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	<id>https://roguepedia.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Askedforit</id>
	<title>Tiny Rogues Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://roguepedia.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Askedforit"/>
	<link rel="alternate" type="text/html" href="https://roguepedia.net/w/Special:Contributions/Askedforit"/>
	<updated>2026-06-09T00:31:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Dark_Wand&amp;diff=2700</id>
		<title>Dark Wand</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Dark_Wand&amp;diff=2700"/>
		<updated>2023-01-06T22:47:06Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips and trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
 |Weapon_Type = Wand/Magic&lt;br /&gt;
 |Attack_Type = Dark, Magical&lt;br /&gt;
 |Rarity = R&lt;br /&gt;
 |Hand = 1&lt;br /&gt;
 |DMG-min = 125&lt;br /&gt;
 |DMG-max = 150&lt;br /&gt;
 |APS = 3&lt;br /&gt;
 |Capacity = &lt;br /&gt;
 |Reload = &lt;br /&gt;
 |Range = 100&lt;br /&gt;
 |Effect = Inflicts &#039;&#039;&#039;Amaterasu&#039;&#039;&#039;. &#039;&#039;Deals 100% of infliction DMG per second and lasts forever.&#039;&#039;&lt;br /&gt;
 |STR =D&lt;br /&gt;
 |DEX = &lt;br /&gt;
 |INT = A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a weapon in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
The Dark Wand inflicts a unique status effect, &#039;&#039;&#039;Amaterasu&#039;&#039;&#039;, which deals 100% of infliction damage each second indefinitely. Because of this, one may safely attack a foe with the Dark Wand before switching to another weapon, permanently benefiting from the damage over time. This weapon synergizes especially well with critical hit amplification and DoT synergy, as with the Decay and Lethality traits.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Dark Wand&#039;s &#039;&#039;&#039;Amaterasu&#039;&#039;&#039; is a reference to the jutsu of the same name from the Naruto series, which creates dark, eternal flames.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Staff_of_Unlimited_Power&amp;diff=2699</id>
		<title>Staff of Unlimited Power</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Staff_of_Unlimited_Power&amp;diff=2699"/>
		<updated>2023-01-06T22:37:59Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips and trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
 |Weapon_Type = Staff/Magic&lt;br /&gt;
 |Attack_Type = Lightning, Elemental, Magical&lt;br /&gt;
 |Rarity = L&lt;br /&gt;
 |Hand = 2&lt;br /&gt;
 |DMG-min = 175 &lt;br /&gt;
 |DMG-max = 200&lt;br /&gt;
 |APS = 8&lt;br /&gt;
 |Capacity =  &lt;br /&gt;
 |Range = 150&lt;br /&gt;
 |Effect = Inflicts {{Shock}}&lt;br /&gt;
 |STR = &lt;br /&gt;
 |DEX = &lt;br /&gt;
 |INT = S&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a weapon in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
This weapon&#039;s incredible damage, range, and area of effect makes it highly desirable. There are few superior alternatives if you have at least modest intelligence. However, as a staff, it capitalizes your off-hand slot.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The weapon&#039;s name and use of lightning is an allusion to the famous [https://www.youtube.com/watch?v=Sg14jNbBb-8&amp;amp;ab_channel=VideoMemes &amp;quot;Unlimited Power!&amp;quot;] scene from Star Wars.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Stormbreaker&amp;diff=2698</id>
		<title>Stormbreaker</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Stormbreaker&amp;diff=2698"/>
		<updated>2023-01-06T22:30:31Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips, trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
 |Weapon_Type = Axe/Melee&lt;br /&gt;
 |Attack_Type = Lightning, Elemental, Slash&lt;br /&gt;
 |Rarity = L&lt;br /&gt;
 |Hand = 1&lt;br /&gt;
 |DMG-min = 275&lt;br /&gt;
 |DMG-max = 300&lt;br /&gt;
 |APS = 3&lt;br /&gt;
 |Capacity = &lt;br /&gt;
 |Reload = &lt;br /&gt;
 |Range = 150&lt;br /&gt;
 |Effect = Triggers chain Lightning on hit.&lt;br /&gt;
 |STR = S&lt;br /&gt;
 |DEX = &lt;br /&gt;
 |INT = D&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a weapon in Tiny Rogues. Chain lightning bounces to the nearest enemies.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
Stormbreaker&#039;s exceptional strength scaling and arcing lightning makes it a solid weapon for both clearing rooms of enemies and dispatching bosses.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Stormbreaker is a reference to the legendary axe of the same name from the Marvel cinematic universe.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Quecholli&amp;diff=2697</id>
		<title>Quecholli</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Quecholli&amp;diff=2697"/>
		<updated>2023-01-06T22:24:16Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips, trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
 |Weapon_Type = Mace/Melee&lt;br /&gt;
 |Attack_Type = Strike, Physical&lt;br /&gt;
 |Rarity = L&lt;br /&gt;
 |Hand = 1 &lt;br /&gt;
 |DMG-min = 375&lt;br /&gt;
 |DMG-max = 400&lt;br /&gt;
 |APS = 3&lt;br /&gt;
 |Capacity = &lt;br /&gt;
 |Reload = &lt;br /&gt;
 |Range = 60 &lt;br /&gt;
 |Effect = Killed enemies explode dealing fire damage.&lt;br /&gt;
 |STR = S&lt;br /&gt;
 |DEX = &lt;br /&gt;
 |INT = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a weapon in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
Quecholli has considerable strength scaling, making an excellent weapon for melee-focused builds. Because it causes killed enemies to explode, it is highly valuable for clearing out rooms of many enemies.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Quecholli is a reference to a unique weapon of the same name from Path of Exile, which causes slain enemies to explode.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Giant_Slayer&amp;diff=2686</id>
		<title>Giant Slayer</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Giant_Slayer&amp;diff=2686"/>
		<updated>2023-01-06T02:46:06Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips and trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
 |Weapon_Type = Sword/Melee&lt;br /&gt;
 |Attack_Type = Physical, Slash&lt;br /&gt;
 |Rarity = R&lt;br /&gt;
 |Hand = 2&lt;br /&gt;
 |DMG-min = 175 &lt;br /&gt;
 |DMG-max = 200&lt;br /&gt;
 |APS = 3&lt;br /&gt;
 |Capacity = &lt;br /&gt;
 |Reload = &lt;br /&gt;
 |Range = 50 - 170&lt;br /&gt;
 |Effect = Deals 30% more damage against bosses.&lt;br /&gt;
 |STR = A&lt;br /&gt;
 |DEX = &lt;br /&gt;
 |INT = E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
The {{PAGENAME}} is a weapon in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
The Giant Slayer deals a considerable +30% additional damage to bosses, making it a good choice for executing stronger foes. Consider swapping between the Giant Slayer and another weapon when clearing rooms of many smaller or more agile enemies.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Giant Slayer is a reference to the Dragon Slayer, a sword wielded by Guts in the Berserk manga.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Power_Scouter&amp;diff=2685</id>
		<title>Power Scouter</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Power_Scouter&amp;diff=2685"/>
		<updated>2023-01-06T01:49:18Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Changed deak to deal.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Equipment Infobox | Equipment_Type =Helmet|Effect =+1000 bonus damage vs bosses&amp;lt;br&amp;gt;Breaks if you deal more than 9000 damage in one hit.|Attunement =1|Rarity =E}}&lt;br /&gt;
==Details==&lt;br /&gt;
The {{PAGENAME}} is an equipment in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
The Power Scouter adds an impressive +1000 bonus damage per hit to bosses, but breaks if a single hit deals greater than 9000 damage. Therefore, it synergizes very well with weapons that hit many times for low damage. &lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Power Scouter is a reference to the scouters from the Dragon Ball series, particularly the famous [https://www.youtube.com/watch?v=SiMHTK15Pik &amp;quot;It&#039;s Over 9000!&amp;quot;] scene.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Power_Scouter&amp;diff=2684</id>
		<title>Power Scouter</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Power_Scouter&amp;diff=2684"/>
		<updated>2023-01-06T01:48:57Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Changed moe to more in infobox.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Equipment Infobox | Equipment_Type =Helmet|Effect =+1000 bonus damage vs bosses&amp;lt;br&amp;gt;Breaks if you deak more than 9000 damage in one hit.|Attunement =1|Rarity =E}}&lt;br /&gt;
==Details==&lt;br /&gt;
The {{PAGENAME}} is an equipment in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
The Power Scouter adds an impressive +1000 bonus damage per hit to bosses, but breaks if a single hit deals greater than 9000 damage. Therefore, it synergizes very well with weapons that hit many times for low damage. &lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Power Scouter is a reference to the scouters from the Dragon Ball series, particularly the famous [https://www.youtube.com/watch?v=SiMHTK15Pik &amp;quot;It&#039;s Over 9000!&amp;quot;] scene.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Power_Scouter&amp;diff=2683</id>
		<title>Power Scouter</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Power_Scouter&amp;diff=2683"/>
		<updated>2023-01-06T01:48:33Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips and trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Equipment Infobox | Equipment_Type =Helmet|Effect =+1000 bonus damage vs bosses&amp;lt;br&amp;gt;Breaks if you deak moe than 9000 damage in one hit.|Attunement =1|Rarity =E}}&lt;br /&gt;
==Details==&lt;br /&gt;
The {{PAGENAME}} is an equipment in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
The Power Scouter adds an impressive +1000 bonus damage per hit to bosses, but breaks if a single hit deals greater than 9000 damage. Therefore, it synergizes very well with weapons that hit many times for low damage. &lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Power Scouter is a reference to the scouters from the Dragon Ball series, particularly the famous [https://www.youtube.com/watch?v=SiMHTK15Pik &amp;quot;It&#039;s Over 9000!&amp;quot;] scene.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Ninja_Headband&amp;diff=2682</id>
		<title>Ninja Headband</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Ninja_Headband&amp;diff=2682"/>
		<updated>2023-01-06T01:45:13Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips and trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Equipment Infobox | Equipment_Type =Helmet|Effect =+1 {{stamina}}|Attunement =0|Rarity =U}}&lt;br /&gt;
==Details==&lt;br /&gt;
The {{PAGENAME}} is an equipment item in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
The Ninja Headband grants +1 {{stamina}} — in addition to boosting your maneuverability, it also pairs nicely with on-dash traits, such as Tacticool Reload, Momentum, Opportunistic, Quickstep, and Resourcefulness, as well as items like the [[Lightning Boots]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Ninja Headband is a reference to the hitai-ate, or forehead protectors, worn by most shinobi from the Naruto series. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Traits&amp;diff=2681</id>
		<title>Traits</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Traits&amp;diff=2681"/>
		<updated>2023-01-06T01:36:38Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Cleaned, added some more information, a few requirements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Traits==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:1%;&amp;quot;| !!Name!!class=unsortable style=&amp;quot;width:50%;&amp;quot;|Description!!Requirement!!Type&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Adrenaline.png]]||Adrenaline||Deal 40% more damage in rooms you have taken damage.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Barbarism.png]]||Barbarism||25% more damage while not having {{armor}}||Must have zero &lt;br /&gt;
current {{armor}}.&lt;br /&gt;
|Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beef.png]]||Beef||+1 to strength proficiency. &amp;lt;br&amp;gt;&#039;&#039;Proficiency improves damage scaling of weapons. Damage scales +1% per point per letter, starting at E.&#039;&#039;||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Berserk.png]]||Berserk||When you defy death, gain 50% more attack speed and 50% more damage dealt for the rest of the room.||Must have at least&lt;br /&gt;
one death defy.&lt;br /&gt;
|Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Block.png]]||Block||While wearing a shield, block the first damaging hit you take in every room.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bloodthirsty.png]]||Bloodthirsty||25% more damage against bleeding enemies.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blunt Trauma.png]]||Blunt Trauma||Flails and Maces inflict Bleed. &lt;br /&gt;
&#039;&#039;Bleed deals 60% of infliction damage per second for four seconds.&#039;&#039;&lt;br /&gt;
|???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Boozer.png]]||Boozer||Stacks of &amp;quot;Tipsiness&amp;quot; are permanent.&lt;br /&gt;
&#039;&#039;Tipsiness grants +10% damage per stack, with a maximum of one stack per red heart container. Stacks are not lost if maximum health is subsequently reduced.&#039;&#039;&lt;br /&gt;
|???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Brawler.png]]||Brawler||15% more damage per enemy in the room (up to 45%).||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Close Combat.png]]||Close Combat||30% more damage to enemies at close (55 units) range.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Goat Force.png]]||Goat Force||Triples Horn Helmet damage and gives you +0.5s invincibility after dash.||Must possess the&lt;br /&gt;
[[Horn Helmet]].&lt;br /&gt;
|Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:No Pain No Gain.png]]||No Pain No Gain||Defy death +3 times per room. You can&#039;t and don&#039;t have armor.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rage.png]]||Rage||Gain Rage on hit, 4% increased attack speed per stack of rage. &#039;&#039;(Maximum of 10 stacks; +40% APS total.)&#039;&#039;||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Relentless.png]]||Relentless||10% more damage per missing {{heart}}.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Resolute Technique.png]]||Resolute Technique||40% more damage but your critical hit chance is 0%.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ruthless.png]]||Ruthless||Every 3rd primary attack deals double damage.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Savage Wounds.png]]||Savage Wounds||30% more Bleed damage.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shield Bash.png]]||Shield Bash||While wearing a shield every 3rd melee attack performs an additional shield bash attack.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vitality.png]]||Vitality||+2 {{hearts}} &amp;lt;br&amp;gt;Recover 1 {{heart}} on room completion if you have taken damage in that room.||???||Strength&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Rampage.png]]||Rampage||Gain 5% increased damage when you complete a room. Resets each floor.||???||Strength/Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Acrobatics.png]]||Acrobatics||Evade the first damaging hit you take in every room.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Agility.png]]||Agility||10% increased movement speed.&amp;lt;br&amp;gt;Modifiers to movement speed also apply to attack speed.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alacrity.png]]||Alacrity||30% increased attack speed.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ballistics.png]]||Ballistics||20% chance to trigger a refire with ranged attacks.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cull The Mark.png]]||Cull The Mark||Enemies take 10% more damage per status effect on them.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dynamo.png]]||Dynamo||25% increased attack speed if you have reloaded recently. 25% increased reload speed if you haven&#039;t reloaded recently. &#039;&#039;(Recently = 4 seconds.)&#039;&#039;||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Focus.png]]||Focus||Infusion effects are permanent.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Give And Take.png]]||Give And Take||Gain 6% increased damage per current stamina point. Gain 6% increased attack speed per missing stamina point.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Grenadier.png]]||Grenadier||On ranged attack, throw a grenade that explodes into multiple projectiles on impact. Has reload time of 2.235s||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Intuition.png]]||Intuition||+1 to dexterity proficiency. &amp;lt;br&amp;gt;&#039;&#039;Proficiency improves damage scaling of weapons. Damage scales +1% per point per letter, starting at E.&#039;&#039;||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lethality.png]]||Lethality||+150% critical hit multiplier.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Momentum.png]]||Momentum||Gain Momentum on dash, 15% increased damage dealt per stack of Momentum. &#039;&#039;(Maximum of 3 stacks.)&#039;&#039;||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Opportunistic.png]]||Opportunistic||When you dash, gain 100% chance to trigger a refire for 0.5 seconds. &#039;&#039;(4s cooldown.)&#039;&#039;||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Precision.png]]||Precision||+20% critical hit chance.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quick Load.png]]||Quick Load||10% increased attack speed. Total modifier to attack speed affects reload speed.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quickstep.png]]||Quickstep||Grants 20% increased attack and movement speed for 4 seconds on dash.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Relentless Assault.png]]||Relentless Assault||Recover 1 {{stamina}} on hit. &#039;&#039;(1 second cooldown.)&#039;&#039;||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sharpshooter.png]]||Sharpshooter||25% more damage to enemies at far (80 units) range.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Swagger.png]]||Swagger||Every 5th primary attack will be a guaranteed critical hit.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tacticool Reload.png]]||Tacticool Reload||Reload your weapon instantaneously on dash.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Transcendence.png]]||Transcendence||Gain +20 base damage per infused damage type from status effects on you.||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Versatility.png]]||Versatility||+2 {{stamina}}||???||Dexterity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spellblade.png]]||Spellblade||Swords, Daggers, Sickles and Scythes gain increased attack speed from mana.||???||Dexterity/Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amplify.png]]||Amplify||30% increased area of effect radius, 30% increased area damage.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Annihilation.png]]||Annihilation||25% more damage with hits that inflict a status effect.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Arcane Potency.png]]||Arcane Potency||15% more damage dealt per {{Soul Heart}} &#039;&#039;(up to 75%)&#039;&#039;. Your maximum {{health}} is 0.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Colossal Might.png]]||Colossal Might||50% more damage but 25% less attack speed.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decay.png]]||Decay||Gain 10% increased DoT damage per second spent in the room &#039;&#039;(up to 200%)&#039;&#039;.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Discharge.png]]||Discharge||Stops mana degeneration. When you attack at full mana, discharge all mana to deal massive area damage.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dreamer.png]]||Dreamer||75% increased damage bonus from mana.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass Cannon.png]]||Glass Cannon||30% more damage. +1/2 {{heart}} damage taken.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Keen Mind.png]]||Keen Mind||+1 to intelligence proficiency &amp;lt;br&amp;gt;&#039;&#039;Proficiency improves damage scaling of weapons. Damage scales +1% per point per letter, starting at E.&#039;&#039;||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mageblood.png]]||Mageblood||Potion effects are permanent.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mending.png]]||Mending||Repairs all {{armor}} when you defeat a boss. +1 to inherent {{armor}}.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quick Cast.png]]||Quick Cast||Gain 40% increased attack speed when you pick up a mana star. Attack speed bonus decays over 4 seconds.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Resoursefulness.png]]||Resoursefulness||While in combat, drop one {{mana star}} per current {{stamina}} on dash.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Single Out.png]]||Single Out||25% more damage while fighting exactly 1 enemy.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soul Thief.png]]||Soul Thief||Gain a {{soul heart}} when you defeat a boss.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Static Blows.png]]||Static Blows||25% chance to trigger a lightning strike on hit &#039;&#039;(0.25s cooldown)&#039;&#039;.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:War Caster.png]]||War Caster||+10% magic damage per maximum armor, to a cap of +30%.||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wisdom.png]]||Wisdom||+3 {{mana}}||???||Intelligence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power Of Nature.png]]||Power Of Nature||Weapons that inherently deal elemental damage now profit from mana bonus.||???||Intelligence/Strength&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Negative Traits==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:1%;&amp;quot;| !!Name!!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Glass.png]]||Glass||+1 {{heart}} damage taken while at full health.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:False Dilemma.png]]||False Dilemma||You will only get 2 traits offered in future trait selections.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inflation.png]]||Inflation||Deal 0.15% less damage per gold you have. &#039;&#039;(Up to 15%.)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jinxed.png]]||Jinxed||When you take damage, get jinxed for the rest of the room. Suffer a -1 luck penalty while jinxed.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightning Conduit.png]]||Lightning Conduit||While in combat you are struck by lightning every 12 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Nitwit.png]]||Nitwit||-1 to all proficiencies.&lt;br /&gt;
&#039;&#039;Damage scales +1% per point per letter, starting at E.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paradox.png]]||Paradox||1% less attack speed and reload speed per status effect on you. &#039;&#039;(Maximum of -20%.)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Short Sighted.png]]||Short Sighted||You deal 50% less damage at far range.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Slippery Slope.png]]||Slippery Slope||Any time you take damage you lose a bomb, a key or some gold.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sloth.png]]||Sloth||25% longer stamina recovery and regeneration time.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sunk-cost Fallacy.png]]||Sunk-cost Fallacy||The damage of your current weapon is reduced by 0.1% on kill. &#039;&#039;(Maximum of -15%.)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Survivor Bias.png]]||Survivor Bias||When you successfully dodge, you are slowed by 15% for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Removed Traits==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;  style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:1%;&amp;quot;| !!Name!!Reason&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Piercing Shots.png]]||Piercing Shots||&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Constitution.png]]||Constitution||Merged with &#039;&#039;&#039;Vitality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.1.9c}}===&lt;br /&gt;
&lt;br /&gt;
* {{Nerf|Colossal Might: Now slows attack speed by 25%, previously by 30%.}}&lt;br /&gt;
* Constitution: Has been removed.&lt;br /&gt;
* {{Buff|Vitality: Now also grants the health recovery effect previously applied by Constitution.}}&lt;br /&gt;
* {{Buff|Give And Take: Now grants 6% increased damage per current stamina point and 6% increased attacks peed per missing stamina point. Previously 5% each.}}&lt;br /&gt;
*Changes to flaws applied by Cinder modifier:&lt;br /&gt;
**Jinxed: Now applies -1 Luck for rest of room upon taking damage, previously just always -1 Luck.&lt;br /&gt;
**Survivor Bias: Reduced duration of movement speed slow to 4 seconds, previously 8. Reduced movement speed reduction to -15%, previously -20%.&lt;br /&gt;
**Glass: Now makes you take +1 heart of damage while at full health. Previously +1/2 heart always.&lt;br /&gt;
**Inflation: Reduced maximum damage reduction per gold from -20% at 80 gold to -15% at 100 gold.&lt;br /&gt;
**Lightning Conduit:&lt;br /&gt;
***Now strikes you every 12 seconds.&lt;br /&gt;
***Reduced radius of lightning strike.&lt;br /&gt;
**Short Sighted: Now you deal 50% less damage at far range, previously no damage dealt at far range.&lt;br /&gt;
**Slippery Slope: If you lose gold upon taking damage, you now lose only 5 gold not 5-7 gold.&lt;br /&gt;
**Sloth: Now applies 25% longer stamina recovery and regeneration time, previously 50% longer.&lt;br /&gt;
**Sunk-cost Fallacy: Now reduces damage of weapon by up to 15%, previously up to 20%.&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Golden_Skean&amp;diff=2680</id>
		<title>Golden Skean</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Golden_Skean&amp;diff=2680"/>
		<updated>2023-01-06T01:10:35Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
 |Weapon_Type = Dagger/Melee&lt;br /&gt;
 |Attack_Type = Physical, Thrust&lt;br /&gt;
 |Rarity = R&lt;br /&gt;
 |Hand = 1&lt;br /&gt;
 |DMG-min =  175&lt;br /&gt;
 |DMG-max = 200&lt;br /&gt;
 |APS = 2&lt;br /&gt;
 |Capacity = &lt;br /&gt;
 |Reload = &lt;br /&gt;
 |Range = 75 &lt;br /&gt;
 |Effect = Bonus Crit Chance: 100%&lt;br /&gt;
 |STR = &lt;br /&gt;
 |DEX = B&lt;br /&gt;
 |INT = E&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a weapon in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
The Golden Skean has a 100% chance to critical hit. Therefore, it will benefit greatly from bonuses to critical hit damage. Traits and items such as Lethality and the Thieves Hood will produce excellent results paired with this weapon.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.1.9c}}===&lt;br /&gt;
* {{Buff|Daggers all have had their range increased by 15 to 20 units.}}&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Buster_Blade&amp;diff=2679</id>
		<title>Buster Blade</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Buster_Blade&amp;diff=2679"/>
		<updated>2023-01-06T01:06:26Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips and trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
 |Weapon_Type = Sword/Melee&lt;br /&gt;
 |Attack_Type = Physical, Slash&lt;br /&gt;
 |Rarity = R&lt;br /&gt;
 |Hand = 2&lt;br /&gt;
 |DMG-min = 125&lt;br /&gt;
 |DMG-max = 150&lt;br /&gt;
 |APS = 2&lt;br /&gt;
 |Capacity = &lt;br /&gt;
 |Reload = &lt;br /&gt;
 |Range = 40-200&lt;br /&gt;
 |Effect = &#039;&#039;&#039;Limit Break&#039;&#039;&#039;: Grants 100% critical hit chance for rest of room when you defy death.&lt;br /&gt;
 |STR =B&lt;br /&gt;
 |DEX = &lt;br /&gt;
 |INT = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a weapon in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
The Buster Blade gains a 100% chance to critical hit for the rest of the room upon defying death. This ability, in conjunction with the No Pain No Gain trait, or the Endurance Potion, can yield very high damage for risky players. Consider investing in amplified critical hit damage to further benefit from this high critical hit chance, similarly to the [[Golden Skean]]. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Buster Blade is a reference to Cloud Strife&#039;s weapon from the Final Fantasy game series.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Lifehunt_Scythe&amp;diff=2678</id>
		<title>Lifehunt Scythe</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Lifehunt_Scythe&amp;diff=2678"/>
		<updated>2023-01-06T01:00:28Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips, trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
 |Weapon_Type = Sickles/Melee&lt;br /&gt;
 |Attack_Type = Physical, Slash&lt;br /&gt;
 |Rarity = E&lt;br /&gt;
 |Hand = 2&lt;br /&gt;
 |DMG-min =  225&lt;br /&gt;
 |DMG-max = 250&lt;br /&gt;
 |APS = 2&lt;br /&gt;
 |Capacity = &lt;br /&gt;
 |Reload = &lt;br /&gt;
 |Range = 90&lt;br /&gt;
 |Effect = Inflicts {{Bleed}} &amp;lt;br&amp;gt; 10% to drop a heart on kill&lt;br /&gt;
 |STR =&lt;br /&gt;
 |DEX = A&lt;br /&gt;
 |INT = A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a weapon in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
The Lifehunt Scythe has good intelligence and dexterity scaling, solid range, and has a chance to drop a heart upon killing an enemy. While its slower projectile speed may make it less attractive for killing bosses, it serves as a great weapon for clearing rooms and sustaining your health when you find it difficult to avoid taking damage.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Lifehunt Scythe is a reference to the spell of the same name from Dark Souls, which siphons life from enemies.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Moonshine_Greatsword&amp;diff=2677</id>
		<title>Moonshine Greatsword</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Moonshine_Greatsword&amp;diff=2677"/>
		<updated>2023-01-06T00:54:58Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips and trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Weapon Infobox&lt;br /&gt;
 |Weapon_Type = Sword/Melee&lt;br /&gt;
 |Attack_Type = Magical, Slash&lt;br /&gt;
 |Rarity = E&lt;br /&gt;
 |Hand = 2&lt;br /&gt;
 |DMG-min = 225&lt;br /&gt;
 |DMG-max = 250&lt;br /&gt;
 |APS = 4&lt;br /&gt;
 |Capacity = &lt;br /&gt;
 |Reload = &lt;br /&gt;
 |Range = 60 - 160&lt;br /&gt;
 |Effect = &lt;br /&gt;
 |STR = C&lt;br /&gt;
 |DEX = C&lt;br /&gt;
 |INT = S&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{{PAGENAME}} is a weapon in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
The Moonshine Greatsword has modest scaling in all stats, and especially high intelligence scaling. Therefore, it serves as a great melee weapon for runs that prioritize intelligence and magic damage.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The Moonshine Greatsword is a reference to the Moonlight Greatsword, a famous blade that recurrently appears in FromSoftware games, including Dark Souls, Bloodborne, and Elden Ring.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
==={{0.1.9c}}===&lt;br /&gt;
* {{Buff|Base DMG increased from 175-200 to 225-250.}}&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Sack&amp;diff=2676</id>
		<title>Sack</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Sack&amp;diff=2676"/>
		<updated>2023-01-06T00:50:24Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added tips and trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Equipment Infobox | Equipment_Type =Helmet|Effect =25% increased bleed damage.|Attunement =0|Rarity =C}}&lt;br /&gt;
==Details==&lt;br /&gt;
The &#039;&#039;&#039;Sack&#039;&#039;&#039; is a helmet in Tiny Rogues.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
The Sack increases your bleed damage by 25%. In order to maximize its effect, use a weapon, such as the [[Butcher Cleaver]], that inflicts bleeding. Because bleed deals 60% of infliction damage per second, having high single-hit damage will yield greater returns. Consider taking traits such as Colossal Might or Lethality to increase your single-hit damage.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Sack is a reference to Maneater Mildred, an invader from Dark Souls that wears only a sack on her head and wields a butcher&#039;s knife.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Helmet&amp;diff=2673</id>
		<title>Helmet</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Helmet&amp;diff=2673"/>
		<updated>2023-01-06T00:40:02Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:1%;&amp;quot;| !!style=&amp;quot;width:1%;&amp;quot;|Name!!class=unsortable style=&amp;quot;width:90%;&amp;quot;|Effect!!Attunement!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Knight Helmet.png|link=Knight Helmet|50px]]||[[Knight Helmet]]||+1 {{armor}}||2||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cloth Hood.png|link=Cloth Hood|50px]]||[[Cloth Hood]]||+50 bonus damage to enemies at far range.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Thieves Hood.png|link=Thieves Hood|50px]]||[[Thieves Hood]]||+50% critical hit multiplier.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sack.png|link=Sack|50px]]||[[Sack]]||25% increased bleed damage.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hunter Cap.png|link=Hunter Cap|50px]]||[[Hunter Cap]]||10% increased ranged attack speed.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wizard Hat.png|link=Wizard Hat|50px]]||[[Wizard Hat]]||+1 {{mana}}||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Eyepatch.png|link=Eyepatch|50px]]||[[Eyepatch]]||Reveals secret rooms to you.&lt;br /&gt;
+5% increased critical hit chance.&lt;br /&gt;
|1||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ninja Headband.png|link=Ninja Headband|50px]]||[[Ninja Headband]]||+1 {{stamina}}||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Egg Shell.png|link=Egg Shell|50px]]||[[Egg Shell]]||Will break if damaged enough.&lt;br /&gt;
+3 {{Armor}}&lt;br /&gt;
|1||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Voodoo Mask.png|link=Voodoo Mask|50px]]||[[Voodoo Mask]]||30% increased poison DoT damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bunny Ears.png|link=Bunny Ears|50px]]||[[Bunny Ears]]||15% increased movement speed.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Circlet.png|link=Circlet|50px]]||[[Circlet]]||10% increased magic attack speed.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stone Mask.png|link=Stone Mask|50px]]||[[Stone Mask]]||+1 bomb found.||2||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Santa Hat.png|link=Santa Hat|50px]]||[[Santa Hat]]||Recover 1 {{heart}} upon opening a [[Gift Box]].||2||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wood Mask.png|link=Wood Mask|50px]]||[[Wood Mask]]||+1 key found.||2||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Horn Helmet.png|link=Horn Helmet|50px]]||[[Horn Helmet]]||Dashing &#039;&#039;through enemies&#039;&#039; deals 3000-4000 damage.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Witch Hat.png|link=Witch Hat|50px]]||[[Witch Hat]]||15% increased magic damage.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Skull Cap.png|link=Skull Cap|50px]]||[[Skull Cap]]||15% increased melee damage.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Baseball Cap.png|link=Baseball Cap|50px]]||[[Baseball Cap]]||+250 bonus ranged damage.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paladin Helmet.png|link=Paladin Helmet|50px]]||[[Paladin Helmet]]||+1 {{armor}}&amp;lt;br&amp;gt;Recover 1 {{heart}} whenever your armor is repaired.||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plague Doctor Mask.png|link=Plague Doctor Mask|50px]]||[[Plague Doctor Mask]]||20% increased DoT tick rate.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gladiator Helmet.png|link=Gladiator Helmet|50px]]||[[Gladiator Helmet]]||Gain 5% increased damage per {{heart}} container you have.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gold Mask.png|link=Gold Mask|50px]]||[[Gold Mask]]||+5 gold found.||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cowboy Hat.png|link=Cowboy Hat|50px]]||[[Cowboy Hat]]||15% increased range damage.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bear Pelt.png|link=Bear Pelt|50px]]||[[Bear Pelt]]||+3 base damage per strength.||3||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Kitsune Mask.png|link=Kitsune Mask|50px]]||[[Kitsune Mask]]||While in combat, periodically shoots minor fireballs at enemies that deal 250-350 damage.||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Top Hat.png|link=Top Hat|50px]]||[[Top Hat]]||On dash, summon a pigeon that explodes and deals 2500 to 3000 damage.||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Big Brain Helmet.png|link=Big Brain Helmet|50px]]||[[Big Brain Helmet]]||+1% critical hit chance per intelligence.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power Scouter.png|link=Power Scouter|50px]]||[[Power Scouter]]||+1000 bonus damage vs bosses.&amp;lt;br&amp;gt;Breaks if you deak moe than 9000 damage in one hit.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Panda Mask.png|link=Panda Mask|50px]]||[[Panda Mask]]||Grants a random Panda buff when you enter a room.||3||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sophisticated Headgear.png|link=Sophisticated Headgear|50px]]||[[Sophisticated Headgear]]||Grants based damage depending on held weapon&#039;s rarity.||2||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gold Crown.png|link=Gold Crown|50px]]||[[Gold Crown]]||+10 rooms to duration of effects.||2||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bishop Hat.png|link=Bishop Hat|50px]]||[[Bishop Hat]]||You deal holy damage and inflict &#039;&#039;&#039;Judgement&#039;&#039;&#039;.&lt;br /&gt;
&#039;&#039;Stacks up to 3 times. Inflicts 50% bonus DMG on reaching max stacks.&#039;&#039;&lt;br /&gt;
|1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Offhand&amp;diff=2672</id>
		<title>Offhand</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Offhand&amp;diff=2672"/>
		<updated>2023-01-06T00:38:00Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:1%;&amp;quot;| !!style=&amp;quot;width:1%;&amp;quot;|Name!!class=unsortable style=&amp;quot;width:90%;&amp;quot;|Effect!!Attunement!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Plank Shield.png|link=Plank Shield|50px]]||[[Plank Shield]]||+1 {{armor}}&amp;lt;br&amp;gt;Breaks on taking damage.||1||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Buckler.png|link=Buckler|50px]]||[[Buckler]]||+1 {{heart}}||2||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quiver.png|link=Quiver|50px]]||[[Quiver]]||20% increased bow and crossbow damage.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spellbook.png|link=Spellbook|50px]]||[[Spellbook]]||20% increased magic damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Enchanted Quiver.png|link=Enchanted Quiver|50px]]||[[Enchanted Quiver]]||Bows and crossbows deal fire damage.&lt;br /&gt;
15% increased ranged fire damage.&lt;br /&gt;
|0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Talisman.png|link=Talisman|50px]]||[[Talisman]]||+1 {{heart}}||2||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Torch.png|link=Torch|50px]]||[[Torch]]||Melee weapons deal fire damage and inflict burn.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Crystal Orb.png|link=Crystal Orb|50px]]||[[Crystal Orb]]||+1 {{mana}}||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Knight Shield.png|link=Knight Shield|50px]]||[[Knight Shield]]||+1 {{armor}}||1||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spiked Shield.png|link=Spiked Shield|50px]]||[[Spiked Shield]]||+1 {{armor}}Deal +50 bonus damage at close range per maximum {{armor}}&lt;br /&gt;
|1||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tower Shield.png|link=Tower Shield|50px]]||[[Tower Shield]]||+2 {{armor}}, -5% movement speed.||1||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pyromancy Flame.png|link=Pyromancy Flame|50px]]||[[Pyromancy Flame]]||25% increased damage over time.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Triumvirate.png|link=Triumvirate|50px]]||[[Triumvirate]]||Elemental orbitals surround you. &lt;br /&gt;
Elemental orbitals inflict status effects.&lt;br /&gt;
|1||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spirit Shield.png|link=Spirit Shield|50px]]||[[Spirit Shield]]||Gain a {{soul heart}} upon engaging a boss.||5||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magic Quiver.png|link=Magic Quiver|50px]]||[[Magic Quiver]]||20% chance to trigger a refire with bow and crossbow attacks.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Paladin Shield.png|link=Paladin Shield|50px]]||[[Paladin Shield]]||+1 {{armor}}&amp;lt;br&amp;gt;Auto repairs on completing a room.||3||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gladiator Shield.png|link=Gladiator Shield|50px]]||[[Gladiator Shield]]||Block the first damaging hit you take in every room.||3||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mojo.png|link=Mojo|50px]]||[[Mojo]]||50% increased positon tick rate.||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Orb.png|link=Dark Orb|50px]]||[[Dark Orb]]||20% increased magic attack speed.||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seth&#039;s Walking Stick.png|link=Seth&#039;s Walking Stick|50px]]||[[Seth&#039;s Walking Stick]]||Each stack of [[Tipsiness]] also grants 5% increased attack and movement speed.||3||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Soul Lantern.png|link=Soul Lantern|50px]]||[[Soul Lantern]]||5% more damage dealt per {{soul heart}} you have.&amp;lt;br&amp;gt;Breaks on taking damage.||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragonscale Shield.png|link=Dragonscale Shield|50px]]||[[Dragonscale Shield]]||+1 {{armor}}&amp;lt;br&amp;gt;Deal 5% increased melee damage per maximum {{armor}}||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Accessory&amp;diff=2671</id>
		<title>Accessory</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Accessory&amp;diff=2671"/>
		<updated>2023-01-06T00:35:59Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:1%;&amp;quot;| !!style=&amp;quot;width:1%;&amp;quot;|Name!!class=unsortable style=&amp;quot;width:90%;&amp;quot;|Effect!!Attunement!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Topaz Ring.png|link=Topaz Ring|50px]]||[[Topaz Ring]]||50% increased shock effect.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onyx Ring.png|link=Onyx Ring|50px]]||[[Onyx Ring]]||+1 {{armor}}||2||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aquamarine Ring.png|link=Aquamarine Ring|50px]]||[[Aquamarine Ring]]||25% increased damage bonus from mana.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Obsidian Bracelet.png|link=Obsidian Bracelet|50px]]||[[Obsidian Bracelet]]||+100 bonus melee damage to enemies at close range.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jade Bracelet.png|link=Jade Bracelet|50px]]||[[Jade Bracelet]]||15% increased attack speed.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ruby Ring.png|link=Ruby Ring|50px]]||[[Ruby Ring]]||50% increased burn damage.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sapphire Ring.png|link=Sapphire Ring|50px]]||[[Sapphire Ring]]||50% increased cold damage.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hornet Ring.png|link=Hornet Ring|50px]]||[[Hornet Ring]]||Deal +100 bonus damage for 4 seconds after dash.||1||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quick Draw Belt.png|link=Quick Draw Belt|50px]]||[[Quick Draw Belt]]||20% reduced reload time.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shark-Tooth Necklace.png|link=Shark-Tooth Necklace|50px]]||[[Shark-Tooth Necklace]]||+25 base ranged damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Iron Ring.png|link=Iron Ring|50px]]||[[Iron Ring]]||+25 base melee damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pearl Ring.png|link=Pearl Ring|50px]]||[[Pearl Ring]]||+25 base magic damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cursebite Ring.png|link=Cursebite Ring|50px]]||[[Cursebite Ring]]||Deal 10% increased damage per Curse on you.||1||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amazon Bracelet.png|link=Amazon Bracelet|50px]]||[[Amazon Bracelet]]||+3 base melee and ranged damage per dexterity.||1||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amethyst Ring.png|link=Amethyst Ring|50px]]||[[Amethyst Ring]]||+1 {{heart}}||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gold Amulet.png|link=Gold Amulet|50px]]||[[Gold Amulet]]||+5 gold found.||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cross Pendant.png|link=Cross Pendant|50px]]||[[Cross Pendant]]||Gain +1 Absolution when you kill a boss.&amp;lt;br&amp;gt;&#039;&#039;Absolution prevents getting cursed.&#039;&#039;||5||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Silver Serpent Ring.png|link=Silver Serpent Ring|50px]]||[[Silver Serpent Ring]]||Spawns 5 souls &#039;&#039;(50 souls per, 250 total)&#039;&#039; on room completion.&lt;br /&gt;
|2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star Pendant.png|link=Star Pendant|50px]]||[[Star Pendant]]||Spawn a {{mana star}} every 5 seconds.||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Skull Ring.png|link=Skull Ring|50px]]||[[Skull Ring]]||15% increased damage against bosses.||5||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond Ring.png|link=Diamond Ring|50px]]||[[Diamond Ring]]||+10% to critical hit chance.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue Tearstone Ring.png|link=Blue Tearstone Ring|50px]]||[[Blue Tearstone Ring]]||Defy death +1 more time.&amp;lt;br&amp;gt;Gain a {{soul heart}} when you defy death.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power Belt.png|link=Power Belt|50px]]||[[Power Belt]]||+20 to strength.||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stoneplate Ring.png|link=Stoneplate Ring|50px]]||[[Stoneplate Ring]]||+3 {{armor}}&amp;lt;br&amp;gt; -5% movement speed per current {{armor}}||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lapis Bracelet.png|link=Lapis Bracelet|50px]]||[[Lapis Bracelet]]||25% increased area of effect radius.||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Unsolved Rubiks Cube.png|link=Unsolved Rubiks Cube|50px]]||[[Unsolved Rubiks Cube]]||10% chance to solve on room completion.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Perfect Rubiks Cube.png|link=Perfect Rubiks Cube|50px]]||[[Perfect Rubiks Cube]]||+1 Luck.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phoenix Pendant.png|link=Phoenix Pendant|50px]]||[[Phoenix Pendant]]||Revives you from death but destroys the item.||2||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The Hand Of Blood.png|link=The Hand Of Blood|50px]]||[[The Hand Of Blood]]||Melee Weapons inflict bleed.&amp;lt;br&amp;gt;Gain &#039;&#039;&#039;Sanguine Surge&#039;&#039;&#039; when you take damage.&amp;lt;br&amp;gt;&#039;&#039;Sanguine Surge grants 100% more bleed damage.&#039;&#039;||3||&amp;lt;p style=&amp;quot;color:#f64e00&amp;quot;&amp;gt;Legendary&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Clover Pendant.png|link=Clover Pendant|50px]]||[[Clover Pendant]]||+1 Luck.||0||&amp;lt;p style=&amp;quot;color:#f64e00&amp;quot;&amp;gt;Legendary&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chances Avarice.png|link=Chances Avarice|50px]]||[[Chances Avarice]]||Spawns a follower that consumes souls.&amp;lt;br&amp;gt;Spawns a random equipment item for every 1000 souls consumed.||3||&amp;lt;p style=&amp;quot;color:#f64e00&amp;quot;&amp;gt;Legendary&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Accessory&amp;diff=2670</id>
		<title>Accessory</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Accessory&amp;diff=2670"/>
		<updated>2023-01-06T00:35:23Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:1%;&amp;quot;| !!style=&amp;quot;width:1%;&amp;quot;|Name!!class=unsortable style=&amp;quot;width:90%;&amp;quot;|Effect!!Attunement!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Topaz Ring.png|link=Topaz Ring|50px]]||[[Topaz Ring]]||50% increased shock effect.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onyx Ring.png|link=Onyx Ring|50px]]||[[Onyx Ring]]||+1 {{armor}}||2||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aquamarine Ring.png|link=Aquamarine Ring|50px]]||[[Aquamarine Ring]]||25% increased damage bonus from mana.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Obsidian Bracelet.png|link=Obsidian Bracelet|50px]]||[[Obsidian Bracelet]]||+100 bonus melee damage to enemies at close range.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jade Bracelet.png|link=Jade Bracelet|50px]]||[[Jade Bracelet]]||15% increased attack speed.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ruby Ring.png|link=Ruby Ring|50px]]||[[Ruby Ring]]||50% increased burn damage.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sapphire Ring.png|link=Sapphire Ring|50px]]||[[Sapphire Ring]]||50% increased cold damage.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hornet Ring.png|link=Hornet Ring|50px]]||[[Hornet Ring]]||Deal +100 bonus damage for 4 seconds after dash.||1||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quick Draw Belt.png|link=Quick Draw Belt|50px]]||[[Quick Draw Belt]]||20% reduced reload time.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shark-Tooth Necklace.png|link=Shark-Tooth Necklace|50px]]||[[Shark-Tooth Necklace]]||+25 base ranged damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Iron Ring.png|link=Iron Ring|50px]]||[[Iron Ring]]||+25 base melee damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pearl Ring.png|link=Pearl Ring|50px]]||[[Pearl Ring]]||+25 base magic damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cursebite Ring.png|link=Cursebite Ring|50px]]||[[Cursebite Ring]]||Deal 10% increased damage per Curse on you.||1||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amazon Bracelet.png|link=Amazon Bracelet|50px]]||[[Amazon Bracelet]]||+3 base melee and ranged damage per dexterity.||1||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amethyst Ring.png|link=Amethyst Ring|50px]]||[[Amethyst Ring]]||+1 {{heart}}||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gold Amulet.png|link=Gold Amulet|50px]]||[[Gold Amulet]]||+5 gold found.||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cross Pendant.png|link=Cross Pendant|50px]]||[[Cross Pendant]]||Gain +1 Absolution when you kill a boss.&amp;lt;br&amp;gt;&#039;&#039;Absolution prevents getting cursed.&#039;&#039;||5||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Silver Serpent Ring.png|link=Silver Serpent Ring|50px]]||[[Silver Serpent Ring]]||Spawns 5 souls &#039;&#039;(50 souls per, 250 total)&#039;&#039; on room completion.&lt;br /&gt;
|2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star Pendant.png|link=Star Pendant|50px]]||[[Star Pendant]]||Spawn a {{mana star}} every 5 seconds.||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Skull Ring.png|link=Skull Ring|50px]]||[[Skull Ring]]||15% increased damage against bosses.||5||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond Ring.png|link=Diamond Ring|50px]]||[[Diamond Ring]]||+10% to critical hit chance.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue Tearstone Ring.png|link=Blue Tearstone Ring|50px]]||[[Blue Tearstone Ring]]||Defy death +1 more time.&amp;lt;br&amp;gt;Gain a {{soul heart}} when you defy death.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power Belt.png|link=Power Belt|50px]]||[[Power Belt]]||+20 to strength.||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stoneplate Ring.png|link=Stoneplate Ring|50px]]||[[Stoneplate Ring]]||+3 {{armor}}&amp;lt;br&amp;gt; -5% movement speed per current {{armor}}||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lapis Bracelet.png|link=Lapis Bracelet|50px]]||[[Lapis Bracelet]]||25% increased area of effect radius||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Unsolved Rubiks Cube.png|link=Unsolved Rubiks Cube|50px]]||[[Unsolved Rubiks Cube]]||10% chance to solve on room completion.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Perfect Rubiks Cube.png|link=Perfect Rubiks Cube|50px]]||[[Perfect Rubiks Cube]]||+1 Luck.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phoenix Pendant.png|link=Phoenix Pendant|50px]]||[[Phoenix Pendant]]||Revives you from death but destroys the item.||2||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The Hand Of Blood.png|link=The Hand Of Blood|50px]]||[[The Hand Of Blood]]||Melee Weapons inflict bleed.&amp;lt;br&amp;gt;Gain &#039;&#039;&#039;Sanguine Surge&#039;&#039;&#039; when you take damage.&amp;lt;br&amp;gt;&#039;&#039;Sanguine Surge grants 100% more bleed damage.&#039;&#039;||3||&amp;lt;p style=&amp;quot;color:#f64e00&amp;quot;&amp;gt;Legendary&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Clover Pendant.png|link=Clover Pendant|50px]]||[[Clover Pendant]]||+1 Luck.||0||&amp;lt;p style=&amp;quot;color:#f64e00&amp;quot;&amp;gt;Legendary&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chances Avarice.png|link=Chances Avarice|50px]]||[[Chances Avarice]]||Spawns a follower that consumes souls.&amp;lt;br&amp;gt;Spawns a random equipment item for every 1000 souls consumed.||3||&amp;lt;p style=&amp;quot;color:#f64e00&amp;quot;&amp;gt;Legendary&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
	<entry>
		<id>https://roguepedia.net/wiki/index.php?title=Accessory&amp;diff=2669</id>
		<title>Accessory</title>
		<link rel="alternate" type="text/html" href="https://roguepedia.net/wiki/index.php?title=Accessory&amp;diff=2669"/>
		<updated>2023-01-06T00:33:07Z</updated>

		<summary type="html">&lt;p&gt;Askedforit: Added clarification and grammatical edits.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
!class=unsortable style=&amp;quot;width:1%;&amp;quot;| !!style=&amp;quot;width:1%;&amp;quot;|Name!!class=unsortable style=&amp;quot;width:90%;&amp;quot;|Effect!!Attunement!!Rarity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Topaz Ring.png|link=Topaz Ring|50px]]||[[Topaz Ring]]||50% increased shock effect.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Onyx Ring.png|link=Onyx Ring|50px]]||[[Onyx Ring]]||+1 {{armor}}||2||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Aquamarine Ring.png|link=Aquamarine Ring|50px]]||[[Aquamarine Ring]]||25% increased damage bonus from mana.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Obsidian Bracelet.png|link=Obsidian Bracelet|50px]]||[[Obsidian Bracelet]]||+100 bonus melee damage to enemies at close range.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jade Bracelet.png|link=Jade Bracelet|50px]]||[[Jade Bracelet]]||15% increased attack speed.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ruby Ring.png|link=Ruby Ring|50px]]||[[Ruby Ring]]||50% increased burn damage.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sapphire Ring.png|link=Sapphire Ring|50px]]||[[Sapphire Ring]]||50% increased cold damage.||0||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Hornet Ring.png|link=Hornet Ring|50px]]||[[Hornet Ring]]||Deal +100 bonus damage for 4 seconds after dash.||1||&amp;lt;p style=&amp;quot;color:#7b7c85&amp;quot;&amp;gt;Common&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Quick Draw Belt.png|link=Quick Draw Belt|50px]]||[[Quick Draw Belt]]||20% reduced reload time.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shark-Tooth Necklace.png|link=Shark-Tooth Necklace|50px]]||[[Shark-Tooth Necklace]]||+25 base ranged damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Iron Ring.png|link=Iron Ring|50px]]||[[Iron Ring]]||+25 base melee damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pearl Ring.png|link=Pearl Ring|50px]]||[[Pearl Ring]]||+25 base magic damage.||0||&amp;lt;p style=&amp;quot;color:#61ceee&amp;quot;&amp;gt;Uncommon&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cursebite Ring.png|link=Cursebite Ring|50px]]||[[Cursebite Ring]]||Deal 10% increased damage per Curse on you.||1||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amazon Bracelet.png|link=Amazon Bracelet|50px]]||[[Amazon Bracelet]]||+3 base melee and ranged damage per dexterity.||1||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Amethyst Ring.png|link=Amethyst Ring|50px]]||[[Amethyst Ring]]||+1 {{heart}}||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gold Amulet.png|link=Gold Amulet|50px]]||[[Gold Amulet]]||+5 gold found.||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cross Pendant.png|link=Cross Pendant|50px]]||[[Cross Pendant]]||Gain +1 Absolution when you kill a boss.&amp;lt;br&amp;gt;&#039;&#039;Absolution prevents getting cursed.&#039;&#039;||5||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Silver Serpent Ring.png|link=Silver Serpent Ring|50px]]||[[Silver Serpent Ring]]||Spawns 5 souls on room completion.&lt;br /&gt;
&#039;&#039;Each soul drop is worth 50 souls. Therefore, yields 250 souls per room.&#039;&#039;&lt;br /&gt;
|2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star Pendant.png|link=Star Pendant|50px]]||[[Star Pendant]]||Spawn a {{mana star}} every 5 seconds.||2||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Skull Ring.png|link=Skull Ring|50px]]||[[Skull Ring]]||15% increased damage against bosses.||5||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Diamond Ring.png|link=Diamond Ring|50px]]||[[Diamond Ring]]||+10% to critical hit chance.||0||&amp;lt;p style=&amp;quot;color:#e1c969&amp;quot;&amp;gt;Rare&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Blue Tearstone Ring.png|link=Blue Tearstone Ring|50px]]||[[Blue Tearstone Ring]]||Defy death +1 more time.&amp;lt;br&amp;gt;Gain a {{soul heart}} when you defy death.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Power Belt.png|link=Power Belt|50px]]||[[Power Belt]]||+20 to strength.||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Stoneplate Ring.png|link=Stoneplate Ring|50px]]||[[Stoneplate Ring]]||+3 {{armor}}&amp;lt;br&amp;gt; -5% movement speed per current {{armor}}||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lapis Bracelet.png|link=Lapis Bracelet|50px]]||[[Lapis Bracelet]]||25% increased area of effect radius||0||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Unsolved Rubiks Cube.png|link=Unsolved Rubiks Cube|50px]]||[[Unsolved Rubiks Cube]]||10% chance to solve on room completion.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Perfect Rubiks Cube.png|link=Perfect Rubiks Cube|50px]]||[[Perfect Rubiks Cube]]||+1 Luck.||1||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Phoenix Pendant.png|link=Phoenix Pendant|50px]]||[[Phoenix Pendant]]||Revives you from death but destroys the item.||2||&amp;lt;p style=&amp;quot;color:#b100fc&amp;quot;&amp;gt;Epic&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:The Hand Of Blood.png|link=The Hand Of Blood|50px]]||[[The Hand Of Blood]]||Melee Weapons inflict bleed.&amp;lt;br&amp;gt;Gain &#039;&#039;&#039;Sanguine Surge&#039;&#039;&#039; when you take damage.&amp;lt;br&amp;gt;&#039;&#039;Sanguine Surge grants 100% more bleed damage.&#039;&#039;||3||&amp;lt;p style=&amp;quot;color:#f64e00&amp;quot;&amp;gt;Legendary&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Clover Pendant.png|link=Clover Pendant|50px]]||[[Clover Pendant]]||+1 Luck.||0||&amp;lt;p style=&amp;quot;color:#f64e00&amp;quot;&amp;gt;Legendary&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chances Avarice.png|link=Chances Avarice|50px]]||[[Chances Avarice]]||Spawns a follower that consumes souls.&amp;lt;br&amp;gt;Spawns a random equipment item for every 1000 souls consumed.||3||&amp;lt;p style=&amp;quot;color:#f64e00&amp;quot;&amp;gt;Legendary&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Askedforit</name></author>
	</entry>
</feed>