{col|G|95 to 125}} {{KW|SkEff}} {{KW|ThrustN}} Damage. &amp;lt;br&amp;gt; While this skill is active you deal {{col|G|+30%}} {{KW|SkEff}} damage against Fiends and Undead.&lt;br /&gt;
 |SkillProfSTR = D&lt;br /&gt;
 |SkillProfDEX = S&lt;br /&gt;
 |SkillProfINT = D &lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Demon Hunter&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
Fueled by vengeance, the Demon Hunter stalks the night, relentlessly pursuing all evil and striking fear into the hearts of demons and undead plaguing the lands.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Game Mechanics==&lt;br /&gt;
Demon Hunter can come across room rewards which are {{col|R|tainted}}, giving {{col|G|doubled}} rewards. These rooms have flair text before the room that hints at the special {{col|R|tainted enemies}} that will be in that room.&lt;br /&gt;
==={{col|R|Tainted Enemies}}===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy || Hint&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintBurningDevil.png|70px]] || {{col|R|Smolders of brimstone...}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintHellHound.png|70px]] || {{col|R|Traces of devilish beasts.}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintFiend.png|70px]]  || {{col|R|A stench of raw meat...}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintGargantuar.png|70px]] || {{col|R|The air reeks of decay...}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintImp.png|70px]] || {{col|R|I sense a fiendish presence ahead...}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintMedusa.png|70px]] || {{col|R|A slithering in the dark.}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintRobotBat.png|70px]] || {{col|R|A hint of iron in the air...}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintWitch.png|70px]] || {{col|R|The air whispers of malice...}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintFatDevil.png|70px]] || {{col|R|Gluttonous sins.}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintMinotaur.png|70px]] || {{col|R|Traces of a rampaging beast.}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TaintBodak.png|70px]] || {{col|R|Something is in the darkness...}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Vengeance&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Mystic&amp;diff=30537</id>
		<title>Mystic</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Mystic&amp;diff=30537"/>
		<updated>2024-12-01T03:29:38Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 0&lt;br /&gt;
 |ClassDEX = 4&lt;br /&gt;
 |ClassINT = 2&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|AA0173|Enchanter}}&amp;lt;br&amp;gt;You gain {{Col|G|+100%}} Stats from [[Charm|charms]] and {{Col|Pi6|Weapon}} Enchantments.&lt;br /&gt;
 |ClassStartItems = [[File:Side Sword.png|25px|link=[[Side Sword]]]][[Side Sword]]&amp;lt;br&amp;gt;[[File:Mystical Wrappings.png|25px|link=[[Mystical Wrappings]]]][[Mystical Wrappings]]&amp;lt;br&amp;gt;[[File:Tiger Charm.png|25px|link=[[Tiger Charm]]]][[Tiger Charm]] &lt;br /&gt;
 |ClassUnlock = Have 4 [[Charm|charms]] equipped at the same time.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Parry&lt;br /&gt;
 |SkillEffect = Parry into the direction you are currently aiming at, destroying enemy projectiles and deflecting them dealing {{col|G|95 to 130}} {{KW|SkEff}} {{KW|PhysicalN}} Damage. &amp;lt;br&amp;gt; This damage massively increases depending on the projectile. &lt;br /&gt;
 |SkillProfSTR = D&lt;br /&gt;
 |SkillProfDEX = S&lt;br /&gt;
 |SkillProfINT = D&lt;br /&gt;
 |SkillCastTime = Instant &lt;br /&gt;
 |SkillRecovery = {{col|G|0.5}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Mystic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A Mysterious and nimble duelist who uses elemental magic to strike with speed and precision.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Parry&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Thief&amp;diff=30536</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Thief&amp;diff=30536"/>
		<updated>2024-12-01T03:29:29Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0 &lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = -1&lt;br /&gt;
 |ClassSTR = 0&lt;br /&gt;
 |ClassDEX = 5&lt;br /&gt;
 |ClassINT = 1&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 250&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{col|C|Reliable Talent}}&amp;lt;br&amp;gt;Gain {{col|G|+1%}} {{KW|CritChance}} per {{col|G|10}} {{KW|Gold}} you have. {{col|Gr|(Up to 100%)}}&lt;br /&gt;
 |ClassStartItems = [[File:Dagger.png|25px|link=[[Dagger]]]][[Dagger]]&amp;lt;br&amp;gt;[[File:Thief Hood.png|25px|link=[[Thief Hood]]]][[Thief Hood]]&amp;lt;br&amp;gt;[[File:Thief Gloves.png|25px|link=[[Thief Gloves]]]][[Thief Gloves]]&lt;br /&gt;
 |ClassUnlock =  Use 50 keys.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Pickpocket&lt;br /&gt;
 |SkillEffect = Pickpocket a selected target.&amp;lt;br&amp;gt; Can be used on enemies and non-hostile creatures, but only once per target.&amp;lt;br&amp;gt; Once per run, using this on a non-hostile creature adds {{col|G|+1}} {{KW|Evil}}.&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Thief&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A cloaked scoundrel who uses stealth and trickery to assassinate enemies out of the shadows.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
[[Thief Gloves]] have no attune requirement, meaning it can be switched out for the set bonus at any time as long as the [[Thief Hood]] is attuned.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Pickpocket&lt;br /&gt;
* Reworked old ability &amp;quot;{{Eff|1E358B|Dirty Job}}&amp;lt;br&amp;gt;On {{KW|Crit}} with a {{Col|P|primary attack}}, your next {{Col|P|primary attack}} also deals a guaranteed {{KW|Crit}}. {{Col|Gr|(Cannot {{KW|trigger}} itself.)}}&amp;quot;&lt;br /&gt;
==={{0.1.9c}}===&lt;br /&gt;
* {{Nerf|Thief will now find fewer keys.}}&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Wizard&amp;diff=30535</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Wizard&amp;diff=30535"/>
		<updated>2024-12-01T03:28:44Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 3&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 1&lt;br /&gt;
 |ClassDEX = 0&lt;br /&gt;
 |ClassINT = 5&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|15C2F1|Wisdom}}&amp;lt;br&amp;gt;You gain {{Col|G|+1}} {{KW|Mana}} at level {{Col|G|2}}, {{Col|G|4}} and {{Col|G|6}}.&lt;br /&gt;
 |ClassStartItems =  [[File:Oak Staff.png|25px|link=[[Oak Staff]]]][[Oak Staff]]&amp;lt;br&amp;gt;[[File:Wizard Hat.png|25px|link=[[Wizard Hat]]]][[Wizard Hat]]&amp;lt;br&amp;gt;[[File:Wizard Cloak.png|25px|link=[[Wizard Cloak]]]][[Wizard Cloak]]&lt;br /&gt;
 |ClassUnlock = Have at least 40 intelligence.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Magic Circle&lt;br /&gt;
 |SkillEffect = Create a magic circle on the ground. While standing inside the circle you deal {{col|G|x1.20}} {{KW|SkEff}} Damage Per {{KW|ManaC}} you have. &amp;lt;br&amp;gt; The circle lasts forever but only {{col|G|1}} circle can exist at a time.&lt;br /&gt;
 |SkillCastTime = 0.75 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.25}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Wizard&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A scholarly wizard who knows how to harness the power of mind and body to cast powerful spells.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
*Added skill Magic Circle&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Pirate&amp;diff=30534</id>
		<title>Pirate</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Pirate&amp;diff=30534"/>
		<updated>2024-12-01T03:28:35Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = -1&lt;br /&gt;
 |ClassSTR = 3&lt;br /&gt;
 |ClassDEX = 3&lt;br /&gt;
 |ClassINT = 0&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = Landlubber&amp;lt;br&amp;gt;Piratey deeds increase your bounty. Rise up through the ranks of piracy and gain powerful effects.&lt;br /&gt;
 |ClassStartItems = [[File:Cutlass.png|25px|link=[[Cutlass]]]][[Cutlass]]&amp;lt;br&amp;gt;[[File:Pirate Tricorne.png|25px|link=[[Pirate Tricorne]]]][[Pirate Tricorne]]&amp;lt;br&amp;gt;[[File:Pirate Frock.png|25px|link=[[Pirate Frock]]]][[Pirate Frock]]&amp;lt;br&amp;gt;[[File:Parrot Feather.png|25px|link=[[Parrot Feather]]]][[Parrot Feather]]&lt;br /&gt;
 |ClassUnlock = Defeat the guardian of the [[Bosses#Burning_Hells|Burning Hells]] with the [[Bandit]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Rally Riffraff&lt;br /&gt;
 |SkillEffect = Summon {{col|G|3}} {{col|Gold|Pirate Riffraff}} {{KW|Companions}} that each grants {{col|G|+10}} {{KW|SkEff}} {{KW|Power}} for {{col|G|8 {{KW|SkEff}} seconds}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{col|Gold|Pirate Riffraff}} &amp;lt;br&amp;gt; {{col|Gr|• Attack Damage: {{col|G|60 to 80}} {{KW|SkEff}} {{KW|SlashN}}&amp;lt;br&amp;gt; • Attack Speed: {{col|G|2.00}} &amp;lt;br&amp;gt; • Each Grants:}} {{col|G|+10}} {{KW|SkEff}} {{KW|Power}} &lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} &lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Pirate&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A ruthless Pirate, sailing the high seas to plunder ships and coastal towns, building a reputation as feared as their growing bounty.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Game Mechanics==&lt;br /&gt;
=== {{col|Gold|Bounty}} ===&lt;br /&gt;
Piratey deeds increase your {{col|Gold|Bounty}}.&amp;lt;br&amp;gt; These deeds include opening a treasure chest, ({{col|G|+250}} {{KW|Bounty}}) defeating a boss, ({{col|G|+250}} {{KW|Bounty}}) levelling up ({{col|G|+250}} {{KW|Bounty}}) and revealing a secret room. ({{col|G|+250}} {{KW|Bounty}})&amp;lt;br&amp;gt;&lt;br /&gt;
Depending on your {{col|Gold|Bounty}}, your pirate rank is decided. You gain all bonuses from previous ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==={{col|Gold|Pirate Ranks}}:===&lt;br /&gt;
* {{col|Rare|Landlubber}} {{col||[0 {{KW|Bounty}}]:}} No changes (starting rank)&amp;lt;br&amp;gt;&lt;br /&gt;
* {{col|Rare|Bilge Rat}} {{col||[1000 {{KW|Bounty}}]:}} {{col|G|+10%}} Movement Speed.&amp;lt;br&amp;gt;&lt;br /&gt;
* {{col|Rare|Scallywag}} {{col||[2000 {{KW|Bounty}}]:}} {{col|G|+1}} Maximum Stacks of {{KW|Tipsiness}}.&amp;lt;br&amp;gt;&lt;br /&gt;
* {{col|Rare|Powder Monkey}} {{col||[3000 {{KW|Bounty}}]:}} {{col|G|+30%}} {{KW|ExplosionN}} Damage.&amp;lt;br&amp;gt;&lt;br /&gt;
* {{col|Rare|Booty Snatcher}} {{col||[4000 {{KW|Bounty}}]:}} {{col|G|+1}} {{KW|TreasureFind}}&amp;lt;br&amp;gt;&lt;br /&gt;
* {{col|Rare|Captain}} {{col||[5000 {{KW|Bounty}}]:}} {{col|G|+2}} {{KW|Companions}} summoned with Rally Riffraff.&amp;lt;br&amp;gt; &lt;br /&gt;
* {{col|Rare|Sea Devil}} {{col||[6000 {{KW|Bounty}}]:}} {{col|G|+20%}} Attack Speed.&amp;lt;br&amp;gt;&lt;br /&gt;
* {{col|Rare|Jolly Roger}} {{col||[7000 {{KW|Bounty}}]:}} {{col|G|+1}} {{KW|CompanionC}}.&amp;lt;br&amp;gt;&lt;br /&gt;
* {{col|Rare|Supernova}} {{col||[8000 {{KW|Bounty}}]:}} {{col|G|+1}} {{KW|Mana}}.&amp;lt;br&amp;gt;&lt;br /&gt;
* {{col|Rare|Pirate King}} {{col||[9000 {{KW|Bounty}}]:}} {{KW|Luck|3}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Rally Riffraff&lt;br /&gt;
* Added new piracy ranks and updated bounty gain&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Dancer&amp;diff=30533</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Dancer&amp;diff=30533"/>
		<updated>2024-12-01T03:28:22Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = +1&lt;br /&gt;
 |ClassSTR = 1&lt;br /&gt;
 |ClassDEX = 4&lt;br /&gt;
 |ClassINT = 1&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{col|G4|Double Flourish}}&amp;lt;br&amp;gt;When you dash, you can immediately dash again without it costing any {{KW|Stamina}}.&lt;br /&gt;
 |ClassStartItems = [[File:Ornamental Chakrams.png|25px|link=[[Ornamental Chakrams]]]][[Ornamental Chakrams]]&amp;lt;br&amp;gt;[[File:Festive Dress.png|25px|link=[[Festive Dress]]]][[Festive Dress]]&amp;lt;br&amp;gt;[[File:Rhythm Anklets.png|25px|link=[[Rhythm Anklets]]]][[Rhythm Anklets]]&amp;lt;br&amp;gt;[[File:Rhythm Bracelets.png|25px|link=[[Rhythm Bracelets]]]][[Rhythm Bracelets]]&lt;br /&gt;
 |ClassUnlock = Defeat the guardian of the [[Bosses#High_Heavens|High Heavens]] with the [[Mystic]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Twirl&lt;br /&gt;
 |SkillEffect = {{KW|OnDash}}, leave behind a {{col|P|Pose}} and consume any existing {{col|P|Pose}}.&amp;lt;br&amp;gt;Using this {{col|P|Skill}} consumes your {{col|P|Pose}}, teleporting you to its position.&amp;lt;br&amp;gt; Whenever a {{col|P|Pose}} is consumed, it deals {{col|G|375 to 495}} {{KW|SkEff}} {{KW|SlashN}} Damage. &amp;lt;br&amp;gt; This skill {{col|P|triggers}} your {{KW|OnDash}} Effects, including itself.&lt;br /&gt;
 |SkillProfSTR = D&lt;br /&gt;
 |SkillProfDEX = S&lt;br /&gt;
 |SkillProfINT = D&lt;br /&gt;
 |SkillCastTime = Instant&lt;br /&gt;
 |SkillRecovery = {{col|G|0.15}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Dancer&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
The Dancer moves to the rhythm of battle, their blades an extension of their rhythmic steps, striking with swift elegance.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Twirl&lt;br /&gt;
* Reworked old ability &amp;quot;{{Eff|aa0173|Flourish}}&amp;lt;br&amp;gt;On the tally of {{Col|G|5}} {{KW|PAs}}, your next {{KW|PA}} deals a guaranteed {{KW|LH}}.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Cleric&amp;diff=30532</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Cleric&amp;diff=30532"/>
		<updated>2024-12-01T03:28:22Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 3&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = +1&lt;br /&gt;
 |ClassSTR = 2&lt;br /&gt;
 |ClassDEX = 0&lt;br /&gt;
 |ClassINT = 4&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7 &lt;br /&gt;
 |ClassAbility = {{col|Y|Blessed}}&amp;lt;br&amp;gt;Gain {{col|G|x2.00}} {{KW|LHc}}&lt;br /&gt;
 |ClassStartItems = [[File:King Bible.png|25px|link=[[King Bible]]]][[King Bible]]&amp;lt;br&amp;gt;[[File:Cleric Robe.png|25px|link=[[Cleric Robe]]]][[Cleric Robe]]&amp;lt;br&amp;gt;[[File:Talisman.png|25px|link=[[Talisman]]]][[Talisman]]&lt;br /&gt;
 |ClassUnlock = Progress beyond floor 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Bless&lt;br /&gt;
 |SkillEffect = A light shines upon the strongest enemy on screen inflicting {{col|G|10 permanent}} stacks of {{KW|Glitter}}. If the enemy is a Fiend or Undead they additionally take {{col|G|50%}} {{KW|SkEff}} of combined current {{KW|Health}} and {{KW|EnemyArmor}} as {{KW|TrueDamage}}.&amp;lt;br&amp;gt;When used outside of combat, this skill can cleanse a door from being {{KW|Cursed}}.&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Cleric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A faithful cleric who wields divine magic in service of a higher power.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Bless&lt;br /&gt;
* Reworked old ability &amp;quot;{{Col|Y|Divine Intervention}}&amp;lt;br&amp;gt;You are revived [[File:IconRevive.png|15px|link=]] once per floor.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Ranger&amp;diff=30531</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Ranger&amp;diff=30531"/>
		<updated>2024-12-01T03:28:19Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 1&lt;br /&gt;
 |ClassDEX = 4&lt;br /&gt;
 |ClassINT = 1&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = Your {{col|P|Hits}} deal {{col|G|x1.20}} Damage at {{KW|FarRange}} but {{col|R|x0.90}} Damage at {{KW|CloseRange}}.&lt;br /&gt;
 |ClassStartItems = [[File:Shortbow.png|25px|link=[[Shortbow]]]][[Shortbow]]&amp;lt;br&amp;gt;[[File:Ranger Cloak.png|25px|link=[[Ranger Cloak]]]][[Ranger Cloak]]&amp;lt;br&amp;gt;[[File:Ranger Cap.png|25px|link=[[Ranger Cap]]]][[Ranger Cap]]&lt;br /&gt;
 |ClassUnlock = Progress beyond floor 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Piercing Volley&lt;br /&gt;
 |SkillEffect = Shoot a volley of arrows that deals {{col|G|250 to 330}} {{KW|SkEff}} {{KW|ThrustN}} Damage.&lt;br /&gt;
 |SkillProfSTR = D&lt;br /&gt;
 |SkillProfDEX = S&lt;br /&gt;
 |SkillProfINT = D&lt;br /&gt;
 |SkillCastTime = Instant &lt;br /&gt;
 |SkillRecovery = {{col|G|0.35}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Ranger&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A nimble ranger that favours to take down enemies from range.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Piercing Volley&lt;br /&gt;
* Reworked old ability &amp;quot;{{Eff|01A06B|Evasion}}&amp;lt;br&amp;gt;You inherently have {{Col|G|+1}} {{KW|Evade}}.&amp;quot;&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Monk&amp;diff=30530</id>
		<title>Monk</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Monk&amp;diff=30530"/>
		<updated>2024-12-01T03:28:03Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{col|R|MUST UPDATE Ki-Charge TOOLTIP FOR 0.2.5}}&lt;br /&gt;
{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = +1&lt;br /&gt;
 |ClassSTR = 1&lt;br /&gt;
 |ClassDEX = 4&lt;br /&gt;
 |ClassINT = 1&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Col|Soul|Master of Ki}}&amp;lt;br&amp;gt;Your Fist {{col|P|Attacks}} grant you a {{KW|KiCharge}} {{col|P|on Hit}}&lt;br /&gt;
 |ClassStartItems = [[File:Wooden Bo.png|25px|link=[[Wooden Bo]]]][[Wooden Bo]]&amp;lt;br&amp;gt;[[File:Monk Gi.png|25px|link=[[Monk Gi]]]][[Monk Gi]]&amp;lt;br&amp;gt;[[File:Dojo Wraps.png|25px|link=[[Dojo Wraps]]]][[Dojo Wraps]]&lt;br /&gt;
 |ClassUnlock = Ascend on the [[Bosses#High_Heavens_II|Celestial Throne]] as the [[Cleric]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Serenity&lt;br /&gt;
 |SkillEffect = Focus your mind and body to become {{col|G|invulnerable}} to all enemy damage for {{col|G|4 {{KW|SkEff}} seconds}}. &amp;lt;br&amp;gt; Lasts an additional {{col|G|4 {{KW|SkEff}} seconds}} while unarmed.&amp;lt;br&amp;gt; Dashing costs {{col|G|0}} {{KW|Stamina}} while this skill is active. &amp;lt;br&amp;gt; Prevents swapping {{col|P|Weapon}} while active.&lt;br /&gt;
 |SkillCastTime = 1 second&lt;br /&gt;
 |SkillRecovery = {{col|G|0.1}} [[File:IconMana.png|15px|link=]] {{col|B|Per Enemy}} {{col|Gr|(Boss-&amp;gt;{{col|G|x5.5}})}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Monk&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A serene monk who has mastered martial arts, using their body as a weapon and their mind as a fortress.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Serenity&lt;br /&gt;
* Reworked old ability &amp;quot;{{Col|Soul|Master of Ki}}&amp;lt;br&amp;gt;{{Col|P|Hits}} with body damage grant a {{KW|KiCharge}}. Dealing damage with a {{KW|PA}} after dashing consumes all Ki-Charges to grant you {{KW|KiFlow}} and recover all {{KW|Stamina}}. You cannot gain Ki-Charges while you have {{KW|KiFlow}}.&amp;quot; &lt;br /&gt;
==={{0.2.4}}===&lt;br /&gt;
* Reworked old ability &amp;quot;{{Col|P|Hits}} with body damage grant a {{KW|KiCharge}}. Dashing consumes all Ki Charges to grant you {{KW|KiFlow}}. You cannot gain Ki-Charges while you have Ki-Flow.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=The_Hero&amp;diff=30529</id>
		<title>The Hero</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=The_Hero&amp;diff=30529"/>
		<updated>2024-12-01T03:28:00Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs|tab1 = Current|tab2 = PTR}}&lt;br /&gt;
{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = +1&lt;br /&gt;
 |ClassSTR = 2&lt;br /&gt;
 |ClassDEX = 2&lt;br /&gt;
 |ClassINT = 2&lt;br /&gt;
 |ClassCritChance = 5 &lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|01B500|Lucky Star}}&amp;lt;br&amp;gt;You gain {{KW|Luck|1}} at level {{col|G|2}}, {{col|G|4}} and {{col|G|6}}.&lt;br /&gt;
 |ClassStartItems = [[File:Hero Cape.png|25px|link=[[Hero Cape]]]][[Hero Cape]]&amp;lt;br&amp;gt;[[File:Amethyst Ring.png|25px|link=[[Amethyst Ring]]]][[Amethyst Ring]]&lt;br /&gt;
 |ClassUnlock = Unlocked at the start.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Heroic Flag&lt;br /&gt;
 |SkillEffect = Raise a flag and gain {{col|G|+30%}} {{KW|SkEff}} Attack Speed and {{col|G|+30%}} {{KW|SkEff}} Companion Attack Speed [[File:IconComp.png|20px|link=]] for {{col|G|8 {{KW|SkEff}} seconds.}}&lt;br /&gt;
 |SkillCastTime = 0.5 seconds&lt;br /&gt;
 |SkillRecovery = {{col|G|0.25}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = The Hero&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
A hot blooded young hero on a quest to vanquish humanity&#039;s biggest adversary. Can they defeat Death?&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Starts with an [[Apprentice Wand]], [[Wooden Sword]] and [[Crude Bow]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{col|Gr|(Not Shown in the character selection screen)}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Heroic Flag&lt;br /&gt;
* Now starts with [[Amethyst Ring]]&lt;br /&gt;
==={{0.2.4}}===&lt;br /&gt;
* Reworked old ability &amp;quot;You gain {{KW|Luck}} depending on how {{KW|Good}} your alignment is.&amp;quot; &lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Wanderer&amp;diff=30528</id>
		<title>Wanderer</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Wanderer&amp;diff=30528"/>
		<updated>2024-12-01T03:27:56Z</updated>

		<summary type="html">&lt;p&gt;Ceimir: Text replacement - &amp;quot;}}↵↵{{Skill Infobox&amp;quot; to &amp;quot;}}
{{Skill Infobox&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Class Infobox &lt;br /&gt;
 |ClassHP = 2&lt;br /&gt;
 |ClassSoulP = 0&lt;br /&gt;
 |ClassAP = 0&lt;br /&gt;
 |ClassMP = 2&lt;br /&gt;
 |ClassSP = 2&lt;br /&gt;
 |ClassLuck = 0&lt;br /&gt;
 |ClassCurse = 0&lt;br /&gt;
 |ClassAlig = 0&lt;br /&gt;
 |ClassSTR = 2&lt;br /&gt;
 |ClassDEX = 3&lt;br /&gt;
 |ClassINT = 1&lt;br /&gt;
 |ClassCritChance = 5&lt;br /&gt;
 |ClassCritDamage = 200&lt;br /&gt;
 |ClassSpeed = 7&lt;br /&gt;
 |ClassAbility = {{Eff|722A9F|Sightseer}}&amp;lt;br&amp;gt;You will encounter an [[Events|event]] room on every floor.&lt;br /&gt;
 |ClassStartItems = [[File:Wooden Boomerang.png|25px|link=[[Wooden Boomerang]]]][[Wooden Boomerang]]&amp;lt;br&amp;gt;[[File:Wanderer Coat.png|25px|link=[[Wanderer Coat]]]][[Wanderer Coat]]&amp;lt;br&amp;gt;[[File:Leather Boots.png|25px|link=[[Leather Boots]]]][[Leather Boots]]&lt;br /&gt;
 |ClassUnlock = Defeat [[Bosses#Floor_10|Death]].&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Infobox&lt;br /&gt;
 |SkillName = Town Portal&lt;br /&gt;
 |SkillEffect = Flee from the current Room and get transported to a [[Rooms#Tavern|Tavern]].&amp;lt;br&amp;gt;Cannot be used during or after Boss Encounters.&lt;br /&gt;
 |SkillCastTime = 1 second&lt;br /&gt;
 |SkillRecovery = {{col|G|0.05}} [[File:IconMana.png|15px|link=]] {{col|B|Per Room}} {{col|Gr|(Accumulates)}}&lt;br /&gt;
 |SkillCost = 1&lt;br /&gt;
 |SkillClass = Wanderer&lt;br /&gt;
}}&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
An aimless and mysterious wanderer who seeks adventure and treasure in forgotten lands.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a playable class in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.2.5}}===&lt;br /&gt;
* Added skill Town Portal&lt;br /&gt;
{{ClassList}}&lt;/div&gt;</summary>
		<author><name>Ceimir</name></author>
	</entry>
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